Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)

* chore : disable unwanted warnings and minor code cleanup

* chore : remove more warnings

* fix : reorder struct correctly

* fix : restore _isKernel and remove useless comment

* fix : copy/paste error

* fix : restore CallMethod call

* fix : whitespace

* chore : clean using

* feat : remove warnings

* fix : simplify warning removal on struct

* fix : revert fields deletion and code clean up

* fix : re-add RE value

* fix : typo
This commit is contained in:
Cristallix 2020-04-20 23:59:59 +02:00 committed by GitHub
parent 91fa1debd4
commit 4738113f29
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GPG key ID: 4AEE18F83AFDEB23
65 changed files with 127 additions and 28 deletions

View file

@ -81,9 +81,6 @@ namespace Ryujinx.Graphics.Gpu
private DmaState _state;
private bool _sliEnable;
private bool _sliActive;
private bool _ibEnable;
private GpuContext _context;
@ -217,10 +214,7 @@ namespace Ryujinx.Graphics.Gpu
}
else if (_state.MethodCount != 0)
{
if (!_sliEnable || _sliActive)
{
CallMethod(word);
}
CallMethod(word);
if (!_state.NonIncrementing)
{

View file

@ -790,10 +790,12 @@ namespace Ryujinx.Graphics.Gpu.Engine
/// </summary>
private struct SbDescriptor
{
#pragma warning disable CS0649
public uint AddressLow;
public uint AddressHigh;
public int Size;
public int Padding;
#pragma warning restore CS0649
public ulong PackAddress()
{

View file

@ -51,6 +51,7 @@ namespace Ryujinx.Graphics.Gpu.Image
private const float Frac8ToF32 = 1.0f / 256.0f;
#pragma warning disable CS0649
public uint Word0;
public uint Word1;
public uint Word2;
@ -59,6 +60,7 @@ namespace Ryujinx.Graphics.Gpu.Image
public float BorderColorG;
public float BorderColorB;
public float BorderColorA;
#pragma warning restore CS0649
/// <summary>
/// Unpacks the texture wrap mode along the X axis.

View file

@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
struct TextureDescriptor
{
#pragma warning disable CS0649
public uint Word0;
public uint Word1;
public uint Word2;
@ -13,6 +14,7 @@ namespace Ryujinx.Graphics.Gpu.Image
public uint Word5;
public uint Word6;
public uint Word7;
#pragma warning restore CS0649
/// <summary>
/// Unpacks Maxwell texture format integer.

View file

@ -7,12 +7,14 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// </summary>
struct ShaderAddresses : IEquatable<ShaderAddresses>
{
#pragma warning disable CS0649
public ulong VertexA;
public ulong Vertex;
public ulong TessControl;
public ulong TessEvaluation;
public ulong Geometry;
public ulong Fragment;
#pragma warning restore CS0649
/// <summary>
/// Check if the addresses are equal.

View file

@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct BlendState
{
#pragma warning disable CS0649
public Boolean32 SeparateAlpha;
public BlendOp ColorOp;
public BlendFactor ColorSrcFactor;
@ -15,5 +16,6 @@ namespace Ryujinx.Graphics.Gpu.State
public BlendFactor AlphaSrcFactor;
public BlendFactor AlphaDstFactor;
public uint Padding;
#pragma warning restore CS0649
}
}

View file

@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct BlendStateCommon
{
#pragma warning disable CS0649
public Boolean32 SeparateAlpha;
public BlendOp ColorOp;
public BlendFactor ColorSrcFactor;
@ -15,5 +16,6 @@ namespace Ryujinx.Graphics.Gpu.State
public BlendFactor AlphaSrcFactor;
public uint Unknown0x1354;
public BlendFactor AlphaDstFactor;
#pragma warning restore CS0649
}
}

View file

@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct Boolean32
{
#pragma warning disable CS0649
private uint _value;
#pragma warning restore CS0649
public static implicit operator bool(Boolean32 value)
{

View file

@ -5,9 +5,11 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct ClearColors
{
#pragma warning disable CS0649
public float Red;
public float Green;
public float Blue;
public float Alpha;
#pragma warning restore CS0649
}
}

