Make Device Location Name configuration (custom TZ) (#1031)
This permit to use arbitrary timezone (instead of UTC). Useful for games like ACNH.
This commit is contained in:
parent
82c3df83c4
commit
0dd38028cb
6 changed files with 148 additions and 27 deletions
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@ -16,6 +16,11 @@ namespace Ryujinx.Configuration
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{
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{
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public class ConfigurationFileFormat
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public class ConfigurationFileFormat
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{
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{
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/// <summary>
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/// The current version of the file format
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/// </summary>
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public const int CurrentVersion = 3;
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public int Version { get; set; }
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public int Version { get; set; }
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/// <summary>
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/// <summary>
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@ -78,6 +83,11 @@ namespace Ryujinx.Configuration
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/// </summary>
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/// </summary>
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public Region SystemRegion { get; set; }
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public Region SystemRegion { get; set; }
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/// <summary>
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/// Change System TimeZone
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/// </summary>
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public string SystemTimeZone { get; set; }
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/// <summary>
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/// <summary>
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/// Enables or disables Docked Mode
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/// Enables or disables Docked Mode
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/// </summary>
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/// </summary>
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@ -153,6 +153,11 @@ namespace Ryujinx.Configuration
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/// </summary>
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/// </summary>
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public ReactiveObject<Region> Region { get; private set; }
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public ReactiveObject<Region> Region { get; private set; }
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/// <summary>
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/// Change System TimeZone
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/// </summary>
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public ReactiveObject<string> TimeZone { get; private set; }
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/// <summary>
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/// <summary>
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/// Enables or disables Docked Mode
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/// Enables or disables Docked Mode
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/// </summary>
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/// </summary>
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@ -182,6 +187,7 @@ namespace Ryujinx.Configuration
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{
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{
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Language = new ReactiveObject<Language>();
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Language = new ReactiveObject<Language>();
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Region = new ReactiveObject<Region>();
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Region = new ReactiveObject<Region>();
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TimeZone = new ReactiveObject<string>();
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EnableDockedMode = new ReactiveObject<bool>();
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EnableDockedMode = new ReactiveObject<bool>();
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EnableMulticoreScheduling = new ReactiveObject<bool>();
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EnableMulticoreScheduling = new ReactiveObject<bool>();
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EnableFsIntegrityChecks = new ReactiveObject<bool>();
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EnableFsIntegrityChecks = new ReactiveObject<bool>();
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@ -295,7 +301,7 @@ namespace Ryujinx.Configuration
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{
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{
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ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
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ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
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{
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{
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Version = 2,
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Version = ConfigurationFileFormat.CurrentVersion,
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GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
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GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
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LoggingEnableDebug = Logger.EnableDebug,
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LoggingEnableDebug = Logger.EnableDebug,
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LoggingEnableStub = Logger.EnableStub,
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LoggingEnableStub = Logger.EnableStub,
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@ -308,6 +314,7 @@ namespace Ryujinx.Configuration
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EnableFileLog = Logger.EnableFileLog,
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EnableFileLog = Logger.EnableFileLog,
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SystemLanguage = System.Language,
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SystemLanguage = System.Language,
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SystemRegion = System.Region,
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SystemRegion = System.Region,
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SystemTimeZone = System.TimeZone,
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DockedMode = System.EnableDockedMode,
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DockedMode = System.EnableDockedMode,
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EnableDiscordIntegration = EnableDiscordIntegration,
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EnableDiscordIntegration = EnableDiscordIntegration,
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EnableVsync = Graphics.EnableVsync,
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EnableVsync = Graphics.EnableVsync,
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@ -354,6 +361,7 @@ namespace Ryujinx.Configuration
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Logger.EnableFileLog.Value = true;
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Logger.EnableFileLog.Value = true;
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System.Language.Value = Language.AmericanEnglish;
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System.Language.Value = Language.AmericanEnglish;
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System.Region.Value = Region.USA;
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System.Region.Value = Region.USA;
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System.TimeZone.Value = "UTC";
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System.EnableDockedMode.Value = false;
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System.EnableDockedMode.Value = false;
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EnableDiscordIntegration.Value = true;
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EnableDiscordIntegration.Value = true;
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Graphics.EnableVsync.Value = true;
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Graphics.EnableVsync.Value = true;
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@ -452,7 +460,7 @@ namespace Ryujinx.Configuration
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{
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{
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bool configurationFileUpdated = false;
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bool configurationFileUpdated = false;
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if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > 2)
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if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > ConfigurationFileFormat.CurrentVersion)
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{
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{
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Common.Logging.Logger.PrintWarning(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
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Common.Logging.Logger.PrintWarning(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
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@ -463,13 +471,22 @@ namespace Ryujinx.Configuration
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if (configurationFileFormat.Version < 2)
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if (configurationFileFormat.Version < 2)
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{
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{
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Common.Logging.Logger.PrintWarning(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, needs to be updated.");
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Common.Logging.Logger.PrintWarning(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2.");
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configurationFileFormat.SystemRegion = Region.USA;
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configurationFileFormat.SystemRegion = Region.USA;
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configurationFileUpdated = true;
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configurationFileUpdated = true;
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}
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}
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if (configurationFileFormat.Version < 3)
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{
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Common.Logging.Logger.PrintWarning(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 3.");
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configurationFileFormat.SystemTimeZone = "UTC";
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configurationFileUpdated = true;
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}
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Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
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Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
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Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
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Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
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Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
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Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
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@ -482,6 +499,7 @@ namespace Ryujinx.Configuration
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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System.Language.Value = configurationFileFormat.SystemLanguage;
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System.Language.Value = configurationFileFormat.SystemLanguage;
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System.Region.Value = configurationFileFormat.SystemRegion;
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System.Region.Value = configurationFileFormat.SystemRegion;
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System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
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System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
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System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
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System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
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System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
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EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
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EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
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@ -4,8 +4,10 @@ using LibHac.Fs;
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using LibHac.FsSystem;
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using LibHac.FsSystem;
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using LibHac.FsSystem.NcaUtils;
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using LibHac.FsSystem.NcaUtils;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.HLE.Exceptions;
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using Ryujinx.HLE.Exceptions;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.FileSystem.Content;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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using Ryujinx.HLE.Utilities;
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using Ryujinx.HLE.Utilities;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -15,34 +17,62 @@ using static Ryujinx.HLE.HOS.Services.Time.TimeZone.TimeZoneRule;
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namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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{
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{
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class TimeZoneContentManager
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public class TimeZoneContentManager
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{
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{
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private const long TimeZoneBinaryTitleId = 0x010000000000080E;
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private const long TimeZoneBinaryTitleId = 0x010000000000080E;
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private Switch _device;
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private VirtualFileSystem _virtualFileSystem;
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private string[] _locationNameCache;
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private IntegrityCheckLevel _fsIntegrityCheckLevel;
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private ContentManager _contentManager;
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public TimeZoneManager Manager { get; private set; }
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public string[] LocationNameCache { get; private set; }
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internal TimeZoneManager Manager { get; private set; }
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public TimeZoneContentManager()
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public TimeZoneContentManager()
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{
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{
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Manager = new TimeZoneManager();
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Manager = new TimeZoneManager();
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}
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}
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internal void Initialize(TimeManager timeManager, Switch device)
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public void InitializeInstance(VirtualFileSystem virtualFileSystem, ContentManager contentManager, IntegrityCheckLevel fsIntegrityCheckLevel)
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{
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{
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_device = device;
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_virtualFileSystem = virtualFileSystem;
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_contentManager = contentManager;
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_fsIntegrityCheckLevel = fsIntegrityCheckLevel;
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InitializeLocationNameCache();
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InitializeLocationNameCache();
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}
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public string SanityCheckDeviceLocationName()
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{
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string locationName = ConfigurationState.Instance.System.TimeZone;
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if (IsLocationNameValid(locationName))
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{
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return locationName;
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}
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Logger.PrintWarning(LogClass.ServiceTime, $"Invalid device TimeZone {locationName}, switching back to UTC");
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ConfigurationState.Instance.System.TimeZone.Value = "UTC";
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return "UTC";
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}
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internal void Initialize(TimeManager timeManager, Switch device)
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{
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InitializeInstance(device.FileSystem, device.System.ContentManager, device.System.FsIntegrityCheckLevel);
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SteadyClockTimePoint timeZoneUpdatedTimePoint = timeManager.StandardSteadyClock.GetCurrentTimePoint(null);
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SteadyClockTimePoint timeZoneUpdatedTimePoint = timeManager.StandardSteadyClock.GetCurrentTimePoint(null);
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ResultCode result = GetTimeZoneBinary("UTC", out Stream timeZoneBinaryStream, out LocalStorage ncaFile);
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string deviceLocationName = SanityCheckDeviceLocationName();
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ResultCode result = GetTimeZoneBinary(deviceLocationName, out Stream timeZoneBinaryStream, out LocalStorage ncaFile);
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if (result == ResultCode.Success)
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if (result == ResultCode.Success)
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{
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{
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// TODO: Read TimeZoneVersion from sysarchive.
