Improve multi-controller support in HID and Controller Applet (#1453)

* Initial commit

Enable proper LED patterns
Toggle Hotkeys only on focus
Ignore Handheld on Docked mode
Remove PrimaryController
Validate NpadIdType
Rewrite NpadDevices to process config in update loop
Cleanup

* Notify in log periodically when no matched controllers

* Remove duplicate StructArrayHelpers in favor of Common.Memory

Fix struct padding CS0169 warns in Touchscreen

* Remove GTK markup from Controller Applet

Use IList instead of List
Explicit list capacity in 1ms loop
Fix formatting

* Restrict ControllerWindow to show valid controller types

Add selected player name to ControllerWindow title

* ControllerWindow: Fix controller type initial value

NpadDevices: Simplify default battery charge

* Address AcK's comments

Use explicit types and fix formatting

* Remove HashSet for SupportedPlayers

Fixes potential exceptions due to race

* Fix ControllerSupportArg struct packing

Also comes with two revisions of struct for 4/8 players max.
This commit is contained in:
mageven 2020-08-24 02:24:11 +05:30 committed by GitHub
parent 01ff648bdf
commit 27179d0218
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
29 changed files with 445 additions and 242 deletions

View file

@ -32,7 +32,7 @@ namespace Ryujinx.HLE.HOS.Applets
byte[] controllerSupportArgPrivate = _normalSession.Pop();
ControllerSupportArgPrivate privateArg = IApplet.ReadStruct<ControllerSupportArgPrivate>(controllerSupportArgPrivate);
Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet ArgPriv {privateArg.PrivateSize} {privateArg.ArgSize} {privateArg.Mode}" +
Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet ArgPriv {privateArg.PrivateSize} {privateArg.ArgSize} {privateArg.Mode} " +
$"HoldType:{(NpadJoyHoldType)privateArg.NpadJoyHoldType} StyleSets:{(ControllerType)privateArg.NpadStyleSet}");
if (privateArg.Mode != ControllerSupportMode.ShowControllerSupport)
@ -47,33 +47,57 @@ namespace Ryujinx.HLE.HOS.Applets
ControllerSupportArgHeader argHeader;
if (privateArg.ArgSize == Marshal.SizeOf<ControllerSupportArg>())
if (privateArg.ArgSize == Marshal.SizeOf<ControllerSupportArgV7>())
{
ControllerSupportArg arg = IApplet.ReadStruct<ControllerSupportArg>(controllerSupportArg);
ControllerSupportArgV7 arg = IApplet.ReadStruct<ControllerSupportArgV7>(controllerSupportArg);
argHeader = arg.Header;
Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerSupportArg Version 7 EnableExplainText={arg.EnableExplainText != 0}");
// Read enable text here?
}
else if (privateArg.ArgSize == Marshal.SizeOf<ControllerSupportArgVPre7>())
{
ControllerSupportArgVPre7 arg = IApplet.ReadStruct<ControllerSupportArgVPre7>(controllerSupportArg);
argHeader = arg.Header;
Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerSupportArg Version Pre-7 EnableExplainText={arg.EnableExplainText != 0}");
// Read enable text here?
}
else
{
Logger.Stub?.PrintStub(LogClass.ServiceHid, $"Unknown revision of ControllerSupportArg.");
Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerSupportArg Version Unknown");
argHeader = IApplet.ReadStruct<ControllerSupportArgHeader>(controllerSupportArg); // Read just the header
}
Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet Arg {argHeader.PlayerCountMin} {argHeader.PlayerCountMax} {argHeader.EnableTakeOverConnection} {argHeader.EnableSingleMode}");
int playerMin = argHeader.PlayerCountMin;
int playerMax = argHeader.PlayerCountMax;
// Currently, the only purpose of this applet is to help
// choose the primary input controller for the game
// TODO: Ideally should hook back to HID.Controller. When applet is called, can choose appropriate controller and attach to appropriate id.
if (argHeader.PlayerCountMin > 1)
Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet Arg {playerMin} {playerMax} {argHeader.EnableTakeOverConnection} {argHeader.EnableSingleMode}");
int configuredCount = 0;
PlayerIndex primaryIndex = PlayerIndex.Unknown;
while (!_system.Device.Hid.Npads.Validate(playerMin, playerMax, (ControllerType)privateArg.NpadStyleSet, out configuredCount, out primaryIndex))
{
Logger.Warning?.Print(LogClass.ServiceHid, "More than one controller was requested.");
ControllerAppletUiArgs uiArgs = new ControllerAppletUiArgs
{
PlayerCountMin = playerMin,
PlayerCountMax = playerMax,
SupportedStyles = (ControllerType)privateArg.NpadStyleSet,
SupportedPlayers = _system.Device.Hid.Npads.GetSupportedPlayers(),
IsDocked = _system.State.DockedMode
};
if (!_system.Device.UiHandler.DisplayMessageDialog(uiArgs))
{
break;
}
}
ControllerSupportResultInfo result = new ControllerSupportResultInfo
{
PlayerCount = 1,
SelectedId = (uint)GetNpadIdTypeFromIndex(_system.Device.Hid.Npads.PrimaryController)
PlayerCount = (sbyte)configuredCount,
SelectedId = (uint)GetNpadIdTypeFromIndex(primaryIndex)
};
Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet ReturnResult {result.PlayerCount} {result.SelectedId}");

View file

@ -0,0 +1,14 @@
using Ryujinx.HLE.HOS.Services.Hid;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Applets
{
public struct ControllerAppletUiArgs
{
public int PlayerCountMin;
public int PlayerCountMax;
public ControllerType SupportedStyles;
public IEnumerable<PlayerIndex> SupportedPlayers;
public bool IsDocked;
}
}

View file

@ -1,6 +1,9 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets
{
#pragma warning disable CS0649
[StructLayout(LayoutKind.Sequential, Pack=1)]
struct ControllerSupportArgHeader
{
public sbyte PlayerCountMin;

View file

@ -1,8 +1,11 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets
{
#pragma warning disable CS0649
// (8.0.0+ version)
unsafe struct ControllerSupportArg
[StructLayout(LayoutKind.Sequential, Pack=1)]
unsafe struct ControllerSupportArgV7
{
public ControllerSupportArgHeader Header;
public fixed uint IdentificationColor[8];

View file

@ -0,0 +1,16 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets
{
#pragma warning disable CS0649
// (1.0.0+ version)
[StructLayout(LayoutKind.Sequential, Pack=1)]
unsafe struct ControllerSupportArgVPre7
{
public ControllerSupportArgHeader Header;
public fixed uint IdentificationColor[4];
public byte EnableExplainText;
public fixed byte ExplainText[4 * 0x81];
}
#pragma warning restore CS0649
}

View file

@ -1,6 +1,9 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets
{
#pragma warning disable CS0649
[StructLayout(LayoutKind.Sequential, Pack=1)]
unsafe struct ControllerSupportResultInfo
{
public sbyte PlayerCount;