Improve kernel IPC implementation (#550)
* Implement some IPC related kernel SVCs properly * Fix BLZ decompression when the segment also has a uncompressed chunck * Set default cpu core on process start from ProgramLoader, remove debug message * Load process capabilities properly on KIPs * Fix a copy/paste error in UnmapPhysicalMemory64 * Implement smarter switching between old and new IPC system to support the old HLE services implementation without the manual switch * Implement RegisterService on sm and AcceptSession (partial) * Misc fixes and improvements on new IPC methods * Move IPC related SVCs into a separate file, and logging on RegisterService (sm) * Some small fixes related to receive list buffers and error cases * Load NSOs using the correct pool partition * Fix corner case on GetMaskFromMinMax where range is 64, doesn't happen in pratice however * Fix send static buffer copy * Session release, implement closing requests on client disconnect * Implement ConnectToPort SVC * KLightSession init
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51 changed files with 4310 additions and 840 deletions
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@ -1,18 +1,40 @@
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using Ryujinx.HLE.HOS.Services;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using System;
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namespace Ryujinx.HLE.HOS.Kernel.Ipc
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{
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class KSession : IDisposable
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class KSession : KAutoObject, IDisposable
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{
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public IpcService Service { get; private set; }
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public KServerSession ServerSession { get; }
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public KClientSession ClientSession { get; }
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public string ServiceName { get; private set; }
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private bool _hasBeenInitialized;
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public KSession(IpcService service, string serviceName)
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public KSession(Horizon system) : base(system)
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{
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Service = service;
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ServiceName = serviceName;
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ServerSession = new KServerSession(system, this);
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ClientSession = new KClientSession(system, this);
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_hasBeenInitialized = true;
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}
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public void DisconnectClient()
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{
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if (ClientSession.State == ChannelState.Open)
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{
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ClientSession.State = ChannelState.ClientDisconnected;
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ServerSession.CancelAllRequestsClientDisconnected();
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}
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}
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public void DisconnectServer()
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{
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if (ClientSession.State == ChannelState.Open)
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{
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ClientSession.State = ChannelState.ServerDisconnected;
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}
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}
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public void Dispose()
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@ -22,10 +44,22 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
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protected virtual void Dispose(bool disposing)
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{
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if (disposing && Service is IDisposable disposableService)
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if (disposing && ClientSession.Service is IDisposable disposableService)
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{
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disposableService.Dispose();
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}
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}
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protected override void Destroy()
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{
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if (_hasBeenInitialized)
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{
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KProcess creatorProcess = ClientSession.CreatorProcess;
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creatorProcess.ResourceLimit?.Release(LimitableResource.Session, 1);
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creatorProcess.DecrementReferenceCount();
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}
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}
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}
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}
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