change paths for cardstack types

This commit is contained in:
bignutty 2025-02-14 21:42:54 +01:00
parent 1afe082d92
commit 17964ce5cb
7 changed files with 81 additions and 38 deletions

627
labscore/cardstack/stack.js Normal file
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@ -0,0 +1,627 @@
const {DISCORD_INVITES} = require("#constants");
const { createEmbed, page } = require("#utils/embed");
const { iconAsEmojiObject, icon, link, codeblock } = require("#utils/markdown");
const { editOrReply } = require("#utils/message");
const { STATIC_ASSETS } = require("#utils/statics");
const { Context } = require("detritus-client/lib/command");
const { MessageComponentTypes, InteractionCallbackTypes } = require("detritus-client/lib/constants");
const { Message } = require("detritus-client/lib/structures");
const { ComponentContext, Components, ComponentActionRow} = require("detritus-client/lib/utils");
const {DEFAULT_BUTTON_ICON_MAPPINGS, STACK_CACHE_KEYS, BuiltInButtonTypes, ResolveCallbackTypes} = require("./constants");
/**
* Stores all active card stacks
* @type {WeakMap<WeakKey, DynamicCardStack>}
*/
const activeStacks = new WeakMap();
/**
* DynamicCardStack represents an interactive stacks
* of cards (embeds) for the user to paginate through
* or interact with.
*/
class DynamicCardStack {
/**
* Creates a new DynamicCardStack
* @param {Context} context Context
* @param {Object} options DynamicCardStack Arguments
* @param {Array<string>} options.buttons Card Stack built-in navigation buttons
* @param {Array} options.cards Root Card Stack
* @param {Object} options.interactive Interactive Components
* @param {Number} options.startingIndex Starting card index
* @param {boolean} options.loop Wrap paging
* @param {number} options.expires Timeout for the Card Stack listener.
* @param {boolean} options.disableStackCache Allows disabling the stack result cache, meaning that every trigger will reevaluate a stack
* @param {boolean} options.pageNumbers Renders Page Numbers in the footer of all embeds in cards.
* @param {Function} options.pageNumberGenerator Function that renders a page number. Default style is `Page <index>/<total>`
*/
constructor(context, options){
this.context = context;
this.cards = options.cards || [];
this.buttons = options.buttons || ["previous","next"]
this.interactive_components = options.interactive || {};
this.index = options.startingIndex || 0;
this.loopPages = options.loop || true;
this.expires = options.expires || 5*60*1000;
this.pageNumbers = options.pageNumbers || true;
this.pageNumberGenerator = options.pageNumberGenerator || ((pg)=>`Page ${pg.index + 1}/${pg.activeCardStack.length}`);
this.rootIndex = this.index;
this.stackCache = {};
this.pageState = [];
this.currentSelectedSubcategory = null;
/*
this.lastInteraction = Date.now();
this.spawned = 0;
*/
this._spawn();
}
/**
* Kills the dynamic card stack.
*/
async kill(clearComponents){
clearTimeout(this.timeout);
this.listener.clear();
if(clearComponents) await this._edit(this.getCurrentCard(), [])
// Remove reference to free the cardstack for GC
activeStacks.delete(this.context.message || this.context.interaction);
}
/**
* Get a Stack from an attached reference (message/interaction).
* @param {Message} ref Attached message/interaction
* @returns {DynamicCardStack}
*/
_getStackByReference(ref){
return activeStacks.get(ref);
}
/**
* Attaches a cardstack to its internal reference.
* @private
*/
_createDynamicCardStack(){
// Kill any previously active cardstacks on this reference
// (prevents oddities when editing a regular command)
if(activeStacks.get(this.context.message || this.context.interaction)){
this._getStackByReference(this.context.message || this.context.interaction).kill();
}
activeStacks.set(this.context.message || this.context.interaction, this);
}
/**
* Cretaes a timeout for the paginator.
* TODO: make this work properly
* @returns {number} Timeout
* @private
*/
_createTimeout(){
return setTimeout(()=>{
/*
// This currently isn't doable with our Components listener.
if(this.spawned - this.lastInteraction <= this.expires){
clearTimeout(this.timeout)
this.spawned = Date.now();
// New expiry time is 30 seconds
this.expires = 30*1000;
this.timeout = this._createTimeout();
} else {
this.kill(true);
}*/
this.kill(true);
}, this.expires)
}
/**
* Creates a new cardstack in the given channel
*/
_spawn(){
try{
this._createDynamicCardStack(this.context.client);
this.activeCardStack = [...this.cards];
this.updatePageState()
// Create internal component listener
this.listener = new Components({
timeout: this.expires,
run: this._handleInteraction.bind(this),
onError: (e)=>{
console.log(e)
}
})
this.timeout = this._createTimeout()
//this.spawned = Date.now()
return this._edit({
...this.getCurrentCard(),
components: this.listener
});
}catch(e){
console.log(e)
}
}
/**
* Resolves page state for all root stack cards.
