QuestCompleter Stuff

Remove Quest Completer CSS

Fix Lint
This commit is contained in:
thororen1234 2024-12-01 05:51:37 -05:00
parent 240771a464
commit 193c65b182
3 changed files with 72 additions and 53 deletions

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@ -110,6 +110,7 @@ You can join our [discord server](https://discord.gg/5Xh2W87egW) for commits, ch
- PolishWording (Grammar) by Samwich
- PlatformSpoofer by Drag
- PurgeMessages by bhop & nyx
- QuestCompleter by HappyEnderman, SerStars, maintained by thororen
- QuestionMarkReplacement by nyx
- Quoter by Samwich
- RemixMe by kvba
@ -163,7 +164,6 @@ You can join our [discord server](https://discord.gg/5Xh2W87egW) for commits, ch
### Discord Desktop Only
- MediaDownloader by Colorman
- QuestCompleter by HappyEnderman, SerStars, maintained by thororen
- StatusWhilePlaying by thororen
### Equicord Devbuilds Only

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@ -1,12 +0,0 @@
.quest-warning {
font-size: 16px !important;
background-color: rgb(240 71 71 / 10%) !important;
color: rgb(240 71 71) !important;
border: 1px solid rgb(240 71 71 / 60%) !important;
border-radius: 5px !important;
font-weight: 500;
padding: 6px 10px;
text-align: center;
margin-top: 10px;
font-style: bold;
}

