Improvements to input and input configuration in the GUI. (#849)

* Improvements to input and input configuration in the GUI

* Requested changes

* nits

* more nits
This commit is contained in:
Xpl0itR 2020-05-03 03:00:53 +01:00 committed by GitHub
parent 5f3558fd51
commit 538fba826b
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50 changed files with 5883 additions and 2511 deletions

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@ -7,16 +7,16 @@ namespace Ryujinx.HLE.HOS.Services.Hid
public class Hid
{
private readonly Switch _device;
private long _hidMemoryAddress;
private readonly long _hidMemoryAddress;
internal ref HidSharedMemory SharedMemory => ref _device.Memory.GetStructRef<HidSharedMemory>(_hidMemoryAddress);
internal const int SharedMemEntryCount = 17;
public DebugPadDevice DebugPad;
public TouchDevice Touchscreen;
public MouseDevice Mouse;
public TouchDevice Touchscreen;
public MouseDevice Mouse;
public KeyboardDevice Keyboard;
public NpadDevices Npads;
public NpadDevices Npads;
static Hid()
{
@ -48,7 +48,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
public Hid(in Switch device, long sharedHidMemoryAddress)
{
_device = device;
_device = device;
_hidMemoryAddress = sharedHidMemoryAddress;
device.Memory.FillWithZeros(sharedHidMemoryAddress, Horizon.HidSize);
@ -56,26 +56,26 @@ namespace Ryujinx.HLE.HOS.Services.Hid
public void InitDevices()
{
DebugPad = new DebugPadDevice(_device, true);
DebugPad = new DebugPadDevice(_device, true);
Touchscreen = new TouchDevice(_device, true);
Mouse = new MouseDevice(_device, false);
Keyboard = new KeyboardDevice(_device, false);
Npads = new NpadDevices(_device, true);
Mouse = new MouseDevice(_device, false);
Keyboard = new KeyboardDevice(_device, false);
Npads = new NpadDevices(_device, true);
}
public ControllerKeys UpdateStickButtons(JoystickPosition leftStick, JoystickPosition rightStick)
{
ControllerKeys result = 0;
result |= (leftStick.Dx < 0) ? ControllerKeys.LStickLeft : result;
result |= (leftStick.Dx < 0) ? ControllerKeys.LStickLeft : result;
result |= (leftStick.Dx > 0) ? ControllerKeys.LStickRight : result;
result |= (leftStick.Dy < 0) ? ControllerKeys.LStickDown : result;
result |= (leftStick.Dy > 0) ? ControllerKeys.LStickUp : result;
result |= (leftStick.Dy < 0) ? ControllerKeys.LStickDown : result;
result |= (leftStick.Dy > 0) ? ControllerKeys.LStickUp : result;
result |= (rightStick.Dx < 0) ? ControllerKeys.RStickLeft : result;
result |= (rightStick.Dx < 0) ? ControllerKeys.RStickLeft : result;
result |= (rightStick.Dx > 0) ? ControllerKeys.RStickRight : result;
result |= (rightStick.Dy < 0) ? ControllerKeys.RStickDown : result;
result |= (rightStick.Dy > 0) ? ControllerKeys.RStickUp : result;
result |= (rightStick.Dy < 0) ? ControllerKeys.RStickDown : result;
result |= (rightStick.Dy > 0) ? ControllerKeys.RStickUp : result;
return result;
}