Improvements to input and input configuration in the GUI. (#849)

* Improvements to input and input configuration in the GUI

* Requested changes

* nits

* more nits
This commit is contained in:
Xpl0itR 2020-05-03 03:00:53 +01:00 committed by GitHub
parent 5f3558fd51
commit 538fba826b
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GPG key ID: 4AEE18F83AFDEB23
50 changed files with 5883 additions and 2511 deletions

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@ -3,33 +3,46 @@ using System.Reflection;
namespace Ryujinx.Ui
{
internal class GtkDialog
internal class GtkDialog : MessageDialog
{
internal static bool _isExitDialogOpen = false;
internal static void CreateDialog(string title, string text, string secondaryText)
private GtkDialog(string title, string mainText, string secondaryText,
MessageType messageType = MessageType.Other, ButtonsType buttonsType = ButtonsType.Ok) : base(null, DialogFlags.Modal, messageType, buttonsType, null)
{
MessageDialog errorDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Error, ButtonsType.Ok, null)
{
Title = title,
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
Text = text,
SecondaryText = secondaryText,
WindowPosition = WindowPosition.Center
};
errorDialog.SetSizeRequest(100, 20);
errorDialog.Run();
errorDialog.Dispose();
Title = title;
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
Text = mainText;
SecondaryText = secondaryText;
WindowPosition = WindowPosition.Center;
Response += GtkDialog_Response;
SetSizeRequest(100, 20);
}
internal static void CreateWarningDialog(string text, string secondaryText)
private void GtkDialog_Response(object sender, ResponseArgs args)
{
CreateDialog("Ryujinx - Warning", text, secondaryText);
Dispose();
}
internal static void CreateInfoDialog(string title, string mainText, string secondaryText)
{
new GtkDialog(title, mainText, secondaryText, MessageType.Info).Run();
}
internal static void CreateWarningDialog(string mainText, string secondaryText)
{
new GtkDialog("Ryujinx - Warning", mainText, secondaryText, MessageType.Warning).Run();
}
internal static void CreateErrorDialog(string errorMessage)
{
CreateDialog("Ryujinx - Error", "Ryujinx has encountered an error", errorMessage);
new GtkDialog("Ryujinx - Error", "Ryujinx has encountered an error", errorMessage, MessageType.Error).Run();
}
internal static MessageDialog CreateConfirmationDialog(string mainText, string secondaryText = "")
{
return new GtkDialog("Ryujinx - Confirmation", mainText, secondaryText, MessageType.Question, ButtonsType.YesNo);
}
internal static bool CreateExitDialog()
@ -40,27 +53,11 @@ namespace Ryujinx.Ui
}
_isExitDialogOpen = true;
MessageDialog messageDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Question, ButtonsType.OkCancel, null)
{
Title = "Ryujinx - Exit",
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
Text = "Are you sure you want to stop emulation?",
SecondaryText = "All unsaved data will be lost",
WindowPosition = WindowPosition.Center
};
messageDialog.SetSizeRequest(100, 20);
ResponseType res = (ResponseType)messageDialog.Run();
messageDialog.Dispose();
ResponseType res = (ResponseType)new GtkDialog("Ryujinx - Exit", "Are you sure you want to stop emulation?",
"All unsaved data will be lost", MessageType.Question, ButtonsType.YesNo).Run();
_isExitDialogOpen = false;
if (res == ResponseType.Ok)
{
return true;
}
return false;
return res == ResponseType.Yes;
}
}
}
}