Make HLE disposable safely (#850)
* Make HLE disposable safely This fix the oldest issue with the HLE code: the kernel side disposability. Changelog: - Implement KProcess::UnpauseAndTerminateAllThreadsExcept, KThread::Terminate, KThread::TerminateCurrentProcess, KThread::PrepareForTermiation and the svc post handler accurately. - Implement svcTerminateProcess and svcExitProcess. (both untested) - Fix KHandleTable::Destroy not decrementing refcount of all objects stored in the table. - Spawn a custom KProcess with the maximum priority to terminate every guest KProcess. (terminating kernel emulation safely) - General system stability improvements to enhance the user's experience. * Fix a typo in a comment in KProcess.cs * Address gdk's comments
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7 changed files with 293 additions and 31 deletions
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@ -1,5 +1,6 @@
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using ARMeilleure.State;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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@ -29,6 +30,15 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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ExecutionContext context = (ExecutionContext)sender;
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svcFunc(this, context);
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PostSvcHandler();
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}
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private void PostSvcHandler()
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{
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KThread currentThread = _system.Scheduler.GetCurrentThread();
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currentThread.HandlePostSyscall();
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}
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}
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}
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