Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)
* chore : disable unwanted warnings and minor code cleanup * chore : remove more warnings * fix : reorder struct correctly * fix : restore _isKernel and remove useless comment * fix : copy/paste error * fix : restore CallMethod call * fix : whitespace * chore : clean using * feat : remove warnings * fix : simplify warning removal on struct * fix : revert fields deletion and code clean up * fix : re-add RE value * fix : typo
This commit is contained in:
parent
91fa1debd4
commit
4738113f29
65 changed files with 127 additions and 28 deletions
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@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct BlendState
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{
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#pragma warning disable CS0649
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public Boolean32 SeparateAlpha;
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public BlendOp ColorOp;
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public BlendFactor ColorSrcFactor;
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@ -15,5 +16,6 @@ namespace Ryujinx.Graphics.Gpu.State
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public BlendFactor AlphaSrcFactor;
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public BlendFactor AlphaDstFactor;
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public uint Padding;
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#pragma warning restore CS0649
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}
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}
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@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct BlendStateCommon
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{
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#pragma warning disable CS0649
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public Boolean32 SeparateAlpha;
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public BlendOp ColorOp;
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public BlendFactor ColorSrcFactor;
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@ -15,5 +16,6 @@ namespace Ryujinx.Graphics.Gpu.State
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public BlendFactor AlphaSrcFactor;
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public uint Unknown0x1354;
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public BlendFactor AlphaDstFactor;
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#pragma warning restore CS0649
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}
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}
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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct Boolean32
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{
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#pragma warning disable CS0649
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private uint _value;
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#pragma warning restore CS0649
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public static implicit operator bool(Boolean32 value)
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{
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@ -5,9 +5,11 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct ClearColors
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{
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#pragma warning disable CS0649
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public float Red;
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public float Green;
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public float Blue;
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public float Alpha;
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#pragma warning restore CS0649
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}
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}
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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct ConditionState
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{
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#pragma warning disable CS0649
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public GpuVa Address;
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public Condition Condition;
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#pragma warning restore CS0649
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}
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}
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@ -5,11 +5,13 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct CopyBufferParams
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{
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#pragma warning disable CS0649
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public GpuVa SrcAddress;
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public GpuVa DstAddress;
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public int SrcStride;
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public int DstStride;
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public int XCount;
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public int YCount;
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#pragma warning restore CS0649
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}
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}
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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct CopyBufferSwizzle
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{
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#pragma warning disable CS0649
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public uint Swizzle;
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#pragma warning restore CS0649
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/// <summary>
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/// Unpacks the size of each vector component of the copy.
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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct CopyBufferTexture
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{
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#pragma warning disable CS0649
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public MemoryLayout MemoryLayout;
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public int Width;
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public int Height;
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@ -12,5 +13,6 @@ namespace Ryujinx.Graphics.Gpu.State
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public int RegionZ;
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public ushort RegionX;
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public ushort RegionY;
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#pragma warning restore CS0649
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}
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}
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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct CopyRegion
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{
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#pragma warning disable CS0649
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public int DstX;
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public int DstY;
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public int DstWidth;
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@ -13,5 +14,6 @@ namespace Ryujinx.Graphics.Gpu.State
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public long SrcHeightRF;
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public long SrcXF;
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public long SrcYF;
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#pragma warning restore CS0649
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}
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}
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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct CopyTexture
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{
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#pragma warning disable CS0649
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public RtFormat Format;
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public Boolean32 LinearLayout;
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public MemoryLayout MemoryLayout;
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@ -14,5 +15,6 @@ namespace Ryujinx.Graphics.Gpu.State
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public int Width;
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public int Height;
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public GpuVa Address;
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#pragma warning restore CS0649
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}
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}
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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct CopyTextureControl
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{
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#pragma warning disable CS0649
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public uint Packed;
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#pragma warning restore CS0649
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public bool UnpackLinearFilter()
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{
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@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct DepthBiasState
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{
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#pragma warning disable CS0649
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public Boolean32 PointEnable;
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public Boolean32 LineEnable;
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public Boolean32 FillEnable;
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#pragma warning restore CS0649
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}
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}
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@ -7,8 +7,10 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct FaceState
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{
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#pragma warning disable CS0649
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public Boolean32 CullEnable;
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public FrontFace FrontFace;
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public Face CullFace;
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#pragma warning restore CS0649
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}
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}
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@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct GpuVa
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{
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#pragma warning disable CS0649
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public uint High;
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public uint Low;
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#pragma warning restore CS0649
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/// <summary>
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/// Packs the split address into a 64-bits address value.
