ryujinx/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/PerformanceManager.cs

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C#
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using Ryujinx.Common.Logging;
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
{
static class PerformanceManager
{
public static long GetRequiredBufferSizeForPerformanceMetricsPerFrame(BehaviorInfo behaviorInfo, AudioRendererParameter parameters)
{
int performanceMetricsDataFormat = behaviorInfo.GetPerformanceMetricsDataFormat();
if (performanceMetricsDataFormat == 2)
{
return 24 * (parameters.VoiceCount +
parameters.EffectCount +
parameters.SubMixCount +
parameters.SinkCount + 1) + 0x990;
}
if (performanceMetricsDataFormat != 1)
{
Logger.Warning?.Print(LogClass.ServiceAudio, $"PerformanceMetricsDataFormat: {performanceMetricsDataFormat} is not supported!");
}
return (((parameters.VoiceCount +
parameters.EffectCount +
parameters.SubMixCount +
parameters.SinkCount + 1) << 32) >> 0x1C) + 0x658;
}
}
}