Initial work

This commit is contained in:
gdk 2019-10-13 03:02:07 -03:00 committed by Thog
parent f617fb542a
commit 1876b346fe
518 changed files with 15170 additions and 12486 deletions

View file

@ -1,26 +0,0 @@
using Ryujinx.Graphics.Gal;
using System.IO;
namespace Ryujinx.ShaderTools
{
class Memory : IGalMemory
{
private Stream BaseStream;
private BinaryReader Reader;
public Memory(Stream BaseStream)
{
this.BaseStream = BaseStream;
Reader = new BinaryReader(BaseStream);
}
public int ReadInt32(long Position)
{
BaseStream.Seek(Position, SeekOrigin.Begin);
return Reader.ReadInt32();
}
}
}

View file

@ -1,6 +1,4 @@
using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Shader;
using Ryujinx.Graphics.Shader.Translation;
using Ryujinx.Graphics.Shader.Translation;
using System;
using System.IO;
@ -10,33 +8,26 @@ namespace Ryujinx.ShaderTools
{
static void Main(string[] args)
{
if (args.Length == 2)
if (args.Length == 1 || args.Length == 2)
{
GalShaderType type = GalShaderType.Vertex;
TranslationFlags flags = TranslationFlags.None;
switch (args[0].ToLower())
if (args.Length == 2 && args[0] == "--compute")
{
case "v": type = GalShaderType.Vertex; break;
case "tc": type = GalShaderType.TessControl; break;
case "te": type = GalShaderType.TessEvaluation; break;
case "g": type = GalShaderType.Geometry; break;
case "f": type = GalShaderType.Fragment; break;
flags |= TranslationFlags.Compute;
}
using (FileStream fs = new FileStream(args[1], FileMode.Open, FileAccess.Read))
{
Memory mem = new Memory(fs);
byte[] data = File.ReadAllBytes(args[args.Length - 1]);
ShaderConfig config = new ShaderConfig(type, 65536);
TranslationConfig translationConfig = new TranslationConfig(0x10000, 0, flags);
string code = Translator.Translate(mem, 0, config).Code;
string code = Translator.Translate(data, translationConfig).Code;
Console.WriteLine(code);
}
Console.WriteLine(code);
}
else
{
Console.WriteLine("Usage: Ryujinx.ShaderTools [v|tc|te|g|f] shader.bin");
Console.WriteLine("Usage: Ryujinx.ShaderTools [--compute] shader.bin");
}
}
}

View file

@ -1,5 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj" />
</ItemGroup>
<PropertyGroup>
<TargetFramework>netcoreapp3.0</TargetFramework>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
@ -17,8 +21,4 @@
<Optimize>false</Optimize>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Graphics\Ryujinx.Graphics.csproj" />
</ItemGroup>
</Project>