Low level graphics API prerequisites (#319)

* Add GalPipelineState and IGalPipeline

* Separate UploadVertex call

* Add ConstBuffer cache

* Move Vertex Assembly into GalPipelineState

* Move Uniform binds to GalPipelineState

* Move framebuffer flip into a buffer

* Rebase

* Fix regression

* Move clear values from VertexEndGl to ClearBuffers

* Rename obscure names O->Old S->New
This commit is contained in:
ReinUsesLisp 2018-08-10 01:09:40 -03:00 committed by gdkchan
parent 652238f526
commit 25dd5f4238
20 changed files with 854 additions and 702 deletions

View file

@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.Gal
void RunActions();
IGalBlend Blend { get; }
IGalConstBuffer Buffer { get; }
IGalFrameBuffer FrameBuffer { get; }
@ -16,6 +16,8 @@ namespace Ryujinx.Graphics.Gal
IGalShader Shader { get; }
IGalPipeline Pipeline { get; }
IGalTexture Texture { get; }
}
}