*/
updatePageState(){
let i = 0;
this.pageState = [];
for(const ac of this.cards){
if(ac["_meta"]){
this.pageState[i] = Object.assign({}, ac["_meta"]);
}
i++;
}
}
/**
* Gets a card from the currently active
* stack by its index
* @param index Page Index
* @returns {*}
*/
getCardByIndex(index){
try{
// TODO: remove this some time after launch
let card = structuredClone(this.activeCardStack[index]);
// This creates an error card with debug information
// in case that our activeCardStack gets corrupted
// or lost somehow (bad implementation)
if(!this.activeCardStack[index]) card = page(createEmbed("errordetail", this.context, {
error: "Unable to resolve card.",
content: `Index: \`${this.index}\`, Stack Size: \`${this.index}\`\n` +
(Object.keys(this.getAllStateForPage(this.index)).length >= 1 ?
codeblock("json", [JSON.stringify(this.getAllStateForPage(this.index), null, 2)]).substr(0, 5000) : "")
}))
if(!card.content) card.content = "";
card.content += `\n-# ${icon("flask_mini")} You are using the new page system • Leave feedback or report bugs in our ${link(DISCORD_INVITES.feedback_cardstack, "Discord Server", "labsCore Support", false)}!`
// Render Page Numbers.
// Conditions:
// - We have more than one card in the active stack
// - We have embeds in the stack
if(this.pageNumbers && card.embeds?.length && this.activeCardStack.length >= 2){
card.embeds = card.embeds.map((e)=>{
if(!e.footer) e.footer = { text: this.pageNumberGenerator(this) }
else {
if(e.footer.text) e.footer.text += `${this.pageNumberGenerator(this)}`;
else e.footer.text = this.pageNumberGenerator(this);
}
return e;
})
}
return card;
}catch(e){
console.log(e)
return page(createEmbed("errordetail", this.context, {
error: "Unable to render card:",
content: codeblock("js",[(e ? e.stack || e.message : e).replaceAll(process.cwd(), '')])
}))
}
}
/**
* Advances the index and returns the next card from the stack.
* @returns {Message} Card
*/
nextCard(){
this.index = this.index + 1;
if(this.index >= this.activeCardStack.length){
if(this.loopPages) this.index = 0;
}
if(this.currentSelectedSubcategory == null) this.rootIndex = this.index;
return Object.assign(this.getCardByIndex(this.index), { components: this._renderComponents() });
}
/**
* Decreases the index and returns the next card from the stack.
* @returns {Message} Card
*/
previousPage(){
this.index = this.index - 1;
if(this.index < 0){
if(this.loopPages) this.index = this.activeCardStack.length - 1;
else this.index = 0;
}
if(this.currentSelectedSubcategory == null) this.rootIndex = this.index;
return Object.assign(this.getCardByIndex(this.index), { components: this._renderComponents() });
}
/**
* Edits the cardstack message.
* Automatically applies and rerenders components.
* @param {Message} cardContent Card Content
* @param {boolean, Array} components Custom Components Array
*/
async _edit(cardContent, components = false){
let message = Object.assign({}, cardContent);
if(!components){
this.listener.components = this._renderComponents();
message.components = this.listener;
} else {
message.components = components;
}
if(message["_meta"]) delete message["_meta"];
try{
return editOrReply(this.context, {
...message,
reference: true,
allowedMentions: {parse: [], repliedUser: false}
})
}catch(e){
console.log(e)
}
}
/**
* Returns the currently selected card from the
* active stack.
* @returns {Message} Card
*/
getCurrentCard(){
return this.getCardByIndex(this.index)
}
/**
* Retrieves state from the currently active root card
* @param {String} key
*/
getState(key){
if(!this.pageState[this.rootIndex]) return null;
if(!this.pageState[this.rootIndex][key]) return null;
return this.pageState[this.rootIndex][key];
}
/**
* Returns all page state.
* Only really intended for debugging purposes.
* @returns {Object}
*/
getAllState(){
return this.pageState;
}
/**
* Returns all state for a specific page.
* Only really intended for debugging purposes.
* @returns {Object}
*/
getAllStateForPage(index){
return this.pageState[index] || {};
}
/**
* Renders components and button states
*/
_renderComponents(disabled = false){
let nComponents = new ComponentActionRow({})
let nComponentsSecondary = [new ComponentActionRow({})]
// First Row always starts with built-in components
for(const b of this.buttons){
let btn = {
type: MessageComponentTypes.BUTTON,
customId: b,
style: 2,
disabled: this.activeCardStack.length === 1 || disabled,
emoji: iconAsEmojiObject(DEFAULT_BUTTON_ICON_MAPPINGS[b])
}
nComponents.addButton(btn)
}
for(const b of Object.keys(this.interactive_components)){
let button = this.interactive_components[b];
// Validate if the component should be visible on this page.
