29 lines
764 B
C#
29 lines
764 B
C#
|
using Ryujinx.Common.Memory;
|
||
|
using System.Runtime.InteropServices;
|
||
|
|
||
|
namespace Ryujinx.Audio.Renderer.Parameter
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Input information for a voice channel resources.
|
||
|
/// </summary>
|
||
|
[StructLayout(LayoutKind.Sequential, Size = 0x70, Pack = 1)]
|
||
|
public struct VoiceChannelResourceInParameter
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The id of the voice channel resource.
|
||
|
/// </summary>
|
||
|
public uint Id;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Mix volumes for the voice channel resource.
|
||
|
/// </summary>
|
||
|
public Array24<float> Mix;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Indicate if the voice channel resource is used.
|
||
|
/// </summary>
|
||
|
[MarshalAs(UnmanagedType.I1)]
|
||
|
public bool IsUsed;
|
||
|
}
|
||
|
}
|