Fix wrong maximum id on sampler pool in some cases
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6 changed files with 14 additions and 10 deletions
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@ -11,12 +11,15 @@ namespace Ryujinx.Graphics.Gpu.Image
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protected T[] Items;
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public int MaximumId { get; }
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public ulong Address { get; }
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public ulong Size { get; }
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public Pool(GpuContext context, ulong address, int maximumId)
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{
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Context = context;
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Context = context;
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MaximumId = maximumId;
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int count = maximumId + 1;
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