View file

@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct ConditionState
{
#pragma warning disable CS0649
public GpuVa Address;
public Condition Condition;
#pragma warning restore CS0649
}
}

View file

@ -5,11 +5,13 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct CopyBufferParams
{
#pragma warning disable CS0649
public GpuVa SrcAddress;
public GpuVa DstAddress;
public int SrcStride;
public int DstStride;
public int XCount;
public int YCount;
#pragma warning restore CS0649
}
}

View file

@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct CopyBufferSwizzle
{
#pragma warning disable CS0649
public uint Swizzle;
#pragma warning restore CS0649
/// <summary>
/// Unpacks the size of each vector component of the copy.

View file

@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct CopyBufferTexture
{
#pragma warning disable CS0649
public MemoryLayout MemoryLayout;
public int Width;
public int Height;
@ -12,5 +13,6 @@ namespace Ryujinx.Graphics.Gpu.State
public int RegionZ;
public ushort RegionX;
public ushort RegionY;
#pragma warning restore CS0649
}
}

View file

@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct CopyRegion
{
#pragma warning disable CS0649
public int DstX;
public int DstY;
public int DstWidth;
@ -13,5 +14,6 @@ namespace Ryujinx.Graphics.Gpu.State
public long SrcHeightRF;
public long SrcXF;
public long SrcYF;
#pragma warning restore CS0649
}
}

View file

@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct CopyTexture
{
#pragma warning disable CS0649
public RtFormat Format;
public Boolean32 LinearLayout;
public MemoryLayout MemoryLayout;
@ -14,5 +15,6 @@ namespace Ryujinx.Graphics.Gpu.State
public int Width;
public int Height;
public GpuVa Address;
#pragma warning restore CS0649
}
}

View file

@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct CopyTextureControl
{
#pragma warning disable CS0649
public uint Packed;
#pragma warning restore CS0649
public bool UnpackLinearFilter()
{

View file

@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct DepthBiasState
{
#pragma warning disable CS0649
public Boolean32 PointEnable;
public Boolean32 LineEnable;
public Boolean32 FillEnable;
#pragma warning restore CS0649
}
}

View file

@ -7,8 +7,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct FaceState
{
#pragma warning disable CS0649
public Boolean32 CullEnable;
public FrontFace FrontFace;
public Face CullFace;
#pragma warning restore CS0649
}
}

View file

@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct GpuVa
{
#pragma warning disable CS0649
public uint High;
public uint Low;
#pragma warning restore CS0649
/// <summary>
/// Packs the split address into a 64-bits address value.

View file

@ -8,10 +8,12 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct IndexBufferState
{
#pragma warning disable CS0649
public GpuVa Address;
public GpuVa EndAddress;
public IndexType Type;
public int First;
public int Count;
#pragma warning restore CS0649
}
}

View file

@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct Inline2MemoryParams
{
#pragma warning disable CS0649
public int LineLengthIn;
public int LineCount;
public GpuVa DstAddress;
@ -16,5 +17,6 @@ namespace Ryujinx.Graphics.Gpu.State
public int DstZ;
public int DstX;
public int DstY;
#pragma warning restore CS0649
}
}

View file

@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct MemoryLayout
{
#pragma warning disable CS0649
public uint Packed;
#pragma warning restore CS0649
public int UnpackGobBlocksInX()
{

View file

@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct PoolState
{
#pragma warning disable CS0649
public GpuVa Address;
public int MaximumId;
#pragma warning restore CS0649
}
}

View file

@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct PrimitiveRestartState
{
#pragma warning disable CS0649
public Boolean32 Enable;
public int Index;
#pragma warning restore CS0649
}
}

View file

@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct ReportState
{
#pragma warning disable CS0649
public GpuVa Address;
public int Payload;
public uint Control;
#pragma warning restore CS0649
}
}

View file

@ -6,7 +6,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct RtColorMask
{
#pragma warning disable CS0649
public uint Packed;
#pragma warning restore CS0649
/// <summary>
/// Unpacks red channel enable.

