Better audren implementation (#179)
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parent
3e6afeb513
commit
5182361f4b
5 changed files with 119 additions and 16 deletions
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@ -1,6 +1,7 @@
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using Ryujinx.HLE.Logging;
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using Ryujinx.HLE.OsHle.Ipc;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.OsHle.Services.Aud
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{
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@ -29,7 +30,23 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
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{
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//Same buffer as GetAudioRendererWorkBufferSize is receive here.
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MakeObject(Context, new IAudioRenderer());
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AudioRendererParameter Params = new AudioRendererParameter();
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Params.SampleRate = Context.RequestData.ReadInt32();
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Params.SampleCount = Context.RequestData.ReadInt32();
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Params.Unknown8 = Context.RequestData.ReadInt32();
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Params.UnknownC = Context.RequestData.ReadInt32();
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Params.VoiceCount = Context.RequestData.ReadInt32();
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Params.SinkCount = Context.RequestData.ReadInt32();
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Params.EffectCount = Context.RequestData.ReadInt32();
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Params.Unknown1C = Context.RequestData.ReadInt32();
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Params.Unknown20 = Context.RequestData.ReadInt32();
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Params.SplitterCount = Context.RequestData.ReadInt32();
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Params.Unknown28 = Context.RequestData.ReadInt32();
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Params.Unknown2C = Context.RequestData.ReadInt32();
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Params.Revision = Context.RequestData.ReadInt32();
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MakeObject(Context, new IAudioRenderer(Params));
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return 0;
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}
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@ -48,7 +65,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
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long Unknown24 = Context.RequestData.ReadUInt32();
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long Unknown28 = Context.RequestData.ReadUInt32(); //SplitterCount
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long Unknown2c = Context.RequestData.ReadUInt32(); //Not used here in FW3.0.1
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int RevMagic = Context.RequestData.ReadInt32();
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int RevMagic = Context.RequestData.ReadInt32();
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int Version = (RevMagic - Rev0Magic) >> 24;
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