bcat:u: Implement EnumerateDeliveryCacheDirectory (#768)
* bcat:u: Implement EnumerateDeliveryCacheDirectory Basic implementation `EnumerateDeliveryCacheDirectory` call to `IDeliveryCacheStorageService` according to RE. (close #622) I've added some comments in the whole service for when we'll implement a real bcat implementation. For now, all games who use it isn't playable because of GPU. * Use Array instead of List * Add ApplicationLaunchPropertyHelper * Fix helper * Fix helper 2 * Fix ApplicationLaunchProperty Default * Fix ApplicationLaunchProperty 2 * Fix folder
This commit is contained in:
parent
1ff89d6482
commit
0e93a51030
8 changed files with 125 additions and 33 deletions
|
@ -1,11 +0,0 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Arp
|
||||
{
|
||||
class ApplicationLaunchProperty
|
||||
{
|
||||
public long TitleId;
|
||||
public int Version;
|
||||
public byte BaseGameStorageId;
|
||||
public byte UpdateGameStorageId;
|
||||
public short Padding;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue