Name all threads (#886)

* Name all threads

Close #874

* use ThreadName instead of ThreadId in Logging
This commit is contained in:
Ac_K 2020-01-13 01:21:54 +01:00 committed by Thog
parent f0055482fd
commit 5facc0c07f
13 changed files with 60 additions and 29 deletions

View file

@ -33,7 +33,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
_keepRunning = true;
Thread work = new Thread(WaitAndCheckScheduledObjects);
Thread work = new Thread(WaitAndCheckScheduledObjects)
{
Name = "HLE.TimeManager"
};
work.Start();
}

View file

@ -17,7 +17,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public void StartAutoPreemptionThread()
{
Thread preemptionThread = new Thread(PreemptCurrentThread);
Thread preemptionThread = new Thread(PreemptCurrentThread)
{
Name = "HLE.PreemptionThread"
};
_keepPreempting = true;

View file

@ -159,7 +159,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
is64Bits = true;
}
HostThread = new Thread(customHostThreadStart == null ? () => ThreadStart(entrypoint) : customHostThreadStart);
HostThread = new Thread(customHostThreadStart ?? (() => ThreadStart(entrypoint)));
Context = new ARMeilleure.State.ExecutionContext();
@ -185,7 +185,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
ThreadUid = System.GetThreadUid();
HostThread.Name = $"Host Thread (thread id {ThreadUid})";
HostThread.Name = $"HLE.HostThread.{ThreadUid}";
_hasBeenInitialized = true;