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@ -16,8 +16,6 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import "./style.css";
import { showNotification } from "@api/Notifications";
import ErrorBoundary from "@components/ErrorBoundary";
import { Devs, EquicordDevs } from "@utils/constants";
@ -25,7 +23,7 @@ import { getTheme, Theme } from "@utils/discord";
import { classes } from "@utils/misc";
import definePlugin from "@utils/types";
import { findByProps, findExportedComponentLazy } from "@webpack";
import { Button, FluxDispatcher, Forms, RestAPI, Tooltip, UserStore } from "@webpack/common";
import { Button, FluxDispatcher, RestAPI, Tooltip, UserStore } from "@webpack/common";
const HeaderBarIcon = findExportedComponentLazy("Icon", "Divider");
const isApp = navigator.userAgent.includes("Electron/");
@ -64,13 +62,12 @@ function ToolBarHeader() {
async function openCompleteQuestUI() {
const ApplicationStreamingStore = findByProps("getStreamerActiveStreamMetadata");
const RunningGameStore = findByProps("getRunningGames");
const ExperimentStore = findByProps("getGuildExperiments");
const QuestsStore = findByProps("getQuest");
const quest = [...QuestsStore.quests.values()].find(x => x.id !== "1248385850622869556" && x.userStatus?.enrolledAt && !x.userStatus?.completedAt && new Date(x.config.expiresAt).getTime() > Date.now());
if (!quest) {
showNotification({
title: "Quests Completer",
title: "Quest Completer",
body: "No Quests To Complete",
});
} else {
@ -79,27 +76,52 @@ async function openCompleteQuestUI() {
? "light"
: "dark";
let applicationId, applicationName, secondsNeeded, secondsDone, canPlay, icon, questId;
if (quest.config.configVersion === 1) {
questId = quest.id;
applicationId = quest.config.applicationId;
applicationName = quest.config.applicationName;
secondsNeeded = quest.config.streamDurationRequirementMinutes * 60;
secondsDone = quest.userStatus?.streamProgressSeconds ?? 0;
icon = `https://cdn.discordapp.com/assets/quests/${questId}/${theme}/${quest.config.assets.gameTile}`;
canPlay = quest.config.variants.includes(2);
} else if (quest.config.configVersion === 2) {
questId = quest.id;
applicationId = quest.config.application.id;
applicationName = quest.config.application.name;
icon = `https://cdn.discordapp.com/assets/quests/${questId}/${theme}/${quest.config.assets.gameTile}`;
canPlay = ExperimentStore.getUserExperimentBucket("2024-04_quest_playtime_task") > 0 && quest.config.taskConfig.tasks.PLAY_ON_DESKTOP;
const taskName = canPlay ? "PLAY_ON_DESKTOP" : "STREAM_ON_DESKTOP";
secondsNeeded = quest.config.taskConfig.tasks[taskName]?.target;
secondsDone = quest.userStatus?.progress?.[taskName]?.value ?? 0;
}
if (canPlay) {
await RestAPI.get({ url: `/applications/public?application_ids=${applicationId}` }).then(res => {
const applicationId = quest.config.application.id;
const applicationName = quest.config.application.name;
const taskName = ["WATCH_VIDEO", "PLAY_ON_DESKTOP", "STREAM_ON_DESKTOP"].find(x => quest.config.taskConfig.tasks[x] != null);
// @ts-ignore
const secondsNeeded = quest.config.taskConfig.tasks[taskName].target;
// @ts-ignore
const secondsDone = quest.userStatus?.progress?.[taskName]?.value ?? 0;
const icon = `https://cdn.discordapp.com/assets/quests/${quest.id}/${theme}/${quest.config.assets.gameTile}`;
if (taskName === "WATCH_VIDEO") {
const tolerance = 2, speed = 10;
const diff = Math.floor((Date.now() - new Date(quest.userStatus.enrolledAt).getTime()) / 1000);
const startingPoint = Math.min(Math.max(Math.ceil(secondsDone), diff), secondsNeeded);
const fn = async () => {
for (let i = startingPoint; i <= secondsNeeded; i += speed) {
try {
await RestAPI.post({ url: `/quests/${quest.id}/video-progress`, body: { timestamp: Math.min(secondsNeeded, i + Math.random()) } });
} catch (ex) {
console.log("Failed to send increment of", i, ex);
}
await new Promise(resolve => setTimeout(resolve, tolerance * 1000));
}
if ((secondsNeeded - secondsDone) % speed !== 0) {
await RestAPI.post({ url: `/quests/${quest.id}/video-progress`, body: { timestamp: secondsNeeded } });
showNotification({
title: `${applicationName} - Quest Completer`,
body: "Quest Completed.",
icon: icon,
});
}
};
fn();
showNotification({
title: `${applicationName} - Quest Completer`,
body: `Wait for ${Math.ceil((secondsNeeded - startingPoint) / speed * tolerance)} more seconds.`,
icon: icon,
});
console.log(`Spoofing video for ${applicationName}.`);
} else if (taskName === "PLAY_ON_DESKTOP") {
if (!isApp) {
showNotification({
title: `${applicationName} - Quest Completer`,
body: `${applicationName}'s quest requires the desktop app.`,
icon: icon,
});
}
RestAPI.get({ url: `/applications/public?application_ids=${applicationId}` }).then(res => {
const appData = res.body[0];
const exeName = appData.executables.find(x => x.os === "win32").name.replace(">", "");
@ -123,14 +145,14 @@ async function openCompleteQuestUI() {
const fn = data => {
const progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.PLAY_ON_DESKTOP.value);
showNotification({
title: `${applicationName} - Quests Completer`,
title: `${applicationName} - Quest Completer`,
body: `Current progress: ${progress}/${secondsNeeded} seconds.`,
icon: icon,
});
if (progress >= secondsNeeded) {
showNotification({
title: `${applicationName} - Quests Completer`,
title: `${applicationName} - Quest Completer`,
body: "Quest Completed.",
icon: icon,
});
@ -144,16 +166,29 @@ async function openCompleteQuestUI() {
}
};
FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn);
console.log(`Spoofed your game to ${applicationName}.`);
});
} else {
const stream = ApplicationStreamingStore.getAnyStreamForUser(UserStore.getCurrentUser()?.id);
if (!stream) {
} else if (taskName === "STREAM_ON_DESKTOP") {
if (!isApp) {
showNotification({
title: "You're not streaming - Quests Completer",
body: `${applicationName} requires you to be streaming.`,
title: `${applicationName} - Quest Completer`,
body: `${applicationName}'s quest requires the desktop app.`,
icon: icon,
});
}
const stream = ApplicationStreamingStore.getAnyStreamForUser(UserStore.getCurrentUser()?.id);
if (!stream) {
showNotification({
title: "You're not streaming - Quest Completer",
body: `${applicationName} requires you to be streaming.\nPlease stream any window in vc.`,
icon: icon,
});
}
showNotification({
title: `${applicationName} - Quest Completer`,
body: "Remember that you need at least 1 other person to be in the vc!",
icon: icon,
});
const realFunc = ApplicationStreamingStore.getStreamerActiveStreamMetadata;
ApplicationStreamingStore.getStreamerActiveStreamMetadata = () => ({
id: applicationId,
@ -164,14 +199,14 @@ async function openCompleteQuestUI() {
const fn = data => {
const progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.STREAM_ON_DESKTOP.value);
showNotification({
title: `${applicationName} - Quests Completer`,
title: `${applicationName} - Quest Completer`,
body: `Current progress: ${progress}/${secondsNeeded} seconds.`,
icon: icon,
});
if (progress >= secondsNeeded) {
showNotification({
title: `${applicationName} - Quests Completer`,
title: `${applicationName} - Quest Completer`,
body: "Quest Completed.",
icon: icon,
});
@ -181,6 +216,7 @@ async function openCompleteQuestUI() {
}
};
FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn);
console.log(`Spoofed your stream to ${applicationName}.`);
}
return;
}
@ -190,11 +226,6 @@ export default definePlugin({
name: "QuestCompleter",
description: "A plugin to complete quests without having the game installed.",
authors: [Devs.HappyEnderman, EquicordDevs.SerStars, EquicordDevs.thororen],
settingsAboutComponent: () => <>
<Forms.FormText className="remixme-warning">
We can't guarantee this plugin won't get you warned or banned.
</Forms.FormText>
</>,
patches: [
{
find: "\"invite-button\"",