New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
This commit is contained in:
parent
38b26cf424
commit
4d02a2d2c0
202 changed files with 20563 additions and 2567 deletions
120
Ryujinx.Graphics.Nvdec/Types/H264/PictureInfo.cs
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120
Ryujinx.Graphics.Nvdec/Types/H264/PictureInfo.cs
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using Ryujinx.Common.Memory;
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using Ryujinx.Graphics.Video;
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namespace Ryujinx.Graphics.Nvdec.Types.H264
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{
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struct PictureInfo
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{
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Array18<uint> Unknown0;
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public uint BitstreamSize;
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public uint NumSlices;
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public uint Unknown50;
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public uint Unknown54;
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public uint Log2MaxPicOrderCntLsbMinus4;
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public uint DeltaPicOrderAlwaysZeroFlag;
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public uint FrameMbsOnlyFlag;
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public uint PicWidthInMbs;
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public uint PicHeightInMbs;
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public uint BlockLayout; // Not supported on T210
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public uint EntropyCodingModeFlag;
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public uint PicOrderPresentFlag;
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public uint NumRefIdxL0ActiveMinus1;
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public uint NumRefIdxL1ActiveMinus1;
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public uint DeblockingFilterControlPresentFlag;
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public uint RedundantPicCntPresentFlag;
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public uint Transform8x8ModeFlag;
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public uint LumaPitch;
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public uint ChromaPitch;
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public uint Unknown94;
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public uint LumaSecondFieldOffset;
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public uint Unknown9C;
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public uint UnknownA0;
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public uint ChromaSecondFieldOffset;
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public uint UnknownA8;
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public uint UnknownAC;
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public ulong Flags;
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public Array2<int> FieldOrderCnt;
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public Array16<ReferenceFrame> RefFrames;
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public Array6<Array16<byte>> ScalingLists4x4;
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public Array2<Array64<byte>> ScalingLists8x8;
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public byte MvcextNumInterViewRefsL0;
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public byte MvcextNumInterViewRefsL1;
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public ushort Padding2A2;
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public uint Unknown2A4;
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public uint Unknown2A8;
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public uint Unknown2AC;
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public Array16<byte> MvcextViewRefMasksL0;
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public Array16<byte> MvcextViewRefMasksL1;
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public uint Flags2;
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public Array10<uint> Unknown2D4;
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public bool MbAdaptiveFrameFieldFlag => (Flags & (1 << 0)) != 0;
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public bool Direct8x8InferenceFlag => (Flags & (1 << 1)) != 0;
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public bool WeightedPredFlag => (Flags & (1 << 2)) != 0;
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public bool ConstrainedIntraPredFlag => (Flags & (1 << 3)) != 0;
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public bool IsReference => (Flags & (1 << 4)) != 0;
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public bool FieldPicFlag => (Flags & (1 << 5)) != 0;
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public bool BottomFieldFlag => (Flags & (1 << 6)) != 0;
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public uint Log2MaxFrameNumMinus4 => (uint)(Flags >> 8) & 0xf;
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public ushort ChromaFormatIdc => (ushort)((Flags >> 12) & 3);
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public uint PicOrderCntType => (uint)(Flags >> 14) & 3;
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public int PicInitQpMinus26 => ExtractSx(Flags, 16, 6);
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public int ChromaQpIndexOffset => ExtractSx(Flags, 22, 5);
