Refactoring commands handling (#728)
* Refactoring commands handling - Use Reflection to handle commands ID. - Add all symbols (from SwIPC so not all time accurate). - Re-sort some services commands methods. - Some cleanup. - Keep some empty constructor for consistency. * Fix order in IProfile
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99 changed files with 1035 additions and 1983 deletions
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@ -1,6 +1,4 @@
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using Concentus.Structs;
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using Ryujinx.HLE.HOS.Ipc;
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using System.Collections.Generic;
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using static Ryujinx.HLE.HOS.ErrorCode;
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@ -10,10 +8,6 @@ namespace Ryujinx.HLE.HOS.Services.Aud
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{
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private const int FixedSampleRate = 48000;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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private int _sampleRate;
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private int _channelsCount;
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@ -21,29 +15,14 @@ namespace Ryujinx.HLE.HOS.Services.Aud
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public IHardwareOpusDecoder(int sampleRate, int channelsCount)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, DecodeInterleaved },
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{ 4, DecodeInterleavedWithPerf }
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};
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_sampleRate = sampleRate;
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_channelsCount = channelsCount;
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_decoder = new OpusDecoder(FixedSampleRate, channelsCount);
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}
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public long DecodeInterleavedWithPerf(ServiceCtx context)
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{
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long result = DecodeInterleaved(context);
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// TODO: Figure out what this value is.
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// According to switchbrew, it is now used.
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context.ResponseData.Write(0L);
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return result;
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}
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[Command(0)]
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// DecodeInterleaved(buffer<unknown, 5>) -> (u32, u32, buffer<unknown, 6>)
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public long DecodeInterleaved(ServiceCtx context)
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{
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long inPosition = context.Request.SendBuff[0].Position;
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@ -87,5 +66,18 @@ namespace Ryujinx.HLE.HOS.Services.Aud
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return 0;
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}
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[Command(4)]
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// DecodeInterleavedWithPerf(buffer<unknown, 5>) -> (u32, u32, u64, buffer<unknown, 0x46>)
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public long DecodeInterleavedWithPerf(ServiceCtx context)
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{
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long result = DecodeInterleaved(context);
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// TODO: Figure out what this value is.
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// According to switchbrew, it is now used.
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context.ResponseData.Write(0L);
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return result;
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}
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}
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}
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}
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