2021-03-27 10:12:05 -04:00
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using Ryujinx.HLE.HOS.Tamper.Operations;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Tamper
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{
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class CompilationContext
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{
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public OperationBlock CurrentBlock => BlockStack.Peek();
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public List<IOperation> CurrentOperations => CurrentBlock.Operations;
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public ITamperedProcess Process { get; }
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public Parameter<long> PressedKeys { get; }
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public Stack<OperationBlock> BlockStack { get; }
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public Dictionary<byte, Register> Registers { get; }
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public Dictionary<byte, Register> SavedRegisters { get; }
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public Dictionary<byte, Register> StaticRegisters { get; }
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public ulong ExeAddress { get; }
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public ulong HeapAddress { get; }
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2021-08-04 16:05:17 -04:00
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public ulong AliasAddress { get; }
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public ulong AslrAddress { get; }
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2021-08-04 16:05:17 -04:00
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public CompilationContext(ulong exeAddress, ulong heapAddress, ulong aliasAddress, ulong aslrAddress, ITamperedProcess process)
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{
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2021-08-04 16:05:17 -04:00
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Process = process;
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PressedKeys = new Parameter<long>(0);
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BlockStack = new Stack<OperationBlock>();
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Registers = new Dictionary<byte, Register>();
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SavedRegisters = new Dictionary<byte, Register>();
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2021-03-27 10:12:05 -04:00
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StaticRegisters = new Dictionary<byte, Register>();
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2021-08-04 16:05:17 -04:00
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ExeAddress = exeAddress;
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HeapAddress = heapAddress;
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AliasAddress = aliasAddress;
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AslrAddress = aslrAddress;
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2021-03-27 10:12:05 -04:00
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}
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public Register GetRegister(byte index)
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{
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if (Registers.TryGetValue(index, out Register register))
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{
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return register;
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}
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register = new Register($"R_{index:X2}");
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Registers.Add(index, register);
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return register;
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}
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public Register GetSavedRegister(byte index)
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{
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if (SavedRegisters.TryGetValue(index, out Register register))
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{
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return register;
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}
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register = new Register($"S_{index:X2}");
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SavedRegisters.Add(index, register);
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return register;
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}
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public Register GetStaticRegister(byte index)
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{
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if (SavedRegisters.TryGetValue(index, out Register register))
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{
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return register;
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}
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register = new Register($"T_{index:X2}");
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SavedRegisters.Add(index, register);
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return register;
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}
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}
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}
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