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public int SecondChromaQpIndexOffset => ExtractSx(Flags, 27, 5);
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public uint WeightedBipredIdc => (uint)(Flags >> 32) & 3;
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public uint LumaOutputSurfaceIndex => (uint)(Flags >> 34) & 0x7f;
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public uint ChromaOutputSurfaceIndex => (uint)(Flags >> 41) & 0x1f;
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public ushort FrameNum => (ushort)(Flags >> 46);
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public bool QpprimeYZeroTransformBypassFlag => (Flags2 & (1 << 1)) != 0;
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private static int ExtractSx(ulong packed, int lsb, int length)
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{
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return (int)((long)packed << (64 - (lsb + length)) >> (64 - length));
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}
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public H264PictureInfo Convert()
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{
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return new H264PictureInfo()
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{
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FieldOrderCnt = FieldOrderCnt,
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IsReference = IsReference,
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ChromaFormatIdc = ChromaFormatIdc,
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FrameNum = FrameNum,
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FieldPicFlag = FieldPicFlag,
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BottomFieldFlag = BottomFieldFlag,
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NumRefFrames = 0,
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MbAdaptiveFrameFieldFlag = MbAdaptiveFrameFieldFlag,
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ConstrainedIntraPredFlag = ConstrainedIntraPredFlag,
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WeightedPredFlag = WeightedPredFlag,
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WeightedBipredIdc = WeightedBipredIdc,
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FrameMbsOnlyFlag = FrameMbsOnlyFlag != 0,
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Transform8x8ModeFlag = Transform8x8ModeFlag != 0,
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ChromaQpIndexOffset = ChromaQpIndexOffset,
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SecondChromaQpIndexOffset = SecondChromaQpIndexOffset,
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PicInitQpMinus26 = PicInitQpMinus26,
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NumRefIdxL0ActiveMinus1 = NumRefIdxL0ActiveMinus1,
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NumRefIdxL1ActiveMinus1 = NumRefIdxL1ActiveMinus1,
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Log2MaxFrameNumMinus4 = Log2MaxFrameNumMinus4,
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PicOrderCntType = PicOrderCntType,
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Log2MaxPicOrderCntLsbMinus4 = Log2MaxPicOrderCntLsbMinus4,
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DeltaPicOrderAlwaysZeroFlag = DeltaPicOrderAlwaysZeroFlag != 0,
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Direct8x8InferenceFlag = Direct8x8InferenceFlag,
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EntropyCodingModeFlag = EntropyCodingModeFlag != 0,
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PicOrderPresentFlag = PicOrderPresentFlag != 0,
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DeblockingFilterControlPresentFlag = DeblockingFilterControlPresentFlag != 0,
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RedundantPicCntPresentFlag = RedundantPicCntPresentFlag != 0,
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NumSliceGroupsMinus1 = 0,
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SliceGroupMapType = 0,
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SliceGroupChangeRateMinus1 = 0,
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FmoAsoEnable = false,
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ScalingMatrixPresent = true,
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ScalingLists4x4 = ScalingLists4x4,
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ScalingLists8x8 = ScalingLists8x8,
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FrameType = 0,
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PicWidthInMbsMinus1 = PicWidthInMbs - 1,
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PicHeightInMapUnitsMinus1 = (PicHeightInMbs >> (FrameMbsOnlyFlag != 0 ? 0 : 1)) - 1,
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QpprimeYZeroTransformBypassFlag = QpprimeYZeroTransformBypassFlag
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};
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}
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}
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}
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10
Ryujinx.Graphics.Nvdec/Types/H264/ReferenceFrame.cs
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10
Ryujinx.Graphics.Nvdec/Types/H264/ReferenceFrame.cs
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namespace Ryujinx.Graphics.Nvdec.Types.H264
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{
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struct ReferenceFrame
