Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
This commit is contained in:
parent
182d716867
commit
521751795a
258 changed files with 1574 additions and 1546 deletions
74
Ryujinx.HLE/HOS/Services/Time/IStaticService.cs
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74
Ryujinx.HLE/HOS/Services/Time/IStaticService.cs
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@ -0,0 +1,74 @@
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using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Time
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{
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class IStaticService : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private static readonly DateTime StartupDate = DateTime.UtcNow;
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public IStaticService()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetStandardUserSystemClock },
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{ 1, GetStandardNetworkSystemClock },
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{ 2, GetStandardSteadyClock },
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{ 3, GetTimeZoneService },
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{ 4, GetStandardLocalSystemClock },
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{ 300, CalculateMonotonicSystemClockBaseTimePoint }
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};
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}
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public long GetStandardUserSystemClock(ServiceCtx Context)
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{
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MakeObject(Context, new ISystemClock(SystemClockType.User));
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return 0;
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}
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public long GetStandardNetworkSystemClock(ServiceCtx Context)
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{
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MakeObject(Context, new ISystemClock(SystemClockType.Network));
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return 0;
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}
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public long GetStandardSteadyClock(ServiceCtx Context)
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{
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MakeObject(Context, new ISteadyClock());
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return 0;
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}
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public long GetTimeZoneService(ServiceCtx Context)
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{
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MakeObject(Context, new ITimeZoneService());
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return 0;
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}
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public long GetStandardLocalSystemClock(ServiceCtx Context)
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{
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MakeObject(Context, new ISystemClock(SystemClockType.Local));
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return 0;
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}
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public long CalculateMonotonicSystemClockBaseTimePoint(ServiceCtx Context)
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{
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long TimeOffset = (long)(DateTime.UtcNow - StartupDate).TotalSeconds;
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long SystemClockContextEpoch = Context.RequestData.ReadInt64();
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Context.ResponseData.Write(TimeOffset + SystemClockContextEpoch);
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return 0;
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}
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}
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}
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53
Ryujinx.HLE/HOS/Services/Time/ISteadyClock.cs
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53
Ryujinx.HLE/HOS/Services/Time/ISteadyClock.cs
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@ -0,0 +1,53 @@
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using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Time
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{
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class ISteadyClock : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private ulong TestOffset;
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public ISteadyClock()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetCurrentTimePoint },
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{ 1, GetTestOffset },
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{ 2, SetTestOffset }
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};
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TestOffset = 0;
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}
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public long GetCurrentTimePoint(ServiceCtx Context)
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{
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Context.ResponseData.Write((long)(System.Diagnostics.Process.GetCurrentProcess().StartTime - DateTime.Now).TotalSeconds);
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for (int i = 0; i < 0x10; i++)
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{
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Context.ResponseData.Write((byte)0);
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}
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return 0;
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}
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public long GetTestOffset(ServiceCtx Context)
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{
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Context.ResponseData.Write(TestOffset);
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return 0;
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}
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public long SetTestOffset(ServiceCtx Context)
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{
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TestOffset = Context.RequestData.ReadUInt64();
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return 0;
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}
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}
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}
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107
Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs
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107
Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs
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using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Time
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{
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class ISystemClock : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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private SystemClockType ClockType;
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private DateTime SystemClockContextEpoch;
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private long SystemClockTimePoint;
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private byte[] SystemClockContextEnding;
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private long TimeOffset;
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public ISystemClock(SystemClockType ClockType)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetCurrentTime },
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{ 1, SetCurrentTime },
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{ 2, GetSystemClockContext },
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{ 3, SetSystemClockContext }
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};
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this.ClockType = ClockType;
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SystemClockContextEpoch = System.Diagnostics.Process.GetCurrentProcess().StartTime;
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SystemClockContextEnding = new byte[0x10];
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TimeOffset = 0;
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if (ClockType == SystemClockType.User ||
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ClockType == SystemClockType.Network)
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{
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SystemClockContextEpoch = SystemClockContextEpoch.ToUniversalTime();
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}
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SystemClockTimePoint = (long)(SystemClockContextEpoch - Epoch).TotalSeconds;
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}
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public long GetCurrentTime(ServiceCtx Context)
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{
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DateTime CurrentTime = DateTime.Now;
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if (ClockType == SystemClockType.User ||
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ClockType == SystemClockType.Network)
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{
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CurrentTime = CurrentTime.ToUniversalTime();
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}
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Context.ResponseData.Write((long)((CurrentTime - Epoch).TotalSeconds) + TimeOffset);
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return 0;
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}
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public long SetCurrentTime(ServiceCtx Context)
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{
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DateTime CurrentTime = DateTime.Now;
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if (ClockType == SystemClockType.User ||
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ClockType == SystemClockType.Network)
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{
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CurrentTime = CurrentTime.ToUniversalTime();
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}
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TimeOffset = (Context.RequestData.ReadInt64() - (long)(CurrentTime - Epoch).TotalSeconds);
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return 0;
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}
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public long GetSystemClockContext(ServiceCtx Context)
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{
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Context.ResponseData.Write((long)(SystemClockContextEpoch - Epoch).TotalSeconds);
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// The point in time, TODO: is there a link between epoch and this?