View file

@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct RtColorState
{
#pragma warning disable CS0649
public GpuVa Address;
public int WidthOrStride;
public int Height;
@ -20,5 +21,6 @@ namespace Ryujinx.Graphics.Gpu.State
public int Padding3;
public int Padding4;
public int Padding5;
#pragma warning restore CS0649
}
}

View file

@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct RtControl
{
#pragma warning disable CS0649
public uint Packed;
#pragma warning restore CS0649
/// <summary>
/// Unpacks the number of active draw buffers.

View file

@ -5,9 +5,11 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct RtDepthStencilState
{
#pragma warning disable CS0649
public GpuVa Address;
public RtFormat Format;
public MemoryLayout MemoryLayout;
public int LayerSize;
#pragma warning restore CS0649
}
}

View file

@ -2,11 +2,13 @@
{
struct ScissorState
{
#pragma warning disable CS0649
public Boolean32 Enable;
public ushort X1;
public ushort X2;
public ushort Y1;
public ushort Y2;
public uint Padding;
#pragma warning restore CS0649
}
}

View file

@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct ShaderState
{
#pragma warning disable CS0649
public uint Control;
public uint Offset;
public uint Unknown0x8;
@ -21,6 +22,7 @@ namespace Ryujinx.Graphics.Gpu.State
public uint Unknown0x34;
public uint Unknown0x38;
public uint Unknown0x3c;
#pragma warning restore CS0649
/// <summary>
/// Unpacks shader enable information.

View file

@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct Size3D
{
#pragma warning disable CS0649
public int Width;
public int Height;
public int Depth;
#pragma warning restore CS0649
}
}

View file

@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct StencilBackMasks
{
#pragma warning disable CS0649
public int FuncRef;
public int Mask;
public int FuncMask;
#pragma warning restore CS0649
}
}

View file

@ -7,10 +7,12 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct StencilBackTestState
{
#pragma warning disable CS0649
public Boolean32 TwoSided;
public StencilOp BackSFail;
public StencilOp BackDpFail;
public StencilOp BackDpPass;
public CompareOp BackFunc;
#pragma warning restore CS0649
}
}

View file

@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct StencilTestState
{
#pragma warning disable CS0649
public Boolean32 Enable;
public StencilOp FrontSFail;
public StencilOp FrontDpFail;
@ -15,5 +16,6 @@ namespace Ryujinx.Graphics.Gpu.State
public int FrontFuncRef;
public int FrontFuncMask;
public int FrontMask;
#pragma warning restore CS0649
}
}

View file

@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct UniformBufferState
{
#pragma warning disable CS0649
public int Size;
public GpuVa Address;
public int Offset;
#pragma warning restore CS0649
}
}

View file

@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct VertexAttribState
{
#pragma warning disable CS0649
public uint Attribute;
#pragma warning restore CS0649
/// <summary>
/// Unpacks the index of the vertex buffer this attribute belongs to.

View file

@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct VertexBufferDrawState
{
#pragma warning disable CS0649
public int First;
public int Count;
#pragma warning restore CS0649
}
}

View file

@ -5,9 +5,11 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct VertexBufferState
{
#pragma warning disable CS0649
public uint Control;
public GpuVa Address;
public int Divisor;
#pragma warning restore CS0649
/// <summary>
/// Vertex buffer stride, defined as the number of bytes occupied by each vertex in memory.

View file

@ -5,11 +5,13 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct ViewportExtents
{
#pragma warning disable CS0649
public ushort X;
public ushort Width;
public ushort Y;
public ushort Height;
public float DepthNear;
public float DepthFar;
#pragma warning restore CS0649
}
}

View file

@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
/// </summary>
struct ViewportTransform
{
#pragma warning disable CS0649
public float ScaleX;
public float ScaleY;
public float ScaleZ;
@ -15,6 +16,7 @@ namespace Ryujinx.Graphics.Gpu.State
public float TranslateZ;
public uint Swizzle;
public uint SubpixelPrecisionBias;
#pragma warning restore CS0649
/// <summary>
/// Unpacks viewport swizzle of the position X component.