[Ryujinx.Graphics.Nvdec] Address dotnet-format issues (#5369)
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass
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18 changed files with 51 additions and 50 deletions
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@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Nvdec
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{
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static class Vp9Decoder
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{
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private static Decoder _decoder = new Decoder();
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private static readonly Decoder _decoder = new();
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public unsafe static void Decode(ResourceManager rm, ref NvdecRegisters state)
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{
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@ -25,9 +25,9 @@ namespace Ryujinx.Graphics.Nvdec
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return rm.Cache.Get(_decoder, lumaOffset, chromaOffset, size.Width, size.Height);
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}
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ISurface lastSurface = Rent(state.SetPictureLumaOffset[0], state.SetPictureChromaOffset[0], pictureInfo.LastFrameSize);
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ISurface goldenSurface = Rent(state.SetPictureLumaOffset[1], state.SetPictureChromaOffset[1], pictureInfo.GoldenFrameSize);
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ISurface altSurface = Rent(state.SetPictureLumaOffset[2], state.SetPictureChromaOffset[2], pictureInfo.AltFrameSize);
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ISurface lastSurface = Rent(state.SetPictureLumaOffset[0], state.SetPictureChromaOffset[0], pictureInfo.LastFrameSize);
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ISurface goldenSurface = Rent(state.SetPictureLumaOffset[1], state.SetPictureChromaOffset[1], pictureInfo.GoldenFrameSize);
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ISurface altSurface = Rent(state.SetPictureLumaOffset[2], state.SetPictureChromaOffset[2], pictureInfo.AltFrameSize);
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ISurface currentSurface = Rent(state.SetPictureLumaOffset[3], state.SetPictureChromaOffset[3], pictureInfo.CurrentFrameSize);
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Vp9PictureInfo info = pictureInfo.Convert();
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@ -54,7 +54,7 @@ namespace Ryujinx.Graphics.Nvdec
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Span<Vp9MvRef> mvsOut = MemoryMarshal.Cast<byte, Vp9MvRef>(mvsRegion.Memory.Span);
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uint lumaOffset = state.SetPictureLumaOffset[3];
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uint lumaOffset = state.SetPictureLumaOffset[3];
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uint chromaOffset = state.SetPictureChromaOffset[3];
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if (_decoder.Decode(ref info, currentSurface, bitstream, mvsIn, mvsOut))
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