[Ryujinx.Audio] Address dotnet-format issues (#5362)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry 2023-07-02 01:27:18 +02:00 committed by GitHub
parent 0684b00b3c
commit 515fc32b21
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GPG key ID: 4AEE18F83AFDEB23
207 changed files with 1354 additions and 1670 deletions

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@ -24,7 +24,7 @@ namespace Ryujinx.Audio.Input
/// <summary>
/// The session ids allocation table.
/// </summary>
private int[] _sessionIds;
private readonly int[] _sessionIds;
/// <summary>
/// The device driver.
@ -39,7 +39,7 @@ namespace Ryujinx.Audio.Input
/// <summary>
/// The <see cref="AudioInputSystem"/> session instances.
/// </summary>
private AudioInputSystem[] _sessions;
private readonly AudioInputSystem[] _sessions;
/// <summary>
/// The count of active sessions.
@ -166,6 +166,7 @@ namespace Ryujinx.Audio.Input
/// </summary>
/// <param name="filtered">If true, filter disconnected devices</param>
/// <returns>The list of all audio inputs name</returns>
#pragma warning disable CA1822 // Mark member as static
public string[] ListAudioIns(bool filtered)
{
if (filtered)
@ -173,8 +174,9 @@ namespace Ryujinx.Audio.Input
// TODO: Detect if the driver supports audio input
}
return new string[] { Constants.DefaultDeviceInputName };
return new[] { Constants.DefaultDeviceInputName };
}
#pragma warning restore CA1822
/// <summary>
/// Open a new <see cref="AudioInputSystem"/>.
@ -205,7 +207,7 @@ namespace Ryujinx.Audio.Input
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Input, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount);
AudioInputSystem audioIn = new AudioInputSystem(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
AudioInputSystem audioIn = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
ResultCode result = audioIn.Initialize(inputDeviceName, sampleFormat, ref parameter, sessionId);
@ -238,6 +240,8 @@ namespace Ryujinx.Audio.Input
public void Dispose()
{
GC.SuppressFinalize(this);
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
{
Dispose(true);
@ -263,4 +267,4 @@ namespace Ryujinx.Audio.Input
}
}
}
}
}