2018-06-10 20:46:42 -04:00
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namespace Ryujinx.HLE.OsHle.Kernel
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2018-03-05 14:18:37 -05:00
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{
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static class KernelErr
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{
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2018-04-21 15:07:16 -04:00
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public const int InvalidAlignment = 102;
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public const int InvalidAddress = 106;
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public const int InvalidMemRange = 110;
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2018-05-13 21:00:29 -04:00
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public const int InvalidPriority = 112;
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public const int InvalidCoreId = 113;
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2018-04-21 15:07:16 -04:00
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public const int InvalidHandle = 114;
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2018-05-13 21:00:29 -04:00
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public const int InvalidCoreMask = 116;
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2018-04-21 15:07:16 -04:00
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public const int Timeout = 117;
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NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
2018-05-07 14:53:23 -04:00
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public const int Canceled = 118;
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public const int CountOutOfRange = 119;
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2018-04-21 15:07:16 -04:00
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public const int InvalidInfo = 120;
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2018-06-26 00:09:32 -04:00
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public const int InvalidThread = 122;
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public const int InvalidState = 125;
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2018-03-05 14:18:37 -05:00
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}
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}
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