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{
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public uint Unknown0;
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public uint Unknown4;
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public uint Unknown8;
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public uint UnknownC;
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}
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}
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72
Ryujinx.Graphics.Nvdec/Types/Vp9/BackwardUpdates.cs
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72
Ryujinx.Graphics.Nvdec/Types/Vp9/BackwardUpdates.cs
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using Ryujinx.Common.Memory;
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using Ryujinx.Graphics.Video;
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namespace Ryujinx.Graphics.Nvdec.Types.Vp9
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{
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struct BackwardUpdates
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{
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public Array7<Array3<Array2<uint>>> InterModeCounts;
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public Array4<Array10<uint>> YModeCounts;
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public Array10<Array10<uint>> UvModeCounts;
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public Array16<Array4<uint>> PartitionCounts;
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public Array4<Array3<uint>> SwitchableInterpsCount;
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public Array4<Array2<uint>> IntraInterCount;
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public Array5<Array2<uint>> CompInterCount;
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public Array5<Array2<Array2<uint>>> SingleRefCount;
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public Array5<Array2<uint>> CompRefCount;
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public Array2<Array4<uint>> Tx32x32;
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public Array2<Array3<uint>> Tx16x16;
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public Array2<Array2<uint>> Tx8x8;
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public Array3<Array2<uint>> MbSkipCount;
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public Array4<uint> Joints;
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public Array2<Array2<uint>> Sign;
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public Array2<Array11<uint>> Classes;
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public Array2<Array2<uint>> Class0;
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public Array2<Array10<Array2<uint>>> Bits;
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public Array2<Array2<Array4<uint>>> Class0Fp;
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public Array2<Array4<uint>> Fp;
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public Array2<Array2<uint>> Class0Hp;
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public Array2<Array2<uint>> Hp;
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public Array4<Array2<Array2<Array6<Array6<Array4<uint>>>>>> CoefCounts;
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public Array4<Array2<Array2<Array6<Array6<uint>>>>> EobCounts;
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public BackwardUpdates(ref Vp9BackwardUpdates counts)
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{
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InterModeCounts = new Array7<Array3<Array2<uint>>>();
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for (int i = 0; i < 7; i++)
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{
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InterModeCounts[i][0][0] = counts.InterMode[i][2];
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InterModeCounts[i][0][1] = counts.InterMode[i][0] + counts.InterMode[i][1] + counts.InterMode[i][3];
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InterModeCounts[i][1][0] = counts.InterMode[i][0];
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InterModeCounts[i][1][1] = counts.InterMode[i][1] + counts.InterMode[i][3];
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InterModeCounts[i][2][0] = counts.InterMode[i][1];
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InterModeCounts[i][2][1] = counts.InterMode[i][3];
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}
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YModeCounts = counts.YMode;
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UvModeCounts = counts.UvMode;
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PartitionCounts = counts.Partition;
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SwitchableInterpsCount = counts.SwitchableInterp;
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IntraInterCount = counts.IntraInter;
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CompInterCount = counts.CompInter;
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SingleRefCount = counts.SingleRef;
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CompRefCount = counts.CompRef;
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Tx32x32 = counts.Tx32x32;
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Tx16x16 = counts.Tx16x16;
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Tx8x8 = counts.Tx8x8;
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MbSkipCount = counts.Skip;