// If a function is provided we need to execute it.
if(typeof(button.visible) === "boolean" && button.visible === false) continue;
else if(typeof(button.visible) === "function" && !button.visible(this)) continue;
let component = {
type: MessageComponentTypes.BUTTON,
customId: b,
style: button.style || 2,
disabled: disabled
}
// Dynamic disabling
if(!disabled && button.condition && typeof(button.condition) == "function")
component.disabled = !button.condition(this);
// Dynamic label
if(button.label){
if(typeof(button.label) === "function") component.label = button.label(this);
else component.label = button.label;
}
if(button.icon) component.emoji = iconAsEmojiObject(button.icon) || undefined
// Change color if this is the active button.
// TODO: allow overwriting the "active" color
if(this.currentSelectedSubcategory === b) component.style = 1;
// Insert the component at the correct slot.
if(button.inline){
// Ensure there is enough space for an inline component.
if(nComponents.components.length >= 5){
// Ensure there is space on secondary rows.
if(nComponentsSecondary[nComponentsSecondary.length - 1].components.length >= 5)
nComponentsSecondary.push(new ComponentActionRow({}))
nComponentsSecondary[nComponentsSecondary.length - 1].addButton(component);
} else {
nComponents.addButton(component);
}
} else {
// Ensure there is space on secondary rows to insert
// the component.
if(nComponentsSecondary[nComponentsSecondary.length - 1].components.length >= 5)
nComponentsSecondary.push(new ComponentActionRow({}))
nComponentsSecondary[nComponentsSecondary.length - 1].addButton(component);
}
}
if(nComponentsSecondary[0].components.length >= 1) return [nComponents, ...nComponentsSecondary]
return [nComponents];
}
/**
* Compute Cache
*
* The compute cache allows storing computed values
* (i.e. resulting card stacks) in order to skip
* refetching or reprocessing substacks when not
* necessary. The cache can be disabled per-component.
*/
/**
* Set an internal cached computed value.
* @param index Root Card Index
* @param componentId Component ID
* @param key Cache Key
* @param value Cache Data
* @private
*/
_setCachedValue(index, componentId, key, value){
if(!this.stackCache[index]) this.stackCache[index] = {};
if(!this.stackCache[index][componentId]) this.stackCache[index][componentId] = {};
this.stackCache[index][componentId][key] = value;
}
/**
* Retrieve an internal cached computed value.
* @param index Root Card Index
* @param componentId Component ID
* @param key Cache Key
* @returns {*|null} Cached Data
* @private
*/
_getCachedValue(index, componentId, key){
if(this.interactive_components[componentId].disableCache) return null;
if(!this.stackCache[index]) return null;
if(!this.stackCache[index][componentId]) return null;
if(!this.stackCache[index][componentId][key]) return null;
return this.stackCache[index][componentId][key];
}
/**
* Handles an interaction from the attached components.
* @param {ComponentContext} ctx
*/
async _handleInteraction(ctx){
if(ctx.user.id !== this.context.user.id) return ctx.respond({
type: InteractionCallbackTypes.DEFERRED_UPDATE_MESSAGE
})
//this.lastInteraction = Date.now();
// Built-in Buttons
if(Object.values(BuiltInButtonTypes).includes(ctx.data.customId)){
switch(ctx.data.customId){
case "next":
return ctx.respond({
type: InteractionCallbackTypes.UPDATE_MESSAGE,
data: this.nextCard()
})
case "previous":
return ctx.respond({
type: InteractionCallbackTypes.UPDATE_MESSAGE,
data: this.previousPage()
})
default:
console.error("unknown button??")
}
return;
}
// Interactive Components
if(this.interactive_components[ctx.data.customId]){
// If the selected button is already active, disable it
// and restore the root stack at its previous index.
if(this.currentSelectedSubcategory === ctx.data.customId){
this.activeCardStack = [...this.cards];
this.index = this.rootIndex;
this.currentSelectedSubcategory = null;
return await ctx.respond({
type: InteractionCallbackTypes.UPDATE_MESSAGE,
data: Object.assign(this.getCurrentCard(), { components: this._renderComponents(false)})
})
}
else this.currentSelectedSubcategory = ctx.data.customId;
let resolveTime = Date.now();
try{
// If we have a cached result, retrieve it
if(this._getCachedValue(this.rootIndex, ctx.data.customId, STACK_CACHE_KEYS.RESULT_CARDS) !== null){
this.activeCardStack = [...this._getCachedValue(this.rootIndex, ctx.data.customId, STACK_CACHE_KEYS.RESULT_CARDS)];
await ctx.respond({
type: InteractionCallbackTypes.UPDATE_MESSAGE,
data: Object.assign(this.getCurrentCard(), {components:this._renderComponents(false)})
})
return;
} else {
// Controls if we should display a loading (skeleton) embed while the
// new stack is being fetched/rendered. Instant results should only
// ever be used if we rely on local data or can guarantee almost-instant
// processing/fetching times.
if(!this.interactive_components[ctx.data.customId].instantResult) {
let processingEmbed = page(createEmbed("default", ctx, {
image: {
url: STATIC_ASSETS.card_skeleton
}
}))
// Render a custom loading skeleton embed
// TODO: maybe allow several loading modes here
// i.e COPY_PARENT which will copy select fields
// from the parent embed or SKELETON_WITH_TITLE.
// -> needs iterating on visual language first
if(this.interactive_components[ctx.data.customId].renderLoadingState)
processingEmbed = page(this.interactive_components[ctx.data.customId].renderLoadingState(this));
await ctx.respond({
type: InteractionCallbackTypes.UPDATE_MESSAGE,
data: Object.assign(processingEmbed, { components: this._renderComponents(true)})
})
}
// Compute the active cardstack.
let resolvedNewStack = await this.interactive_components[ctx.data.customId].resolvePage(this);
if(!Object.values(ResolveCallbackTypes).includes(resolvedNewStack.type))
throw new Error(`Invalid Stack Resolve Type (${resolvedNewStack.type})`);
switch(resolvedNewStack.type){
/**
* SUBSTACK
*
* Replace the currently active paging
* with a new, separate card stack to
* page through.
*/
case ResolveCallbackTypes.SUBSTACK:
this.activeCardStack = resolvedNewStack.cards;
this.index = resolvedNewStack.index || 0;
// Cache the computed cardstack for future accessing.
// The cache can be disabled/bypassed if we either
// a) have really big/complex results
// b) want to ensure data is always fresh
// We currently only cache SUBSTACK responses, as the other
// types probably need revalidating/refetching since the parent
// has changed and might carry new data.
if(!this.interactive_components[ctx.data.customId].disableCache){
this._setCachedValue(this.rootIndex, ctx.data.customId, STACK_CACHE_KEYS.RESULT_CARDS, [...this.activeCardStack]);
}
break;
/**
* REPLACE_PARENT_CARD
*
* Replaces the parent card (the one this action
* was initiated from) with a new one.
*
* Re-resolves all page state.
* Unselects the button.
*/
case ResolveCallbackTypes.REPLACE_PARENT_CARD:
this.cards[this.rootIndex] = resolvedNewStack.card;
this.activeCardStack = [...this.cards];
this.updatePageState();
this.index = resolvedNewStack.index || this.rootIndex;
this.currentSelectedSubcategory = null;
break;
/**
* REPLACE_STACK
*
* Replaces the entire parent
* card stack with a new set.
*
* Re-resolves all page state.
* Unselects the button.
*/
case ResolveCallbackTypes.REPLACE_STACK:
this.activeCardStack = resolvedNewStack.cards;
this.updatePageState();
this.index = resolvedNewStack.index || this.rootIndex;
this.currentSelectedSubcategory = null;
break;
}
}
} catch(e){
// Display an error if we're NOT
// in the root stack (that would break
// things badly).
if(this.currentSelectedSubcategory != null)
this.activeCardStack = [
page(createEmbed("errordetail", ctx, {
error: "Card stack rendering failed.",
content: codeblock("js",[(e ? e.stack || e.message : e).replaceAll(process.cwd(), '')])
}))
]
console.log("resolve failed:")
console.log(e)
}
// Update the card stack with a card from the new stack.
if(this.interactive_components[ctx.data.customId].instantResult){
await ctx.respond({
type: InteractionCallbackTypes.UPDATE_MESSAGE,
data: Object.assign(this.getCurrentCard(), { components: this._renderComponents()})
})
} else {
// This timeout exists 1. for cosmetic reasons so people can
// see the skeleton state and 2. in order to avoid a really
// annoying race condition with the media proxy reverting our
// embed to a prior state.
// If we've already waited at least 2 seconds during processing
// it *should* be safe to just edit the message now.
if((Date.now() - resolveTime) < 2000){
setTimeout(()=>{
return this._edit(Object.assign(this.getCurrentCard(), {components:this._renderComponents()}))
}, 1500)
} else {
await this._edit(Object.assign(this.getCurrentCard(), {components:this._renderComponents()}))
}
}
return;
}
console.error("Unknown button was triggered on stack: " + ctx.data.customId);
}
}
module.exports.DynamicCardStack = DynamicCardStack;