Blit framebuffer without shaders (#229)

* Blit framebuffer without shaders

* De-hardcode native size values

* Adapt to dehardcoded framebuffers and address feedback

* Remove framebuffer rebinding
This commit is contained in:
ReinUsesLisp 2018-07-23 11:21:05 -03:00 committed by Ac_K
parent ed29982f9b
commit 1344a47c77
6 changed files with 101 additions and 288 deletions

View file

@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Gal
void Set(byte[] Data, int Width, int Height);
void SetTransform(float SX, float SY, float Rotate, float TX, float TY);
void SetTransform(bool FlipX, bool FlipY, int Top, int Left, int Right, int Bottom);
void SetWindowSize(int Width, int Height);