ryujinx/Ryujinx/Ui/Widgets/GtkInputDialog.cs

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C#
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using Gtk;
namespace Ryujinx.Ui.Widgets
{
public class GtkInputDialog : MessageDialog
{
public Entry InputEntry { get; }
public GtkInputDialog(Window parent, string title, string mainText, uint inputMax) : base(parent, DialogFlags.Modal | DialogFlags.DestroyWithParent, MessageType.Question, ButtonsType.OkCancel, null)
{
SetDefaultSize(300, 0);
Title = title;
Label mainTextLabel = new Label
{
Text = mainText
};
InputEntry = new Entry
{
MaxLength = (int)inputMax
};
Label inputMaxTextLabel = new Label
{
Text = $"(Max length: {inputMax})"
};
((Box)MessageArea).PackStart(mainTextLabel, true, true, 0);
((Box)MessageArea).PackStart(InputEntry, true, true, 5);
((Box)MessageArea).PackStart(inputMaxTextLabel, true, true, 0);
ShowAll();
}
}
}