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Context.ResponseData.Write(SystemClockTimePoint);
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// This seems to be some kind of identifier?
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for (int i = 0; i < 0x10; i++)
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{
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Context.ResponseData.Write(SystemClockContextEnding[i]);
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}
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return 0;
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}
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public long SetSystemClockContext(ServiceCtx Context)
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{
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long NewSystemClockEpoch = Context.RequestData.ReadInt64();
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long NewSystemClockTimePoint = Context.RequestData.ReadInt64();
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SystemClockContextEpoch = Epoch.Add(TimeSpan.FromSeconds(NewSystemClockEpoch));
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SystemClockTimePoint = NewSystemClockTimePoint;
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SystemClockContextEnding = Context.RequestData.ReadBytes(0x10);
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return 0;
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}
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}
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}
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280
Ryujinx.HLE/HOS/Services/Time/ITimeZoneService.cs
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280
Ryujinx.HLE/HOS/Services/Time/ITimeZoneService.cs
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.Logging;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using static Ryujinx.HLE.HOS.ErrorCode;
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namespace Ryujinx.HLE.HOS.Services.Time
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{
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class ITimeZoneService : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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private TimeZoneInfo TimeZone = TimeZoneInfo.Local;
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public ITimeZoneService()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetDeviceLocationName },
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{ 1, SetDeviceLocationName },
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{ 2, GetTotalLocationNameCount },
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{ 3, LoadLocationNameList },
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{ 4, LoadTimeZoneRule },
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{ 100, ToCalendarTime },
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{ 101, ToCalendarTimeWithMyRule },
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{ 201, ToPosixTime },
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{ 202, ToPosixTimeWithMyRule }
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};
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}
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public long GetDeviceLocationName(ServiceCtx Context)
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{
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char[] TzName = TimeZone.Id.ToCharArray();
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Context.ResponseData.Write(TzName);
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int Padding = 0x24 - TzName.Length;
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for (int Index = 0; Index < Padding; Index++)
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{
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Context.ResponseData.Write((byte)0);
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}
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return 0;
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}
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public long SetDeviceLocationName(ServiceCtx Context)
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{
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byte[] LocationName = Context.RequestData.ReadBytes(0x24);
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string TzID = Encoding.ASCII.GetString(LocationName).TrimEnd('\0');
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long ResultCode = 0;
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try
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{
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TimeZone = TimeZoneInfo.FindSystemTimeZoneById(TzID);
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}
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catch (TimeZoneNotFoundException)
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{
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ResultCode = MakeError(ErrorModule.Time, 0x3dd);
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}
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return ResultCode;
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}
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public long GetTotalLocationNameCount(ServiceCtx Context)
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{
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Context.ResponseData.Write(TimeZoneInfo.GetSystemTimeZones().Count);
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return 0;
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}
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public long LoadLocationNameList(ServiceCtx Context)
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{
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long BufferPosition = Context.Response.SendBuff[0].Position;
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long BufferSize = Context.Response.SendBuff[0].Size;
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int Offset = 0;
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foreach (TimeZoneInfo info in TimeZoneInfo.GetSystemTimeZones())
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{
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byte[] TzData = Encoding.ASCII.GetBytes(info.Id);
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Context.Memory.WriteBytes(BufferPosition + Offset, TzData);
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int Padding = 0x24 - TzData.Length;
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for (int Index = 0; Index < Padding; Index++)
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{
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Context.ResponseData.Write((byte)0);
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}
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Offset += 0x24;
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}
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return 0;
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}
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public long LoadTimeZoneRule(ServiceCtx Context)
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{
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long BufferPosition = Context.Request.ReceiveBuff[0].Position;
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long BufferSize = Context.Request.ReceiveBuff[0].Size;
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if (BufferSize != 0x4000)
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{
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Context.Device.Log.PrintWarning(LogClass.ServiceTime, $"TimeZoneRule buffer size is 0x{BufferSize:x} (expected 0x4000)");
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}
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long ResultCode = 0;
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byte[] LocationName = Context.RequestData.ReadBytes(0x24);
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string TzID = Encoding.ASCII.GetString(LocationName).TrimEnd('\0');
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// Check if the Time Zone exists, otherwise error out.
