Add Screenshot Feature (#2354)
* Add internal screenshot capabilities * update version notice
This commit is contained in:
parent
a79b39b913
commit
28618c58d7
12 changed files with 220 additions and 56 deletions
|
@ -6,6 +6,8 @@ namespace Ryujinx.Graphics.GAL
|
|||
{
|
||||
public interface IRenderer : IDisposable
|
||||
{
|
||||
event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
|
||||
|
||||
IPipeline Pipeline { get; }
|
||||
|
||||
IWindow Window { get; }
|
||||
|
@ -44,5 +46,7 @@ namespace Ryujinx.Graphics.GAL
|
|||
void WaitSync(ulong id);
|
||||
|
||||
void Initialize(GraphicsDebugLevel logLevel);
|
||||
|
||||
void Screenshot();
|
||||
}
|
||||
}
|
||||
|
|
22
Ryujinx.Graphics.GAL/ScreenCaptureImageInfo.cs
Normal file
22
Ryujinx.Graphics.GAL/ScreenCaptureImageInfo.cs
Normal file
|
@ -0,0 +1,22 @@
|
|||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public struct ScreenCaptureImageInfo
|
||||
{
|
||||
public ScreenCaptureImageInfo(int width, int height, bool isBgra, byte[] data, bool flipX, bool flipY)
|
||||
{
|
||||
Width = width;
|
||||
Height = height;
|
||||
IsBgra = isBgra;
|
||||
Data = data;
|
||||
FlipX = flipX;
|
||||
FlipY = flipY;
|
||||
}
|
||||
|
||||
public int Width { get; }
|
||||
public int Height { get; }
|
||||
public byte[] Data { get; }
|
||||
public bool IsBgra { get; }
|
||||
public bool FlipX { get; }
|
||||
public bool FlipY { get; }
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue