Improve multi-controller support in HID and Controller Applet (#1453)
* Initial commit Enable proper LED patterns Toggle Hotkeys only on focus Ignore Handheld on Docked mode Remove PrimaryController Validate NpadIdType Rewrite NpadDevices to process config in update loop Cleanup * Notify in log periodically when no matched controllers * Remove duplicate StructArrayHelpers in favor of Common.Memory Fix struct padding CS0169 warns in Touchscreen * Remove GTK markup from Controller Applet Use IList instead of List Explicit list capacity in 1ms loop Fix formatting * Restrict ControllerWindow to show valid controller types Add selected player name to ControllerWindow title * ControllerWindow: Fix controller type initial value NpadDevices: Simplify default battery charge * Address AcK's comments Use explicit types and fix formatting * Remove HashSet for SupportedPlayers Fixes potential exceptions due to race * Fix ControllerSupportArg struct packing Also comes with two revisions of struct for 4/8 players max.
This commit is contained in:
parent
01ff648bdf
commit
27179d0218
29 changed files with 445 additions and 242 deletions
|
@ -35,5 +35,19 @@ namespace Ryujinx.HLE.HOS.Services.Hid.HidServer
|
|||
PlayerIndex.Unknown => NpadIdType.Unknown,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(index))
|
||||
};
|
||||
|
||||
public static long GetLedPatternFromNpadId(NpadIdType npadIdType)
|
||||
=> npadIdType switch
|
||||
{
|
||||
NpadIdType.Player1 => 0b0001,
|
||||
NpadIdType.Player2 => 0b0011,
|
||||
NpadIdType.Player3 => 0b0111,
|
||||
NpadIdType.Player4 => 0b1111,
|
||||
NpadIdType.Player5 => 0b1001,
|
||||
NpadIdType.Player6 => 0b0101,
|
||||
NpadIdType.Player7 => 0b1101,
|
||||
NpadIdType.Player8 => 0b0110,
|
||||
_ => 0b0000
|
||||
};
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue