Map heap on heap base region, fix for thread start on homebrew, add FCVTMU and FCVTPU (general) instructions, fix FMOV (higher 64 bits) encodings, improve emit code for FCVT* (general) instructions

This commit is contained in:
gdkchan 2018-02-23 21:59:38 -03:00
parent 2ed733b1d5
commit 3936c93448
14 changed files with 109 additions and 101 deletions

View file

@ -3,7 +3,6 @@ using OpenTK.Graphics.OpenGL;
using System;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Gal.OpenGL
{
public class OpenGLRenderer : IGalRenderer
@ -29,8 +28,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL
private FrameBuffer FbRenderer;
public long FrameBufferPtr { get; set; }
public OpenGLRenderer()
{
VertexBuffers = new List<VertexBuffer>();
@ -58,7 +55,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
ActionsQueue.Dequeue()();
}
}
}
public void Render()
{