Refactoring commands handling (#728)
* Refactoring commands handling - Use Reflection to handle commands ID. - Add all symbols (from SwIPC so not all time accurate). - Re-sort some services commands methods. - Some cleanup. - Keep some empty constructor for consistency. * Fix order in IProfile
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99 changed files with 1035 additions and 1983 deletions
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@ -1,5 +1,4 @@
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using LibHac;
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using Ryujinx.HLE.HOS.Ipc;
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using System.Collections.Generic;
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using System.Text;
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@ -9,27 +8,17 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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private const int DirectoryEntrySize = 0x310;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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private IEnumerator<LibHac.Fs.DirectoryEntry> _enumerator;
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private LibHac.Fs.IDirectory _baseDirectory;
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public IDirectory(LibHac.Fs.IDirectory directory)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, Read },
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{ 1, GetEntryCount }
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};
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_baseDirectory = directory;
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_enumerator = directory.Read().GetEnumerator();
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_enumerator = directory.Read().GetEnumerator();
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}
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[Command(0)]
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// Read() -> (u64 count, buffer<nn::fssrv::sf::IDirectoryEntry, 6, 0> entries)
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public long Read(ServiceCtx context)
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{
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@ -76,6 +65,7 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
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context.Memory.WriteInt64(position + 0x308, entry.Size);
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}
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[Command(1)]
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// GetEntryCount() -> u64
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public long GetEntryCount(ServiceCtx context)
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{
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