ryujinx/Ryujinx.Graphics.Gpu/Engine/GPFifo/CompressedMethod.cs

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// This file was auto-generated from NVIDIA official Maxwell definitions.
namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
{
enum TertOp
{
Grp0IncMethod = 0,
Grp0SetSubDevMask = 1,
Grp0StoreSubDevMask = 2,
Grp0UseSubDevMask = 3,
Grp2NonIncMethod = 0
}
enum SecOp
{
Grp0UseTert = 0,
IncMethod = 1,
Grp2UseTert = 2,
NonIncMethod = 3,
ImmdDataMethod = 4,
OneInc = 5,
Reserved6 = 6,
EndPbSegment = 7
}
struct CompressedMethod
{
public uint Method;
public int MethodAddressOld => (int)((Method >> 2) & 0x7FF);
public int MethodAddress => (int)((Method >> 0) & 0xFFF);
public int SubdeviceMask => (int)((Method >> 4) & 0xFFF);
public int MethodSubchannel => (int)((Method >> 13) & 0x7);
public TertOp TertOp => (TertOp)((Method >> 16) & 0x3);
public int MethodCountOld => (int)((Method >> 18) & 0x7FF);
public int MethodCount => (int)((Method >> 16) & 0x1FFF);
public int ImmdData => (int)((Method >> 16) & 0x1FFF);
public SecOp SecOp => (SecOp)((Method >> 29) & 0x7);
}
}