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//
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2020-12-31 18:10:44 -05:00
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// Copyright (c) 2019-2021 Ryujinx
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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using Ryujinx.Audio.Common;
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using System;
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namespace Ryujinx.Audio.Integration
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{
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public interface IHardwareDeviceSession : IDisposable
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{
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bool RegisterBuffer(AudioBuffer buffer);
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void UnregisterBuffer(AudioBuffer buffer);
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void QueueBuffer(AudioBuffer buffer);
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bool WasBufferFullyConsumed(AudioBuffer buffer);
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void SetVolume(float volume);
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float GetVolume();
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ulong GetPlayedSampleCount();
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void Start();
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void Stop();
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void PrepareToClose();
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}
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}
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