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try
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{
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TimeZoneInfo Info = TimeZoneInfo.FindSystemTimeZoneById(TzID);
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byte[] TzData = Encoding.ASCII.GetBytes(Info.Id);
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// FIXME: This is not in ANY cases accurate, but the games don't care about the content of the buffer, they only pass it.
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// TODO: Reverse the TZif2 conversion in PCV to make this match with real hardware.
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Context.Memory.WriteBytes(BufferPosition, TzData);
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}
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catch (TimeZoneNotFoundException)
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{
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Context.Device.Log.PrintWarning(LogClass.ServiceTime, $"Timezone not found for string: {TzID} (len: {TzID.Length})");
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ResultCode = MakeError(ErrorModule.Time, 0x3dd);
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}
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return ResultCode;
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}
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private long ToCalendarTimeWithTz(ServiceCtx Context, long PosixTime, TimeZoneInfo Info)
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{
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DateTime CurrentTime = Epoch.AddSeconds(PosixTime);
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CurrentTime = TimeZoneInfo.ConvertTimeFromUtc(CurrentTime, Info);
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Context.ResponseData.Write((ushort)CurrentTime.Year);
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Context.ResponseData.Write((byte)CurrentTime.Month);
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Context.ResponseData.Write((byte)CurrentTime.Day);
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Context.ResponseData.Write((byte)CurrentTime.Hour);
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Context.ResponseData.Write((byte)CurrentTime.Minute);
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Context.ResponseData.Write((byte)CurrentTime.Second);
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Context.ResponseData.Write((byte)0); //MilliSecond ?
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Context.ResponseData.Write((int)CurrentTime.DayOfWeek);
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Context.ResponseData.Write(CurrentTime.DayOfYear - 1);
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Context.ResponseData.Write(new byte[8]); //TODO: Find out the names used.
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Context.ResponseData.Write((byte)(CurrentTime.IsDaylightSavingTime() ? 1 : 0));
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Context.ResponseData.Write((int)Info.GetUtcOffset(CurrentTime).TotalSeconds);
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return 0;
|
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}
|
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|
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public long ToCalendarTime(ServiceCtx Context)
|
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{
|
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long PosixTime = Context.RequestData.ReadInt64();
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long BufferPosition = Context.Request.SendBuff[0].Position;
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long BufferSize = Context.Request.SendBuff[0].Size;
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|
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if (BufferSize != 0x4000)
|
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{
|
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Context.Device.Log.PrintWarning(LogClass.ServiceTime, $"TimeZoneRule buffer size is 0x{BufferSize:x} (expected 0x4000)");
|
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}
|
||||
|
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// TODO: Reverse the TZif2 conversion in PCV to make this match with real hardware.
|
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byte[] TzData = Context.Memory.ReadBytes(BufferPosition, 0x24);
|
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|
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string TzID = Encoding.ASCII.GetString(TzData).TrimEnd('\0');
|
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|
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long ResultCode = 0;
|
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|
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// Check if the Time Zone exists, otherwise error out.
