Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
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258 changed files with 1574 additions and 1546 deletions
107
Ryujinx.HLE/HOS/Services/Nv/NvHostCtrl/NvHostSyncPt.cs
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107
Ryujinx.HLE/HOS/Services/Nv/NvHostCtrl/NvHostSyncPt.cs
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
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{
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class NvHostSyncpt
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{
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public const int SyncptsCount = 192;
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private int[] CounterMin;
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private int[] CounterMax;
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private long EventMask;
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private ConcurrentDictionary<EventWaitHandle, int> Waiters;
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public NvHostSyncpt()
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{
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CounterMin = new int[SyncptsCount];
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CounterMax = new int[SyncptsCount];
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Waiters = new ConcurrentDictionary<EventWaitHandle, int>();
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}
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public int GetMin(int Id)
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{
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return CounterMin[Id];
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}
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public int GetMax(int Id)
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{
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return CounterMax[Id];
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}
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public int Increment(int Id)
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{
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if (((EventMask >> Id) & 1) != 0)
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{
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Interlocked.Increment(ref CounterMax[Id]);
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}
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return IncrementMin(Id);
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}
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public int IncrementMin(int Id)
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{
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int Value = Interlocked.Increment(ref CounterMin[Id]);
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WakeUpWaiters(Id, Value);
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return Value;
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}
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public int IncrementMax(int Id)
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{
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return Interlocked.Increment(ref CounterMax[Id]);
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}
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public void AddWaiter(int Threshold, EventWaitHandle WaitEvent)
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{
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if (!Waiters.TryAdd(WaitEvent, Threshold))
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{
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throw new InvalidOperationException();
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}
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}
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public bool RemoveWaiter(EventWaitHandle WaitEvent)
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{
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return Waiters.TryRemove(WaitEvent, out _);
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}
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private void WakeUpWaiters(int Id, int NewValue)
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{
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foreach (KeyValuePair<EventWaitHandle, int> KV in Waiters)
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{
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if (MinCompare(Id, NewValue, CounterMax[Id], KV.Value))
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{
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KV.Key.Set();
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Waiters.TryRemove(KV.Key, out _);
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}
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}
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}
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public bool MinCompare(int Id, int Threshold)
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{
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return MinCompare(Id, CounterMin[Id], CounterMax[Id], Threshold);
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}
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private bool MinCompare(int Id, int Min, int Max, int Threshold)
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{
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int MinDiff = Min - Threshold;
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int MaxDiff = Max - Threshold;
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if (((EventMask >> Id) & 1) != 0)
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{
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return MinDiff >= 0;
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}
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else
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{
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return (uint)MaxDiff >= (uint)MinDiff;
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}
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}
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}
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}
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