2018-03-15 20:06:24 -04:00
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using Ryujinx.Audio;
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using Ryujinx.Audio.OpenAL;
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2018-02-20 15:09:23 -05:00
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using Ryujinx.Graphics.Gal;
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using Ryujinx.Graphics.Gal.OpenGL;
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2018-06-10 20:46:42 -04:00
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using Ryujinx.HLE;
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2018-02-04 18:08:20 -05:00
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using System;
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using System.IO;
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namespace Ryujinx
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{
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class Program
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{
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static void Main(string[] args)
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{
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2018-02-08 19:43:22 -05:00
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Console.Title = "Ryujinx Console";
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2018-06-23 20:39:25 -04:00
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IGalRenderer Renderer = new OGLRenderer();
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2018-02-04 18:08:20 -05:00
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2018-03-15 20:06:24 -04:00
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IAalOutput AudioOut = new OpenALAudioOut();
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2018-08-16 19:47:36 -04:00
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Switch Device = new Switch(Renderer, AudioOut);
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2018-02-04 18:08:20 -05:00
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2018-08-16 19:47:36 -04:00
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Config.Read(Device);
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2018-04-24 14:57:39 -04:00
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2018-09-03 20:15:41 -04:00
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Device.Log.Updated += ConsoleLog.Log;
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2018-04-24 14:57:39 -04:00
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2018-02-04 18:08:20 -05:00
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if (args.Length == 1)
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{
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if (Directory.Exists(args[0]))
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{
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string[] RomFsFiles = Directory.GetFiles(args[0], "*.istorage");
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2018-04-06 01:02:13 -04:00
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if (RomFsFiles.Length == 0)
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{
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RomFsFiles = Directory.GetFiles(args[0], "*.romfs");
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}
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2018-02-04 18:08:20 -05:00
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if (RomFsFiles.Length > 0)
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{
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2018-04-24 14:57:39 -04:00
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Console.WriteLine("Loading as cart with RomFS.");
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2018-02-04 18:08:20 -05:00
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2018-08-16 19:47:36 -04:00
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Device.LoadCart(args[0], RomFsFiles[0]);
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2018-02-04 18:08:20 -05:00
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}
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else
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{
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2018-04-24 14:57:39 -04:00
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Console.WriteLine("Loading as cart WITHOUT RomFS.");
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2018-02-04 18:08:20 -05:00
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2018-08-16 19:47:36 -04:00
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Device.LoadCart(args[0]);
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2018-02-04 18:08:20 -05:00
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}
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}
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else if (File.Exists(args[0]))
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{
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2018-04-24 14:57:39 -04:00
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Console.WriteLine("Loading as homebrew.");
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2018-02-04 18:08:20 -05:00
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2018-08-16 19:47:36 -04:00
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Device.LoadProgram(args[0]);
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2018-02-04 18:08:20 -05:00
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}
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}
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else
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{
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2018-04-24 14:57:39 -04:00
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Console.WriteLine("Please specify the folder with the NSOs/IStorage or a NSO/NRO.");
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2018-02-04 18:08:20 -05:00
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}
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2018-08-16 19:47:36 -04:00
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using (GLScreen Screen = new GLScreen(Device, Renderer))
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2018-02-04 18:08:20 -05:00
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{
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2018-07-12 13:03:52 -04:00
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Screen.MainLoop();
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2018-08-16 19:47:36 -04:00
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Device.Dispose();
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2018-02-04 18:08:20 -05:00
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}
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2018-08-16 19:47:36 -04:00
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AudioOut.Dispose();
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2018-02-04 18:08:20 -05:00
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}
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}
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}
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