Refactoring result codes (#731)
* refactoring result codes - Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one. - Add sub-enum by services when it's needed. - Remove some empty line. - Recast all service calls to ResultCode. - Remove some unneeded static declaration. - Delete unused `NvHelper` class. * NvResult is back * Fix
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147 changed files with 1413 additions and 1477 deletions
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@ -11,7 +11,7 @@ namespace Ryujinx.HLE.HOS.Services.Ns
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[Command(400)]
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// GetApplicationControlData(unknown<0x10>) -> (unknown<4>, buffer<unknown, 6>)
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public long GetApplicationControlData(ServiceCtx context)
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public ResultCode GetApplicationControlData(ServiceCtx context)
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{
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long position = context.Request.ReceiveBuff[0].Position;
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@ -189,7 +189,6 @@ namespace Ryujinx.HLE.HOS.Services.Ns
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context.Memory.WriteBytes(position, reserved03);
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position += reserved03.Length;
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for (int i = 0; i < 16; i++)
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{
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ulong value = 0;
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@ -207,7 +206,7 @@ namespace Ryujinx.HLE.HOS.Services.Ns
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context.Memory.WriteByte(position++, nacp.RepairFlag);
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context.Memory.WriteByte(position++, nacp.ProgramIndex);
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return 0;
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return ResultCode.Success;
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}
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}
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}
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