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Joints = counts.Joints;
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Sign = counts.Sign;
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Classes = counts.Classes;
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Class0 = counts.Class0;
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Bits = counts.Bits;
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Class0Fp = counts.Class0Fp;
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Fp = counts.Fp;
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Class0Hp = counts.Class0Hp;
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Hp = counts.Hp;
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CoefCounts = counts.Coef;
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EobCounts = counts.EobBranch;
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}
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}
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}
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139
Ryujinx.Graphics.Nvdec/Types/Vp9/EntropyProbs.cs
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139
Ryujinx.Graphics.Nvdec/Types/Vp9/EntropyProbs.cs
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using Ryujinx.Common.Memory;
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using Ryujinx.Graphics.Video;
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namespace Ryujinx.Graphics.Nvdec.Types.Vp9
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{
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struct EntropyProbs
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{
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public Array10<Array10<Array8<byte>>> KfYModeProbE0ToE7;
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public Array10<Array10<byte>> KfYModeProbE8;
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public Array3<byte> Padding384;
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public Array7<byte> SegTreeProbs;
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public Array3<byte> SegPredProbs;
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public Array15<byte> Padding391;
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public Array10<Array8<byte>> KfUvModeProbE0ToE7;
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public Array10<byte> KfUvModeProbE8;
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public Array6<byte> Padding3FA;
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public Array7<Array4<byte>> InterModeProb;
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public Array4<byte> IntraInterProb;
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public Array10<Array8<byte>> UvModeProbE0ToE7;
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public Array2<Array1<byte>> Tx8x8Prob;
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public Array2<Array2<byte>> Tx16x16Prob;
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public Array2<Array3<byte>> Tx32x32Prob;
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public Array4<byte> YModeProbE8;
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public Array4<Array8<byte>> YModeProbE0ToE7;
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public Array16<Array4<byte>> KfPartitionProb;
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public Array16<Array4<byte>> PartitionProb;
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public Array10<byte> UvModeProbE8;
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public Array4<Array2<byte>> SwitchableInterpProb;
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public Array5<byte> CompInterProb;
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public Array4<byte> SkipProbs;
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public Array3<byte> Joints;
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public Array2<byte> Sign;
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public Array2<Array1<byte>> Class0;
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public Array2<Array3<byte>> Fp;
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public Array2<byte> Class0Hp;
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public Array2<byte> Hp;
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public Array2<Array10<byte>> Classes;
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public Array2<Array2<Array3<byte>>> Class0Fp;
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public Array2<Array10<byte>> Bits;
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public Array5<Array2<byte>> SingleRefProb;
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public Array5<byte> CompRefProb;
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public Array17<byte> Padding58F;
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public Array4<Array2<Array2<Array6<Array6<Array4<byte>>>>>> CoefProbs;
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public void Convert(ref Vp9EntropyProbs fc)
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{
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for (int i = 0; i < 10; i++)
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{
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for (int j = 0; j < 10; j++)
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{
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for (int k = 0; k < 9; k++)
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{
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fc.KfYModeProb[i][j][k] = k < 8 ? KfYModeProbE0ToE7[i][j][k] : KfYModeProbE8[i][j];
