using Gtk;
using Ryujinx.Ui.Common.Configuration;
using System.Reflection;
namespace Ryujinx.Ui.Applet
{
internal class ErrorAppletDialog : MessageDialog
public ErrorAppletDialog(Window parentWindow, DialogFlags dialogFlags, MessageType messageType, string[] buttons) : base(parentWindow, dialogFlags, messageType, ButtonsType.None, null)
Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png");
int responseId = 0;
if (buttons != null)
foreach (string buttonText in buttons)
AddButton(buttonText, responseId);
responseId++;
}
else
AddButton("OK", 0);
ShowAll();