editorconfig: Set default encoding to UTF-8 (#5793)
* editorconfig: Add default charset * Change file encoding from UTF-8-BOM to UTF-8
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1962 changed files with 1964 additions and 1961 deletions
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System;
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using System.Diagnostics;
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using System.Linq;
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using System;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System;
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using System.Diagnostics;
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namespace Ryujinx.Graphics.Texture.Astc
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namespace Ryujinx.Graphics.Texture.Astc
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{
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internal static class Bits
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{
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using System;
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System;
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using System;
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using System.Numerics;
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namespace Ryujinx.Graphics.Texture.Astc
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using System;
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Ryujinx.Graphics.Texture.Utils;
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using Ryujinx.Graphics.Texture.Utils;
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using System;
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using System.Runtime.InteropServices;
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using Ryujinx.Graphics.Texture.Utils;
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using Ryujinx.Graphics.Texture.Utils;
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using System;
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using System.Diagnostics;
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using System.Numerics;
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using Ryujinx.Common;
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using Ryujinx.Common;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Graphics.Texture
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{
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using Ryujinx.Graphics.Texture.Utils;
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using Ryujinx.Graphics.Texture.Utils;
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using System;
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using System.Diagnostics;
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using System.Numerics;
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namespace Ryujinx.Graphics.Texture.Encoders
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namespace Ryujinx.Graphics.Texture.Encoders
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{
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enum EncodeMode
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{
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namespace Ryujinx.Graphics.Texture
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namespace Ryujinx.Graphics.Texture
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{
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public readonly struct Region
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{
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namespace Ryujinx.Graphics.Texture.Utils
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namespace Ryujinx.Graphics.Texture.Utils
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{
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static class BC67Tables
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{
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using System;
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.Intrinsics;
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using System;
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using System;
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using System.Diagnostics.CodeAnalysis;
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using System.Runtime.CompilerServices;
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using System.Runtime.Intrinsics;
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using System;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.Intrinsics;
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using System.Runtime.Intrinsics.X86;
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