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}
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}
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}
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fc.SegTreeProb = SegTreeProbs;
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fc.SegPredProb = SegPredProbs;
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for (int i = 0; i < 7; i++)
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{
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for (int j = 0; j < 3; j++)
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{
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fc.InterModeProb[i][j] = InterModeProb[i][j];
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}
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}
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fc.IntraInterProb = IntraInterProb;
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for (int i = 0; i < 10; i++)
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{
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for (int j = 0; j < 9; j++)
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{
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fc.KfUvModeProb[i][j] = j < 8 ? KfUvModeProbE0ToE7[i][j] : KfUvModeProbE8[i];
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fc.UvModeProb[i][j] = j < 8 ? UvModeProbE0ToE7[i][j] : UvModeProbE8[i];
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}
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}
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fc.Tx8x8Prob = Tx8x8Prob;
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fc.Tx16x16Prob = Tx16x16Prob;
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fc.Tx32x32Prob = Tx32x32Prob;
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for (int i = 0; i < 4; i++)
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{
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for (int j = 0; j < 9; j++)
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{
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fc.YModeProb[i][j] = j < 8 ? YModeProbE0ToE7[i][j] : YModeProbE8[i];
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}
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}
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for (int i = 0; i < 16; i++)
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{
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for (int j = 0; j < 3; j++)
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{
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fc.KfPartitionProb[i][j] = KfPartitionProb[i][j];
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fc.PartitionProb[i][j] = PartitionProb[i][j];
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}
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}
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fc.SwitchableInterpProb = SwitchableInterpProb;
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fc.CompInterProb = CompInterProb;
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fc.SkipProb[0] = SkipProbs[0];
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fc.SkipProb[1] = SkipProbs[1];
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fc.SkipProb[2] = SkipProbs[2];
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fc.Joints = Joints;
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fc.Sign = Sign;
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fc.Class0 = Class0;
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fc.Fp = Fp;
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fc.Class0Hp = Class0Hp;
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fc.Hp = Hp;
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fc.Classes = Classes;
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fc.Class0Fp = Class0Fp;
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fc.Bits = Bits;
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fc.SingleRefProb = SingleRefProb;
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fc.CompRefProb = CompRefProb;
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for (int i = 0; i < 4; i++)
|
||||
{
|
||||
for (int j = 0; j < 2; j++)
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||||
{
|
||||
for (int k = 0; k < 2; k++)
|
||||
{
|
||||
for (int l = 0; l < 6; l++)
|
||||
{
|
||||
for (int m = 0; m < 6; m++)
|
||||
{
|
||||
for (int n = 0; n < 3; n++)
|
||||
{
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fc.CoefProbs[i][j][k][l][m][n] = CoefProbs[i][j][k][l][m][n];
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||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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12
Ryujinx.Graphics.Nvdec/Types/Vp9/FrameFlags.cs
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12
Ryujinx.Graphics.Nvdec/Types/Vp9/FrameFlags.cs
Normal file
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namespace Ryujinx.Graphics.Nvdec.Types.Vp9
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{
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enum FrameFlags : uint
|
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{
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IsKeyFrame = 1 << 0,
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LastFrameIsKeyFrame = 1 << 1,
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||||
FrameSizeChanged = 1 << 2,
|
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ErrorResilientMode = 1 << 3,
|
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LastShowFrame = 1 << 4,
