Allow textures to have their data partially mapped (#2629)
* Allow textures to have their data partially mapped * Explicitly check for invalid memory ranges on the MultiRangeList * Update GetWritableRegion to also support unmapped ranges
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6 changed files with 170 additions and 68 deletions
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@ -28,7 +28,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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private const int PtLvl1Bit = PtPageBits;
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private const int AddressSpaceBits = PtPageBits + PtLvl1Bits + PtLvl0Bits;
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public const ulong PteUnmapped = 0xffffffff_ffffffff;
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public const ulong PteUnmapped = ulong.MaxValue;
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private readonly ulong[][] _pageTable;
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@ -340,7 +340,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// <param name="va">Virtual address of the range</param>
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/// <param name="size">Size of the range</param>
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/// <returns>Multi-range with the physical regions</returns>
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/// <exception cref="InvalidMemoryRegionException">The memory region specified by <paramref name="va"/> and <paramref name="size"/> is not fully mapped</exception>
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public MultiRange GetPhysicalRegions(ulong va, ulong size)
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{
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if (IsContiguous(va, (int)size))
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@ -348,11 +347,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
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return new MultiRange(Translate(va), size);
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}
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if (!IsMapped(va))
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{
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throw new InvalidMemoryRegionException($"The specified GPU virtual address 0x{va:X} is not mapped.");
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}
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ulong regionStart = Translate(va);
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ulong regionSize = Math.Min(size, PageSize - (va & PageMask));
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@ -367,14 +361,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
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for (int page = 0; page < pages - 1; page++)
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{
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if (!IsMapped(va + PageSize))
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{
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throw new InvalidMemoryRegionException($"The specified GPU virtual memory range 0x{va:X}..0x{(va + size):X} is not fully mapped.");
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}
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ulong currPa = Translate(va);
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ulong newPa = Translate(va + PageSize);
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if (Translate(va) + PageSize != newPa)
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if ((currPa != PteUnmapped || newPa != PteUnmapped) && currPa + PageSize != newPa)
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{
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regions.Add(new MemoryRange(regionStart, regionSize));
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regionStart = newPa;
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@ -405,18 +395,35 @@ namespace Ryujinx.Graphics.Gpu.Memory
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{
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MemoryRange currentRange = range.GetSubRange(i);
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ulong address = currentRange.Address & ~PageMask;
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ulong endAddress = (currentRange.EndAddress + PageMask) & ~PageMask;
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while (address < endAddress)
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if (currentRange.Address != PteUnmapped)
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{
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if (Translate(va) != address)
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{
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return false;
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}
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ulong address = currentRange.Address & ~PageMask;
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ulong endAddress = (currentRange.EndAddress + PageMask) & ~PageMask;
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va += PageSize;
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address += PageSize;
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while (address < endAddress)
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{
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if (Translate(va) != address)
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{
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return false;
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}
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va += PageSize;
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address += PageSize;
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}
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}
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else
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{
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ulong endVa = va + (((currentRange.Size) + PageMask) & ~PageMask);
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while (va < endVa)
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{
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if (Translate(va) != PteUnmapped)
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{
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return false;
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}
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va += PageSize;
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}
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}
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}
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@ -7,8 +7,6 @@ using Ryujinx.Memory.Range;
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using Ryujinx.Memory.Tracking;
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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namespace Ryujinx.Graphics.Gpu.Memory
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@ -19,8 +17,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// </summary>
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class PhysicalMemory : IDisposable
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{
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public const int PageSize = 0x1000;
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private readonly GpuContext _context;
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private IVirtualMemoryManagerTracked _cpuMemory;
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private int _referenceCount;
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@ -103,24 +99,28 @@ namespace Ryujinx.Graphics.Gpu.Memory
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if (range.Count == 1)
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{
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var singleRange = range.GetSubRange(0);
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return _cpuMemory.GetSpan(singleRange.Address, (int)singleRange.Size, tracked);
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}
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else
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{
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Span<byte> data = new byte[range.GetSize()];
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int offset = 0;
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for (int i = 0; i < range.Count; i++)
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if (singleRange.Address != MemoryManager.PteUnmapped)
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{
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var currentRange = range.GetSubRange(i);
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int size = (int)currentRange.Size;
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_cpuMemory.GetSpan(currentRange.Address, size, tracked).CopyTo(data.Slice(offset, size));
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offset += size;
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return _cpuMemory.GetSpan(singleRange.Address, (int)singleRange.Size, tracked);
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}
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return data;
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}
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Span<byte> data = new byte[range.GetSize()];
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int offset = 0;
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for (int i = 0; i < range.Count; i++)
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{
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var currentRange = range.GetSubRange(i);
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int size = (int)currentRange.Size;
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if (currentRange.Address != MemoryManager.PteUnmapped)
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{
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_cpuMemory.GetSpan(currentRange.Address, size, tracked).CopyTo(data.Slice(offset, size));
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}
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offset += size;
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}
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return data;
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}
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/// <summary>
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@ -156,11 +156,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
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int offset = 0;
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for (int i = 0; i < range.Count; i++)
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{
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MemoryRange subrange = range.GetSubRange(i);
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GetSpan(subrange.Address, (int)subrange.Size).CopyTo(memory.Span.Slice(offset, (int)subrange.Size));
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offset += (int)subrange.Size;
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var currentRange = range.GetSubRange(i);
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int size = (int)currentRange.Size;
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if (currentRange.Address != MemoryManager.PteUnmapped)
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{
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GetSpan(currentRange.Address, size).CopyTo(memory.Span.Slice(offset, size));
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}
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offset += size;
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}
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return new WritableRegion(new MultiRangeWritableBlock(range, this), 0, memory, tracked);
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@ -253,7 +255,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
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if (range.Count == 1)
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{
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var singleRange = range.GetSubRange(0);
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writeCallback(singleRange.Address, data);
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if (singleRange.Address != MemoryManager.PteUnmapped)
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{
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writeCallback(singleRange.Address, data);
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}
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}
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else
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{
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@ -263,7 +268,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
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{
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var currentRange = range.GetSubRange(i);
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int size = (int)currentRange.Size;
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writeCallback(currentRange.Address, data.Slice(offset, size));
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if (currentRange.Address != MemoryManager.PteUnmapped)
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{
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writeCallback(currentRange.Address, data.Slice(offset, size));
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}
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offset += size;
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}
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}
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@ -288,11 +296,20 @@ namespace Ryujinx.Graphics.Gpu.Memory
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public GpuRegionHandle BeginTracking(MultiRange range)
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{
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var cpuRegionHandles = new CpuRegionHandle[range.Count];
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int count = 0;
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for (int i = 0; i < range.Count; i++)
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{
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var currentRange = range.GetSubRange(i);
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cpuRegionHandles[i] = _cpuMemory.BeginTracking(currentRange.Address, currentRange.Size);
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if (currentRange.Address != MemoryManager.PteUnmapped)
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{
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cpuRegionHandles[count++] = _cpuMemory.BeginTracking(currentRange.Address, currentRange.Size);
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}
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}
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if (count != range.Count)
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{
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Array.Resize(ref cpuRegionHandles, count);
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}
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return new GpuRegionHandle(cpuRegionHandles);
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