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// TODO: Read TimeZoneVersion from sysarchive.
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timeManager.SetupTimeZoneManager("UTC", timeZoneUpdatedTimePoint, (uint)_locationNameCache.Length, new UInt128(), timeZoneBinaryStream);
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timeManager.SetupTimeZoneManager(deviceLocationName, timeZoneUpdatedTimePoint, (uint)LocationNameCache.Length, new UInt128(), timeZoneBinaryStream);
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ncaFile.Dispose();
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ncaFile.Dispose();
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}
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}
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@ -57,10 +87,10 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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{
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{
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if (HasTimeZoneBinaryTitle())
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if (HasTimeZoneBinaryTitle())
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{
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{
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using (IStorage ncaFileStream = new LocalStorage(_device.FileSystem.SwitchPathToSystemPath(GetTimeZoneBinaryTitleContentPath()), FileAccess.Read, FileMode.Open))
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using (IStorage ncaFileStream = new LocalStorage(_virtualFileSystem.SwitchPathToSystemPath(GetTimeZoneBinaryTitleContentPath()), FileAccess.Read, FileMode.Open))
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{
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{
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Nca nca = new Nca(_device.System.KeySet, ncaFileStream);
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Nca nca = new Nca(_virtualFileSystem.KeySet, ncaFileStream);
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IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, _device.System.FsIntegrityCheckLevel);
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IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, _fsIntegrityCheckLevel);
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romfs.OpenFile(out IFile binaryListFile, "/binaryList.txt".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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romfs.OpenFile(out IFile binaryListFile, "/binaryList.txt".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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@ -74,12 +104,12 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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locationNameList.Add(locationName);
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locationNameList.Add(locationName);
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}
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}
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_locationNameCache = locationNameList.ToArray();
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LocationNameCache = locationNameList.ToArray();
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}
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}
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}
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}
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else
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else
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{
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{
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_locationNameCache = new string[0];
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LocationNameCache = new string[] { "UTC" };
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Logger.PrintWarning(LogClass.ServiceTime, "TimeZoneBinary system title not found! TimeZone conversions will not work, provide the system archive to fix this warning. (See https://github.com/Ryujinx/Ryujinx#requirements for more informations)");
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Logger.PrintWarning(LogClass.ServiceTime, "TimeZoneBinary system title not found! TimeZone conversions will not work, provide the system archive to fix this warning. (See https://github.com/Ryujinx/Ryujinx#requirements for more informations)");
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}
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}
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private bool IsLocationNameValid(string locationName)
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private bool IsLocationNameValid(string locationName)
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{
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{
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foreach (string cachedLocationName in _locationNameCache)
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foreach (string cachedLocationName in LocationNameCache)
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{
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{
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if (cachedLocationName.Equals(locationName))
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if (cachedLocationName.Equals(locationName))
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{
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{
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@ -116,14 +146,14 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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{
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{
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List<string> locationNameList = new List<string>();
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List<string> locationNameList = new List<string>();
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for (int i = 0; i < _locationNameCache.Length && i < maxLength; i++)
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for (int i = 0; i < LocationNameCache.Length && i < maxLength; i++)
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{
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{
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if (i < index)
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if (i < index)
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{
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{
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continue;
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continue;
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}
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}
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string locationName = _locationNameCache[i];
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string locationName = LocationNameCache[i];
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// If the location name is too long, error out.
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// If the location name is too long, error out.
