Refactoring result codes (#731)
* refactoring result codes - Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one. - Add sub-enum by services when it's needed. - Remove some empty line. - Recast all service calls to ResultCode. - Remove some unneeded static declaration. - Delete unused `NvHelper` class. * NvResult is back * Fix
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147 changed files with 1413 additions and 1477 deletions
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@ -19,27 +19,27 @@ namespace Ryujinx.HLE.HOS.Services.Nifm
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[Command(0)]
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// GetRequestState() -> u32
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public long GetRequestState(ServiceCtx context)
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public ResultCode GetRequestState(ServiceCtx context)
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{
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context.ResponseData.Write(1);
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Logger.PrintStub(LogClass.ServiceNifm);
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return 0;
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return ResultCode.Success;
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}
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[Command(1)]
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// GetResult()
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public long GetResult(ServiceCtx context)
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public ResultCode GetResult(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceNifm);
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return 0;
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return ResultCode.Success;
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}
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[Command(2)]
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// GetSystemEventReadableHandles() -> (handle<copy>, handle<copy>)
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public long GetSystemEventReadableHandles(ServiceCtx context)
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public ResultCode GetSystemEventReadableHandles(ServiceCtx context)
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{
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if (context.Process.HandleTable.GenerateHandle(_event0.ReadableEvent, out int handle0) != KernelResult.Success)
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{
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@ -53,34 +53,34 @@ namespace Ryujinx.HLE.HOS.Services.Nifm
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle0, handle1);
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return 0;
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return ResultCode.Success;
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}
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[Command(3)]
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// Cancel()
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public long Cancel(ServiceCtx context)
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public ResultCode Cancel(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceNifm);
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return 0;
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return ResultCode.Success;
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}
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[Command(4)]
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// Submit()
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public long Submit(ServiceCtx context)
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public ResultCode Submit(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceNifm);
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return 0;
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return ResultCode.Success;
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}
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[Command(11)]
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// SetConnectionConfirmationOption(i8)
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public long SetConnectionConfirmationOption(ServiceCtx context)
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public ResultCode SetConnectionConfirmationOption(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceNifm);
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return 0;
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return ResultCode.Success;
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}
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}
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}
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