111 lines
3 KiB
C#
111 lines
3 KiB
C#
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using System;
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using OpenTK;
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using OpenTK.Graphics.OpenGL;
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using Ryujinx.Profiler.UI.SharpFontHelpers;
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namespace Ryujinx.Profiler.UI
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{
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public class ProfileButton
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{
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// Store font service
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private FontService _fontService;
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// Layout information
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private int _left, _right;
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private int _bottom, _top;
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private int _height;
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private int _padding;
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// Label information
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private int _labelX, _labelY;
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private string _label;
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// Misc
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private Action _clicked;
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private bool _visible;
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public ProfileButton(FontService fontService, Action clicked)
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: this(fontService, clicked, 0, 0, 0, 0, 0)
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{
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_visible = false;
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}
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public ProfileButton(FontService fontService, Action clicked, int x, int y, int padding, int height, int width)
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: this(fontService, "", clicked, x, y, padding, height, width)
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{
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_visible = false;
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}
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public ProfileButton(FontService fontService, string label, Action clicked, int x, int y, int padding, int height, int width = -1)
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{
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_fontService = fontService;
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_clicked = clicked;
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UpdateSize(label, x, y, padding, height, width);
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}
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public int UpdateSize(string label, int x, int y, int padding, int height, int width = -1)
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{
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_visible = true;
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_label = label;
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if (width == -1)
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{
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// Dummy draw to measure size
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width = (int)_fontService.DrawText(label, 0, 0, height, false);
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}
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UpdateSize(x, y, padding, width, height);
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return _right - _left;
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}
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public void UpdateSize(int x, int y, int padding, int width, int height)
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{
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_height = height;
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_left = x;
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_bottom = y;
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_labelX = x + padding / 2;
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_labelY = y + padding / 2;
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_top = y + height + padding;
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_right = x + width + padding;
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}
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public void Draw()
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{
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if (!_visible)
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{
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return;
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}
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// Draw backing rectangle
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GL.Begin(PrimitiveType.Triangles);
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GL.Color3(Color.Black);
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GL.Vertex2(_left, _bottom);
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GL.Vertex2(_left, _top);
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GL.Vertex2(_right, _top);
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GL.Vertex2(_right, _top);
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GL.Vertex2(_right, _bottom);
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GL.Vertex2(_left, _bottom);
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GL.End();
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// Use font service to draw label
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_fontService.DrawText(_label, _labelX, _labelY, _height);
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}
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public bool ProcessClick(int x, int y)
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{
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// If button contains x, y
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if (x > _left && x < _right &&
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y > _bottom && y < _top)
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{
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_clicked();
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return true;
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}
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return false;
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}
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}
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}
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