|
||||
try
|
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{
|
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TimeZoneInfo Info = TimeZoneInfo.FindSystemTimeZoneById(TzID);
|
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|
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ResultCode = ToCalendarTimeWithTz(Context, PosixTime, Info);
|
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}
|
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catch (TimeZoneNotFoundException)
|
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{
|
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Context.Device.Log.PrintWarning(LogClass.ServiceTime, $"Timezone not found for string: {TzID} (len: {TzID.Length})");
|
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|
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ResultCode = MakeError(ErrorModule.Time, 0x3dd);
|
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}
|
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|
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return ResultCode;
|
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}
|
||||
|
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public long ToCalendarTimeWithMyRule(ServiceCtx Context)
|
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{
|
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long PosixTime = Context.RequestData.ReadInt64();
|
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|
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return ToCalendarTimeWithTz(Context, PosixTime, TimeZone);
|
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}
|
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|
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public long ToPosixTime(ServiceCtx Context)
|
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{
|
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long BufferPosition = Context.Request.SendBuff[0].Position;
|
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long BufferSize = Context.Request.SendBuff[0].Size;
|
||||
|
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ushort Year = Context.RequestData.ReadUInt16();
|
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byte Month = Context.RequestData.ReadByte();
|
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byte Day = Context.RequestData.ReadByte();
|
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byte Hour = Context.RequestData.ReadByte();
|
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byte Minute = Context.RequestData.ReadByte();
|
||||
byte Second = Context.RequestData.ReadByte();
|
||||
|
||||
DateTime CalendarTime = new DateTime(Year, Month, Day, Hour, Minute, Second);
|
||||
|
||||
if (BufferSize != 0x4000)
|
||||
{
|
||||
Context.Device.Log.PrintWarning(LogClass.ServiceTime, $"TimeZoneRule buffer size is 0x{BufferSize:x} (expected 0x4000)");
|
||||
}
|
||||
|
||||
// TODO: Reverse the TZif2 conversion in PCV to make this match with real hardware.
|
||||
byte[] TzData = Context.Memory.ReadBytes(BufferPosition, 0x24);
|
||||
|
||||
string TzID = Encoding.ASCII.GetString(TzData).TrimEnd('\0');
|
||||
|
||||
long ResultCode = 0;
|
||||
|
||||
// Check if the Time Zone exists, otherwise error out.
|
||||
try
|
||||
{
|
||||
TimeZoneInfo Info = TimeZoneInfo.FindSystemTimeZoneById(TzID);
|
||||
|
||||
return ToPosixTimeWithTz(Context, CalendarTime, Info);
|
||||
}
|
||||
catch (TimeZoneNotFoundException)
|
||||
{
|
||||
Context.Device.Log.PrintWarning(LogClass.ServiceTime, $"Timezone not found for string: {TzID} (len: {TzID.Length})");
|
||||
|
||||
ResultCode = MakeError(ErrorModule.Time, 0x3dd);
|
||||
}
|
||||
|
||||
return ResultCode;
|
||||
}
|
||||
|
||||
public long ToPosixTimeWithMyRule(ServiceCtx Context)
|
||||
{
|
||||
ushort Year = Context.RequestData.ReadUInt16();
|
||||
byte Month = Context.RequestData.ReadByte();
|
||||
byte Day = Context.RequestData.ReadByte();
|
||||
byte Hour = Context.RequestData.ReadByte();
|
||||
byte Minute = Context.RequestData.ReadByte();
|
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byte Second = Context.RequestData.ReadByte();
|
||||
|
||||
DateTime CalendarTime = new DateTime(Year, Month, Day, Hour, Minute, Second, DateTimeKind.Local);
|
||||
|
||||
return ToPosixTimeWithTz(Context, CalendarTime, TimeZone);
|
||||
}
|
||||
|
||||
private long ToPosixTimeWithTz(ServiceCtx Context, DateTime CalendarTime, TimeZoneInfo Info)
|
||||
{
|
||||
DateTime CalenderTimeUTC = TimeZoneInfo.ConvertTimeToUtc(CalendarTime, Info);
|
||||
|
||||
long PosixTime = ((DateTimeOffset)CalenderTimeUTC).ToUnixTimeSeconds();
|
||||
|
||||
long Position = Context.Request.RecvListBuff[0].Position;
|
||||
long Size = Context.Request.RecvListBuff[0].Size;
|
||||
|
||||
Context.Memory.WriteInt64(Position, PosixTime);
|
||||
|
||||
Context.ResponseData.Write(1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
10
Ryujinx.HLE/HOS/Services/Time/SystemClockType.cs
Normal file
10
Ryujinx.HLE/HOS/Services/Time/SystemClockType.cs
Normal file
|
@ -0,0 +1,10 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Time
|
||||
{
|
||||
enum SystemClockType
|
||||
{
|
||||
User,
|
||||
Network,
|
||||
Local,
|
||||
EphemeralNetwork
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue