Improve access to system registers by using properties, also use exclusive region granularity on exclusive load/stores, and ensure that acquires without releases won't hold the address forever, remove unused ALU rev method

This commit is contained in:
gdkchan 2018-02-06 12:15:08 -03:00
parent 6ae5587b5e
commit 2347c44bbf
9 changed files with 130 additions and 138 deletions

View file

@ -6,6 +6,8 @@ namespace ChocolArm64.Memory
{
public unsafe class AMemory
{
private const long ErgMask = (4 << ARegisters.ErgSizeLog2) - 1;
public AMemoryMgr Manager { get; private set; }
private struct ExMonitor
@ -52,6 +54,11 @@ namespace ChocolArm64.Memory
{
lock (Monitors)
{
if (Monitors.TryGetValue(ThreadId, out ExMonitor Monitor))
{
ExAddrs.Remove(Monitor.Position);
}
Monitors.Remove(ThreadId);
}
}
@ -60,14 +67,16 @@ namespace ChocolArm64.Memory
{
lock (Monitors)
{
bool ExState = !ExAddrs.Contains(Position);
Position &= ~ErgMask;
if (ExState)
if (Monitors.TryGetValue(Registers.ThreadId, out ExMonitor Monitor))
{
ExAddrs.Add(Position);
ExAddrs.Remove(Monitor.Position);
}
ExMonitor Monitor = new ExMonitor(Position, ExState);
bool ExState = ExAddrs.Add(Position);
Monitor = new ExMonitor(Position, ExState);
if (!Monitors.TryAdd(Registers.ThreadId, Monitor))
{
@ -80,6 +89,8 @@ namespace ChocolArm64.Memory
{
lock (Monitors)
{
Position &= ~ErgMask;
if (!Monitors.TryGetValue(Registers.ThreadId, out ExMonitor Monitor))
{
return false;