System Language can be configurable. (#535)

This commit is contained in:
WilliamWsyHK 2018-12-27 23:08:34 +08:00 committed by emmauss
parent 5d14040e66
commit 5b029ae7a2
3 changed files with 23 additions and 3 deletions

View file

@ -1,6 +1,7 @@
using LibHac;
using Ryujinx.Common.Logging;
using Ryujinx.HLE;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Input;
using Ryujinx.UI.Input;
using System;
@ -61,6 +62,10 @@ namespace Ryujinx
}
}
SystemLanguage SetLanguage = Enum.Parse<SystemLanguage>(parser.Value("System_Language"));
device.System.State.SetLanguage(SetLanguage);
device.System.State.DockedMode = Convert.ToBoolean(parser.Value("Docked_Mode"));
device.EnableDeviceVsync = Convert.ToBoolean(parser.Value("Enable_Vsync"));