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if (locationName.Length > 0x24)
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if (locationName.Length > 0x24)
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@ -143,7 +173,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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public string GetTimeZoneBinaryTitleContentPath()
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public string GetTimeZoneBinaryTitleContentPath()
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{
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{
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return _device.System.ContentManager.GetInstalledContentPath(TimeZoneBinaryTitleId, StorageId.NandSystem, NcaContentType.Data);
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return _contentManager.GetInstalledContentPath(TimeZoneBinaryTitleId, StorageId.NandSystem, NcaContentType.Data);
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}
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}
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public bool HasTimeZoneBinaryTitle()
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public bool HasTimeZoneBinaryTitle()
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@ -161,10 +191,10 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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return ResultCode.TimeZoneNotFound;
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return ResultCode.TimeZoneNotFound;
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}
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}
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ncaFile = new LocalStorage(_device.FileSystem.SwitchPathToSystemPath(GetTimeZoneBinaryTitleContentPath()), FileAccess.Read, FileMode.Open);
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ncaFile = new LocalStorage(_virtualFileSystem.SwitchPathToSystemPath(GetTimeZoneBinaryTitleContentPath()), FileAccess.Read, FileMode.Open);
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Nca nca = new Nca(_device.System.KeySet, ncaFile);
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Nca nca = new Nca(_virtualFileSystem.KeySet, ncaFile);
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IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, _device.System.FsIntegrityCheckLevel);
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IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, _fsIntegrityCheckLevel);
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Result result = romfs.OpenFile(out IFile timeZoneBinaryFile, $"/zoneinfo/{locationName}".ToU8Span(), OpenMode.Read);
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Result result = romfs.OpenFile(out IFile timeZoneBinaryFile, $"/zoneinfo/{locationName}".ToU8Span(), OpenMode.Read);
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@ -935,7 +935,7 @@ namespace Ryujinx.Ui
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private void Settings_Pressed(object sender, EventArgs args)
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private void Settings_Pressed(object sender, EventArgs args)
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{
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{
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SwitchSettings settingsWin = new SwitchSettings();
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SwitchSettings settingsWin = new SwitchSettings(_virtualFileSystem, _contentManager);
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settingsWin.Show();
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settingsWin.Show();
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}
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}
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@ -2,6 +2,7 @@
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using Ryujinx.Configuration;
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using Ryujinx.Configuration;
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using Ryujinx.Configuration.Hid;
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using Ryujinx.Configuration.Hid;
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using Ryujinx.Configuration.System;
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using Ryujinx.Configuration.System;
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using Ryujinx.HLE.HOS.Services.Time.TimeZone;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics;
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@ -40,6 +41,7 @@ namespace Ryujinx.Ui
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[GUI] CheckButton _directKeyboardAccess;
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[GUI] CheckButton _directKeyboardAccess;
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[GUI] ComboBoxText _systemLanguageSelect;
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[GUI] ComboBoxText _systemLanguageSelect;
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[GUI] ComboBoxText _systemRegionSelect;
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[GUI] ComboBoxText _systemRegionSelect;
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[GUI] ComboBoxText _systemTimeZoneSelect;
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[GUI] CheckButton _custThemeToggle;
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[GUI] CheckButton _custThemeToggle;
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[GUI] Entry _custThemePath;
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[GUI] Entry _custThemePath;
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[GUI] ToggleButton _browseThemePath;
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[GUI] ToggleButton _browseThemePath;
