Improve multi-controller support in HID and Controller Applet (#1453)
* Initial commit Enable proper LED patterns Toggle Hotkeys only on focus Ignore Handheld on Docked mode Remove PrimaryController Validate NpadIdType Rewrite NpadDevices to process config in update loop Cleanup * Notify in log periodically when no matched controllers * Remove duplicate StructArrayHelpers in favor of Common.Memory Fix struct padding CS0169 warns in Touchscreen * Remove GTK markup from Controller Applet Use IList instead of List Explicit list capacity in 1ms loop Fix formatting * Restrict ControllerWindow to show valid controller types Add selected player name to ControllerWindow title * ControllerWindow: Fix controller type initial value NpadDevices: Simplify default battery charge * Address AcK's comments Use explicit types and fix formatting * Remove HashSet for SupportedPlayers Fixes potential exceptions due to race * Fix ControllerSupportArg struct packing Also comes with two revisions of struct for 4/8 players max.
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29 changed files with 445 additions and 242 deletions
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@ -507,14 +507,6 @@ namespace Ryujinx.Ui
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_windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
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}
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device.Hid.Npads.AddControllers(ConfigurationState.Instance.Hid.InputConfig.Value.Select(inputConfig =>
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new HLE.HOS.Services.Hid.ControllerConfig
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{
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Player = (PlayerIndex)inputConfig.PlayerIndex,
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Type = (ControllerType)inputConfig.ControllerType
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}
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).ToArray());
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_glWidget = new GlRenderer(_emulationContext, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
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Application.Invoke(delegate
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