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@ -8,10 +8,12 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct IndexBufferState
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{
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#pragma warning disable CS0649
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public GpuVa Address;
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public GpuVa EndAddress;
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public IndexType Type;
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public int First;
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public int Count;
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#pragma warning restore CS0649
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}
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}
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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct Inline2MemoryParams
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{
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#pragma warning disable CS0649
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public int LineLengthIn;
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public int LineCount;
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public GpuVa DstAddress;
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@ -16,5 +17,6 @@ namespace Ryujinx.Graphics.Gpu.State
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public int DstZ;
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public int DstX;
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public int DstY;
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#pragma warning restore CS0649
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}
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}
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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct MemoryLayout
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{
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#pragma warning disable CS0649
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public uint Packed;
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#pragma warning restore CS0649
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public int UnpackGobBlocksInX()
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{
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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct PoolState
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{
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#pragma warning disable CS0649
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public GpuVa Address;
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public int MaximumId;
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#pragma warning restore CS0649
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}
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}
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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct PrimitiveRestartState
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{
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#pragma warning disable CS0649
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public Boolean32 Enable;
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public int Index;
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#pragma warning restore CS0649
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}
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}
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@ -5,8 +5,10 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct ReportState
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{
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#pragma warning disable CS0649
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public GpuVa Address;
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public int Payload;
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public uint Control;
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#pragma warning restore CS0649
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}
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}
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@ -6,7 +6,9 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct RtColorMask
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{
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#pragma warning disable CS0649
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public uint Packed;
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#pragma warning restore CS0649
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/// <summary>
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/// Unpacks red channel enable.
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/// </summary>
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struct RtColorState
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{
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#pragma warning disable CS0649
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public GpuVa Address;
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public int WidthOrStride;
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public int Height;
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public int Padding3;
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public int Padding4;
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public int Padding5;
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#pragma warning restore CS0649
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}
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}
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/// </summary>
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struct RtControl
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{
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#pragma warning disable CS0649
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public uint Packed;
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#pragma warning restore CS0649
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/// <summary>
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/// Unpacks the number of active draw buffers.
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/// </summary>
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struct RtDepthStencilState
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{
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#pragma warning disable CS0649
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public GpuVa Address;
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public RtFormat Format;
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public MemoryLayout MemoryLayout;
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public int LayerSize;
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#pragma warning restore CS0649
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}
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}
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{
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struct ScissorState
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{
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#pragma warning disable CS0649
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public Boolean32 Enable;
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public ushort X1;
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public ushort X2;
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public ushort Y1;
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public ushort Y2;
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public uint Padding;
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#pragma warning restore CS0649
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}
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}
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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct ShaderState
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{
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#pragma warning disable CS0649
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public uint Control;
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public uint Offset;
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public uint Unknown0x8;
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public uint Unknown0x34;
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public uint Unknown0x38;
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public uint Unknown0x3c;
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#pragma warning restore CS0649
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/// <summary>
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/// Unpacks shader enable information.
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/// </summary>
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struct Size3D
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{
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#pragma warning disable CS0649
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public int Width;
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public int Height;
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public int Depth;
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#pragma warning restore CS0649
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}
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}
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/// </summary>
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struct StencilBackMasks
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{
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#pragma warning disable CS0649
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public int FuncRef;
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public int Mask;
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public int FuncMask;
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#pragma warning restore CS0649
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}
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}
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/// </summary>
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struct StencilBackTestState
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{
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#pragma warning disable CS0649
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public Boolean32 TwoSided;
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public StencilOp BackSFail;
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public StencilOp BackDpFail;
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public StencilOp BackDpPass;
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public CompareOp BackFunc;
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#pragma warning restore CS0649
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}
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}
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/// </summary>
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struct StencilTestState
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{
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#pragma warning disable CS0649
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public Boolean32 Enable;
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public StencilOp FrontSFail;
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public StencilOp FrontDpFail;
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public int FrontFuncRef;
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public int FrontFuncMask;
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public int FrontMask;
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#pragma warning restore CS0649
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}
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}
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/// </summary>
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struct UniformBufferState
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{
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#pragma warning disable CS0649
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public int Size;
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public GpuVa Address;
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public int Offset;
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#pragma warning restore CS0649
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}
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}
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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct VertexAttribState
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{
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#pragma warning disable CS0649
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public uint Attribute;
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#pragma warning restore CS0649
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/// <summary>
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/// Unpacks the index of the vertex buffer this attribute belongs to.
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@ -5,7 +5,9 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct VertexBufferDrawState
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{
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#pragma warning disable CS0649
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public int First;
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public int Count;
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#pragma warning restore CS0649
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}
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}
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/// </summary>
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struct VertexBufferState
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{
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#pragma warning disable CS0649
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public uint Control;
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public GpuVa Address;
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public int Divisor;
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#pragma warning restore CS0649
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/// <summary>
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/// Vertex buffer stride, defined as the number of bytes occupied by each vertex in memory.
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@ -5,11 +5,13 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct ViewportExtents
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{
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#pragma warning disable CS0649
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public ushort X;
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public ushort Width;
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public ushort Y;
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public ushort Height;
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public float DepthNear;
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public float DepthFar;
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#pragma warning restore CS0649
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}
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}
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@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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struct ViewportTransform
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{
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#pragma warning disable CS0649
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public float ScaleX;
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public float ScaleY;
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public float ScaleZ;
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public float TranslateZ;
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public uint Swizzle;
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public uint SubpixelPrecisionBias;
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#pragma warning restore CS0649
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/// <summary>
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/// Unpacks viewport swizzle of the position X component.
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