editorconfig: Set default encoding to UTF-8 (#5793)

* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
This commit is contained in:
TSRBerry 2023-12-04 14:17:13 +01:00 committed by GitHub
parent 1be668e68a
commit 2989c163a8
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1962 changed files with 1964 additions and 1961 deletions

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Graphics.Nvdec
namespace Ryujinx.Graphics.Nvdec
{
public enum ApplicationId
{

View file

@ -1,4 +1,4 @@
using Ryujinx.Graphics.Nvdec.FFmpeg.H264;
using Ryujinx.Graphics.Nvdec.FFmpeg.H264;
using Ryujinx.Graphics.Nvdec.Image;
using Ryujinx.Graphics.Nvdec.Types.H264;
using Ryujinx.Graphics.Video;

View file

@ -1,4 +1,4 @@
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Video;
using System;
using System.Diagnostics;

View file

@ -1,4 +1,4 @@
using Ryujinx.Graphics.Texture;
using Ryujinx.Graphics.Texture;
using Ryujinx.Graphics.Video;
using System;

View file

@ -1,4 +1,4 @@
using Ryujinx.Common;
using Ryujinx.Common;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Texture;
using Ryujinx.Graphics.Video;

View file

@ -1,4 +1,4 @@
using Ryujinx.Common;
using Ryujinx.Common;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Texture;
using Ryujinx.Graphics.Video;

View file

@ -1,4 +1,4 @@
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Gpu.Memory;
using System;
namespace Ryujinx.Graphics.Nvdec

View file

@ -1,4 +1,4 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Nvdec.Image;

View file

@ -1,4 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Memory;
namespace Ryujinx.Graphics.Nvdec
{

View file

@ -1,4 +1,4 @@
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Nvdec.Image;
namespace Ryujinx.Graphics.Nvdec

View file

@ -1,4 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Video;
namespace Ryujinx.Graphics.Nvdec.Types.H264

View file

@ -1,4 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Memory;
namespace Ryujinx.Graphics.Nvdec.Types.H264
{

View file

@ -1,4 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Video;
namespace Ryujinx.Graphics.Nvdec.Types.Vp8

View file

@ -1,4 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Video;
namespace Ryujinx.Graphics.Nvdec.Types.Vp9

View file

@ -1,4 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Video;
namespace Ryujinx.Graphics.Nvdec.Types.Vp9

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
{
enum FrameFlags : uint
{

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
{
struct FrameSize
{

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
{
struct FrameStats
{

View file

@ -1,4 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Memory;
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
{

View file

@ -1,4 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Video;
namespace Ryujinx.Graphics.Nvdec.Types.Vp9

View file

@ -1,4 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Memory;
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
{

View file

@ -1,4 +1,4 @@
using Ryujinx.Graphics.Nvdec.FFmpeg.Vp8;
using Ryujinx.Graphics.Nvdec.FFmpeg.Vp8;
using Ryujinx.Graphics.Nvdec.Image;
using Ryujinx.Graphics.Nvdec.Types.Vp8;
using Ryujinx.Graphics.Video;

View file

@ -1,4 +1,4 @@
using Ryujinx.Common;
using Ryujinx.Common;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Nvdec.Image;
using Ryujinx.Graphics.Nvdec.Types.Vp9;