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migrate all plugins to folders
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95 changed files with 1 additions and 1 deletions
58
src/plugins/forceOwnerCrown/index.ts
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58
src/plugins/forceOwnerCrown/index.ts
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/*
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* Vencord, a modification for Discord's desktop app
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* Copyright (c) 2022 Vendicated and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import { Devs } from "@utils/constants";
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import definePlugin from "@utils/types";
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import { GuildStore } from "@webpack/common";
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export default definePlugin({
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name: "ForceOwnerCrown",
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description: "Force the owner crown next to usernames even if the server is large.",
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authors: [Devs.D3SOX, Devs.Nickyux],
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patches: [
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{
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// This is the logic where it decides whether to render the owner crown or not
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find: ".renderOwner=",
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replacement: {
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match: /isOwner;return null!=(\w+)?&&/g,
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replace: "isOwner;if($self.isGuildOwner(this.props)){$1=true;}return null!=$1&&"
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}
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},
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],
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isGuildOwner(props) {
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// Check if channel is a Group DM, if so return false
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if (props?.channel?.type === 3) {
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return false;
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}
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// guild id is in props twice, fallback if the first is undefined
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const guildId = props?.guildId ?? props?.channel?.guild_id;
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const userId = props?.user?.id;
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if (guildId && userId) {
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const guild = GuildStore.getGuild(guildId);
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if (guild) {
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return guild.ownerId === userId;
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}
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console.error("[ForceOwnerCrown] failed to get guild", { guildId, guild, props });
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} else {
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console.error("[ForceOwnerCrown] no guildId or userId", { guildId, userId, props });
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}
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return false;
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},
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});
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