const { GUILD_FEATURES } = require("../constants"); module.exports.guildFeaturesField = function(g){ let featureCards = [] let fN = []; let fD = {}; for(const feat of g.features.toArray()){ if(GUILD_FEATURES[feat]){ let n = feat.replace(/_/g, ' ').toLowerCase().split(' ').map(word => word.charAt(0).toUpperCase() + word.slice(1)).join(' ') if(GUILD_FEATURES[feat].name) n = GUILD_FEATURES[feat].name fN.push(n); fD[n] = GUILD_FEATURES[feat].icon; } else { fN.push(feat); } } fN = fN.sort((a, b) => a.normalize().localeCompare(b.normalize())); while(fN.length){ sfN = fN.splice(0, 10) let ft = [] for(const f of sfN){ let ic = fD[f] if(!fD[f]) ic = `<:UNKNOWN:878298902971965520>` ft.push(`${ic} ${f}`) } featureCards.push({ name: `​`, value: ft.join('\n'), inline: true }) } return featureCards; }