Make HSessionObj implement IDisposable (#10)
* Make HSessionObj implement IDisposable, so that objects that have handles created to them are disposed when the handles are closed. * Spelling fix: GenertateObjectId -> GenerateObjectId
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4 changed files with 22 additions and 4 deletions
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@ -212,7 +212,7 @@ namespace Ryujinx.OsHle.Ipc
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Ns.Os.Handles.ReplaceData(HndId, Dom);
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return FillResponse(Response, 0, Dom.GenertateObjectId(Dom));
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return FillResponse(Response, 0, Dom.GenerateObjectId(Dom));
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}
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private static IpcMessage IpcDuplicateSessionEx(
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