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@ -80,9 +82,9 @@ namespace Ryujinx.Ui
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#pragma warning restore CS0649
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#pragma warning restore CS0649
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#pragma warning restore IDE0044
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#pragma warning restore IDE0044
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public SwitchSettings() : this(new Builder("Ryujinx.Ui.SwitchSettings.glade")) { }
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public SwitchSettings(HLE.FileSystem.VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : this(new Builder("Ryujinx.Ui.SwitchSettings.glade"), virtualFileSystem, contentManager) { }
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private SwitchSettings(Builder builder) : base(builder.GetObject("_settingsWin").Handle)
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private SwitchSettings(Builder builder, HLE.FileSystem.VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : base(builder.GetObject("_settingsWin").Handle)
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{
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{
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builder.Autoconnect(this);
|
builder.Autoconnect(this);
|
||||||
|
|
||||||
|
@ -197,8 +199,22 @@ namespace Ryujinx.Ui
|
||||||
_custThemeToggle.Click();
|
_custThemeToggle.Click();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TimeZoneContentManager timeZoneContentManager = new TimeZoneContentManager();
|
||||||
|
|
||||||
|
timeZoneContentManager.InitializeInstance(virtualFileSystem, contentManager, LibHac.FsSystem.IntegrityCheckLevel.None);
|
||||||
|
|
||||||
|
List<string> locationNames = timeZoneContentManager.LocationNameCache.ToList();
|
||||||
|
|
||||||
|
locationNames.Sort();
|
||||||
|
|
||||||
|
foreach (string locationName in locationNames)
|
||||||
|
{
|
||||||
|
_systemTimeZoneSelect.Append(locationName, locationName);
|
||||||
|
}
|
||||||
|
|
||||||
_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
|
_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
|
||||||
_systemRegionSelect .SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
|
_systemRegionSelect .SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
|
||||||
|
_systemTimeZoneSelect.SetActiveId(timeZoneContentManager.SanityCheckDeviceLocationName());
|
||||||
_controller1Type .SetActiveId(ConfigurationState.Instance.Hid.ControllerType.Value.ToString());
|
_controller1Type .SetActiveId(ConfigurationState.Instance.Hid.ControllerType.Value.ToString());
|
||||||
Controller_Changed(null, null, _controller1Type.ActiveId, _controller1Image);
|
Controller_Changed(null, null, _controller1Type.ActiveId, _controller1Image);
|
||||||
|
|
||||||
|
@ -448,6 +464,8 @@ namespace Ryujinx.Ui
|
||||||
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
|
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
|
||||||
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
|
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
|
||||||
|
|
||||||
|
ConfigurationState.Instance.System.TimeZone.Value = _systemTimeZoneSelect.ActiveId;
|
||||||
|
|
||||||
MainWindow.SaveConfig();
|
MainWindow.SaveConfig();
|
||||||
MainWindow.ApplyTheme();
|
MainWindow.ApplyTheme();
|
||||||
MainWindow.UpdateGameTable();
|
MainWindow.UpdateGameTable();
|
||||||
|
|
|
@ -210,6 +210,51 @@
|
||||||
<property name="position">0</property>
|
<property name="position">0</property>
|
||||||
</packing>
|
</packing>
|
||||||
</child>
|
</child>
|
||||||
|
<child>
|
||||||
|
<object class="GtkBox" id="box2">
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can_focus">False</property>
|
||||||
|
<property name="orientation">vertical</property>
|
||||||
|
<child>
|
||||||
|
<object class="GtkBox">
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can_focus">False</property>
|
||||||
|
<child>
|
||||||
|
<object class="GtkLabel">
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can_focus">False</property>
|
||||||
|
<property name="tooltip_text" translatable="yes">Change System TimeZone</property>
|
||||||
|
<property name="halign">end</property>
|
||||||
|
<property name="label" translatable="yes">System TimeZone:</property>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="position">1</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
|
<child>
|
||||||
|
<object class="GtkComboBoxText" id="_systemTimeZoneSelect">
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can_focus">False</property>
|
||||||
|
<property name="tooltip_text" translatable="yes">Change System TimeZone</property>
|
||||||
|
<property name="margin_left">5</property>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="position">2</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
|
</object>
|
||||||
|
</child>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="position">1</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
<child>
|
<child>
|
||||||
<object class="GtkCheckButton" id="_discordToggle">
|
<object class="GtkCheckButton" id="_discordToggle">
|
||||||
<property name="label" translatable="yes">Enable Discord Rich Presence</property>
|
<property name="label" translatable="yes">Enable Discord Rich Presence</property>
|
||||||
|
@ -224,7 +269,7 @@
|
||||||
<property name="expand">False</property>
|
<property name="expand">False</property>
|
||||||
<property name="fill">True</property>
|
<property name="fill">True</property>
|
||||||
<property name="padding">5</property>
|
<property name="padding">5</property>
|
||||||
<property name="position">1</property>
|
<property name="position">2</property>
|
||||||
</packing>
|
</packing>
|
||||||
</child>
|
</child>
|
||||||
</object>
|
</object>
|
||||||
|
|
Loading…
Reference in a new issue