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IntraOnly = 1 << 5
|
||||
}
|
||||
}
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10
Ryujinx.Graphics.Nvdec/Types/Vp9/FrameSize.cs
Normal file
10
Ryujinx.Graphics.Nvdec/Types/Vp9/FrameSize.cs
Normal file
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namespace Ryujinx.Graphics.Nvdec.Types.Vp9
|
||||
{
|
||||
struct FrameSize
|
||||
{
|
||||
public ushort Width;
|
||||
public ushort Height;
|
||||
public ushort LumaPitch;
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||||
public ushort ChromaPitch;
|
||||
}
|
||||
}
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20
Ryujinx.Graphics.Nvdec/Types/Vp9/FrameStats.cs
Normal file
20
Ryujinx.Graphics.Nvdec/Types/Vp9/FrameStats.cs
Normal file
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namespace Ryujinx.Graphics.Nvdec.Types.Vp9
|
||||
{
|
||||
struct FrameStats
|
||||
{
|
||||
public uint Unknown0;
|
||||
public uint Unknown4;
|
||||
public uint Pass2CycleCount;
|
||||
public uint ErrorStatus;
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||||
public uint FrameStatusIntraCnt;
|
||||
public uint FrameStatusInterCnt;
|
||||
public uint FrameStatusSkipCtuCount;
|
||||
public uint FrameStatusFwdMvxCnt;
|
||||
public uint FrameStatusFwdMvyCnt;
|
||||
public uint FrameStatusBwdMvxCnt;
|
||||
public uint FrameStatusBwdMvyCnt;
|
||||
public uint ErrorCtbPos;
|
||||
public uint ErrorSlicePos;
|
||||
public uint Unknown34;
|
||||
}
|
||||
}
|
11
Ryujinx.Graphics.Nvdec/Types/Vp9/LoopFilter.cs
Normal file
11
Ryujinx.Graphics.Nvdec/Types/Vp9/LoopFilter.cs
Normal file
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@ -0,0 +1,11 @@
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using Ryujinx.Common.Memory;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
|
||||
{
|
||||
struct LoopFilter
|
||||
{
|
||||
public byte ModeRefDeltaEnabled;
|
||||
public Array4<sbyte> RefDeltas;
|
||||
public Array2<sbyte> ModeDeltas;
|
||||
}
|
||||
}
|
85
Ryujinx.Graphics.Nvdec/Types/Vp9/PictureInfo.cs
Normal file
85
Ryujinx.Graphics.Nvdec/Types/Vp9/PictureInfo.cs
Normal file
|
@ -0,0 +1,85 @@
|
|||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.Video;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
|
||||
{
|
||||
struct PictureInfo
|
||||
{
|
||||
public Array12<uint> Unknown0;
|
||||
public uint BitstreamSize;
|
||||
public uint IsEncrypted;
|
||||
public uint Unknown38;
|
||||
public uint Reserved3C;
|
||||
public uint BlockLayout; // Not supported on T210
|
||||
public uint WorkBufferSizeShr8;
|
||||
public FrameSize LastFrameSize;
|
||||
public FrameSize GoldenFrameSize;
|
||||
public FrameSize AltFrameSize;
|
||||
public FrameSize CurrentFrameSize;
|
||||
public FrameFlags Flags;
|
||||
public Array4<sbyte> RefFrameSignBias;
|
||||
public byte FirstLevel;
|
||||
public byte SharpnessLevel;
|
||||
public byte BaseQIndex;
|
||||
public byte YDcDeltaQ;
|
||||
public byte UvAcDeltaQ;
|
||||
public byte UvDcDeltaQ;
|
||||
public byte Lossless;
|
||||
public byte TxMode;
|
||||
public byte AllowHighPrecisionMv;
|
||||
public byte InterpFilter;
|
||||
public byte ReferenceMode;
|
||||
public sbyte CompFixedRef;
|
||||
public Array2<sbyte> CompVarRef;
|
||||
public byte Log2TileCols;
|
||||
public byte Log2TileRows;
|
||||
public Segmentation Seg;
|
||||
public LoopFilter Lf;
|
||||
public byte PaddingEB;
|
||||
public uint WorkBufferSizeShr8New; // Not supported on T210
|
||||
public uint SurfaceParams; // Not supported on T210
|
||||
public uint UnknownF4;
|
||||
public uint UnknownF8;
|
||||
public uint UnknownFC;
|
||||
|
||||
public uint BitDepth => (SurfaceParams >> 1) & 0xf;
|
||||
|
||||
public Vp9PictureInfo Convert()
|
||||
{
|
||||
return new Vp9PictureInfo()
|
||||
{
|
||||
IsKeyFrame = Flags.HasFlag(FrameFlags.IsKeyFrame),
|
||||
IntraOnly = Flags.HasFlag(FrameFlags.IntraOnly),
|
||||
UsePrevInFindMvRefs =
|
||||
!Flags.HasFlag(FrameFlags.ErrorResilientMode) &&
|
||||
!Flags.HasFlag(FrameFlags.FrameSizeChanged) &&
|
||||
!Flags.HasFlag(FrameFlags.IntraOnly) &&
|
||||
Flags.HasFlag(FrameFlags.LastShowFrame) &&
|
||||
!Flags.HasFlag(FrameFlags.LastFrameIsKeyFrame),
|
||||
RefFrameSignBias = RefFrameSignBias,
|
||||
BaseQIndex = BaseQIndex,
|
||||
YDcDeltaQ = YDcDeltaQ,
|
||||
UvDcDeltaQ = UvDcDeltaQ,
|
||||
UvAcDeltaQ = UvAcDeltaQ,
|
||||
Lossless = Lossless != 0,
|
||||
TransformMode = TxMode,
|
||||
AllowHighPrecisionMv = AllowHighPrecisionMv != 0,
|
||||
InterpFilter = InterpFilter,
|
||||
ReferenceMode = ReferenceMode,
|
||||
CompFixedRef = CompFixedRef,
|
||||
CompVarRef = CompVarRef,
|
||||
Log2TileCols = Log2TileCols,
|
||||
Log2TileRows = Log2TileRows,
|
||||
SegmentEnabled = Seg.Enabled != 0,
|
||||
SegmentMapUpdate = Seg.UpdateMap != 0,
|
||||
SegmentMapTemporalUpdate = Seg.TemporalUpdate != 0,
|
||||
SegmentAbsDelta = Seg.AbsDelta,
|
||||
SegmentFeatureEnable = Seg.FeatureMask,
|
||||
SegmentFeatureData = Seg.FeatureData,
|
||||
ModeRefDeltaEnabled = Lf.ModeRefDeltaEnabled != 0,
|
||||
RefDeltas = Lf.RefDeltas,
|
||||
ModeDeltas = Lf.ModeDeltas
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Nvdec/Types/Vp9/Segmentation.cs
Normal file
14
Ryujinx.Graphics.Nvdec/Types/Vp9/Segmentation.cs
Normal file
|
@ -0,0 +1,14 @@
|
|||
using Ryujinx.Common.Memory;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
|
||||
{
|
||||
struct Segmentation
|
||||
{
|
||||
public byte Enabled;
|
||||
public byte UpdateMap;
|
||||
public byte TemporalUpdate;
|
||||
public byte AbsDelta;
|
||||
public Array8<uint> FeatureMask;
|
||||
public Array8<Array4<short>> FeatureData;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue