Implement GPU syncpoints (#980)
* Implement GPU syncpoints This adds support for GPU syncpoints on the GPU backend & nvservices. Everything that was implemented here is based on my researches, hardware testing of the GM20B and reversing of nvservices (8.1.0). Thanks to @fincs for the informations about some behaviours of the pusher and for the initial informations about syncpoints. * syncpoint: address gdkchan's comments * Add some missing logic to handle SubmitGpfifo correctly * Handle the NV event API correctly * evnt => hostEvent * Finish addressing gdkchan's comments * nvservices: write the output buffer even when an error is returned * dma pusher: Implemnet prefetch barrier lso fix when the commands should be prefetch. * Partially fix prefetch barrier * Add a missing syncpoint check in QueryEvent of NvHostSyncPt * Address Ac_K's comments and fix GetSyncpoint for ChannelResourcePolicy == Channel * fix SyncptWait & SyncptWaitEx cmds logic * Address ripinperi's comments * Address gdkchan's comments * Move user event management to the control channel * Fix mm implementation, nvdec works again * Address ripinperi's comments * Address gdkchan's comments * Implement nvhost-ctrl close accurately + make nvservices dispose channels when stopping the emulator * Fix typo in MultiMediaOperationType
This commit is contained in:
parent
4960ab85f8
commit
644de99e86
37 changed files with 1576 additions and 386 deletions
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@ -17,9 +17,11 @@ using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Mii;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
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using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
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using Ryujinx.HLE.HOS.Services.Settings;
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using Ryujinx.HLE.HOS.Services.Sm;
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using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Loaders.Executables;
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@ -39,6 +41,7 @@ using TimeServiceManager = Ryujinx.HLE.HOS.Services.Time.TimeManager;
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using NsoExecutable = Ryujinx.HLE.Loaders.Executables.NsoExecutable;
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using static LibHac.Fs.ApplicationSaveDataManagement;
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using Ryujinx.HLE.HOS.Services.Nv;
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namespace Ryujinx.HLE.HOS
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{
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@ -131,6 +134,8 @@ namespace Ryujinx.HLE.HOS
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internal long HidBaseAddress { get; private set; }
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internal NvHostSyncpt HostSyncpoint { get; private set; }
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public Horizon(Switch device, ContentManager contentManager)
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{
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ControlData = new BlitStruct<ApplicationControlProperty>(1);
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@ -259,6 +264,8 @@ namespace Ryujinx.HLE.HOS
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TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();
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DatabaseImpl.Instance.InitializeDatabase(device);
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HostSyncpoint = new NvHostSyncpt(device);
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}
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public void LoadCart(string exeFsDir, string romFsFile = null)
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@ -870,6 +877,10 @@ namespace Ryujinx.HLE.HOS
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Device.VsyncEvent.Set();
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}
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// Destroy nvservices channels as KThread could be waiting on some user events.
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// This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
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INvDrvServices.Destroy();
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// This is needed as the IPC Dummy KThread is also counted in the ThreadCounter.
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ThreadCounter.Signal();
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@ -8,6 +8,8 @@ namespace Ryujinx.HLE.HOS
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{
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private ConcurrentDictionary<int, object> _objs;
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public ICollection<object> Values => _objs.Values;
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public IdDictionary()
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{
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_objs = new ConcurrentDictionary<int, object>();
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@ -1,21 +1,30 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Mm.Types;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Mm
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{
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[Service("mm:u")]
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class IRequest : IpcService
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{
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public IRequest(ServiceCtx context) { }
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private static object _sessionListLock = new object();
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private static List<MultiMediaSession> _sessionList = new List<MultiMediaSession>();
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private static uint _uniqueId = 1;
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public IRequest(ServiceCtx context) {}
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[Command(0)]
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// InitializeOld(u32, u32, u32)
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public ResultCode InitializeOld(ServiceCtx context)
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{
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int unknown0 = context.RequestData.ReadInt32();
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int unknown1 = context.RequestData.ReadInt32();
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int unknown2 = context.RequestData.ReadInt32();
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MultiMediaOperationType operationType = (MultiMediaOperationType)context.RequestData.ReadUInt32();
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int fgmId = context.RequestData.ReadInt32();
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bool isAutoClearEvent = context.RequestData.ReadInt32() != 0;
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Logger.PrintStub(LogClass.ServiceMm, new { unknown0, unknown1, unknown2 });
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Logger.PrintStub(LogClass.ServiceMm, new { operationType, fgmId, isAutoClearEvent });
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Register(operationType, fgmId, isAutoClearEvent);
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return ResultCode.Success;
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}
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@ -24,7 +33,14 @@ namespace Ryujinx.HLE.HOS.Services.Mm
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// FinalizeOld(u32)
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public ResultCode FinalizeOld(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceMm);
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MultiMediaOperationType operationType = (MultiMediaOperationType)context.RequestData.ReadUInt32();
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Logger.PrintStub(LogClass.ServiceMm, new { operationType });
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lock (_sessionListLock)
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{
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_sessionList.Remove(GetSessionByType(operationType));
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}
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return ResultCode.Success;
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}
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@ -33,11 +49,17 @@ namespace Ryujinx.HLE.HOS.Services.Mm
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// SetAndWaitOld(u32, u32, u32)
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public ResultCode SetAndWaitOld(ServiceCtx context)
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{
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int unknown0 = context.RequestData.ReadInt32();
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int unknown1 = context.RequestData.ReadInt32();
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int unknown2 = context.RequestData.ReadInt32();
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MultiMediaOperationType operationType = (MultiMediaOperationType)context.RequestData.ReadUInt32();
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uint value = context.RequestData.ReadUInt32();
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int timeout = context.RequestData.ReadInt32();
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Logger.PrintStub(LogClass.ServiceMm, new { operationType, value, timeout });
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lock (_sessionListLock)
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{
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GetSessionByType(operationType)?.SetAndWait(value, timeout);
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}
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Logger.PrintStub(LogClass.ServiceMm, new { unknown0, unknown1, unknown2 });
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return ResultCode.Success;
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}
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@ -45,20 +67,35 @@ namespace Ryujinx.HLE.HOS.Services.Mm
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// GetOld(u32) -> u32
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public ResultCode GetOld(ServiceCtx context)
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{
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int unknown0 = context.RequestData.ReadInt32();
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MultiMediaOperationType operationType = (MultiMediaOperationType)context.RequestData.ReadUInt32();
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Logger.PrintStub(LogClass.ServiceMm, new { unknown0 });
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Logger.PrintStub(LogClass.ServiceMm, new { operationType });
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context.ResponseData.Write(0);
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lock (_sessionListLock)
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{
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MultiMediaSession session = GetSessionByType(operationType);
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uint currentValue = session == null ? 0 : session.CurrentValue;
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context.ResponseData.Write(currentValue);
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}
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return ResultCode.Success;
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}
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[Command(4)]
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// Initialize()
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// Initialize(u32, u32, u32) -> u32
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public ResultCode Initialize(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceMm);
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MultiMediaOperationType operationType = (MultiMediaOperationType)context.RequestData.ReadUInt32();
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int fgmId = context.RequestData.ReadInt32();
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bool isAutoClearEvent = context.RequestData.ReadInt32() != 0;
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Logger.PrintStub(LogClass.ServiceMm, new { operationType, fgmId, isAutoClearEvent });
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uint id = Register(operationType, fgmId, isAutoClearEvent);
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context.ResponseData.Write(id);
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return ResultCode.Success;
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}
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@ -67,7 +104,14 @@ namespace Ryujinx.HLE.HOS.Services.Mm
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// Finalize(u32)
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public ResultCode Finalize(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceMm);
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uint id = context.RequestData.ReadUInt32();
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Logger.PrintStub(LogClass.ServiceMm, new { id });
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lock (_sessionListLock)
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{
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_sessionList.Remove(GetSessionById(id));
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}
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return ResultCode.Success;
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}
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@ -76,11 +120,16 @@ namespace Ryujinx.HLE.HOS.Services.Mm
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// SetAndWait(u32, u32, u32)
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public ResultCode SetAndWait(ServiceCtx context)
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{
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int unknown0 = context.RequestData.ReadInt32();
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int unknown1 = context.RequestData.ReadInt32();
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int unknown2 = context.RequestData.ReadInt32();
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uint id = context.RequestData.ReadUInt32();
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uint value = context.RequestData.ReadUInt32();
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int timeout = context.RequestData.ReadInt32();
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Logger.PrintStub(LogClass.ServiceMm, new { unknown0, unknown1, unknown2 });
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Logger.PrintStub(LogClass.ServiceMm, new { id, value, timeout });
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lock (_sessionListLock)
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{
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GetSessionById(id)?.SetAndWait(value, timeout);
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}
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return ResultCode.Success;
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}
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@ -89,13 +138,59 @@ namespace Ryujinx.HLE.HOS.Services.Mm
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// Get(u32) -> u32
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public ResultCode Get(ServiceCtx context)
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{
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int unknown0 = context.RequestData.ReadInt32();
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uint id = context.RequestData.ReadUInt32();
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Logger.PrintStub(LogClass.ServiceMm, new { unknown0 });
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Logger.PrintStub(LogClass.ServiceMm, new { id });
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context.ResponseData.Write(0);
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lock (_sessionListLock)
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{
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MultiMediaSession session = GetSessionById(id);
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uint currentValue = session == null ? 0 : session.CurrentValue;
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context.ResponseData.Write(currentValue);
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}
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return ResultCode.Success;
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}
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private MultiMediaSession GetSessionById(uint id)
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{
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foreach (MultiMediaSession session in _sessionList)
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{
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if (session.Id == id)
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{
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return session;
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}
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}
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return null;
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}
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private MultiMediaSession GetSessionByType(MultiMediaOperationType type)
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{
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foreach (MultiMediaSession session in _sessionList)
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{
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if (session.Type == type)
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{
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return session;
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}
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}
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return null;
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}
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private uint Register(MultiMediaOperationType type, int fgmId, bool isAutoClearEvent)
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{
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lock (_sessionListLock)
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{
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// Nintendo ignore the fgm id as the other interfaces were deprecated.
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MultiMediaSession session = new MultiMediaSession(_uniqueId++, type, isAutoClearEvent);
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_sessionList.Add(session);
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return session.Id;
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}
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}
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}
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}
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11
Ryujinx.HLE/HOS/Services/Mm/Types/MultiMediaOperationType.cs
Normal file
11
Ryujinx.HLE/HOS/Services/Mm/Types/MultiMediaOperationType.cs
Normal file
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namespace Ryujinx.HLE.HOS.Services.Mm.Types
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{
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enum MultiMediaOperationType : uint
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{
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// TODO: figure out the unknown variants.
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Unknown2 = 2,
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VideoDecode = 5,
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VideoEncode = 6,
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Unknown7 = 7
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}
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}
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24
Ryujinx.HLE/HOS/Services/Mm/Types/MultiMediaSession.cs
Normal file
24
Ryujinx.HLE/HOS/Services/Mm/Types/MultiMediaSession.cs
Normal file
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@ -0,0 +1,24 @@
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namespace Ryujinx.HLE.HOS.Services.Mm.Types
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{
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class MultiMediaSession
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{
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public MultiMediaOperationType Type { get; }
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public bool IsAutoClearEvent { get; }
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public uint Id { get; }
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public uint CurrentValue { get; private set; }
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public MultiMediaSession(uint id, MultiMediaOperationType type, bool isAutoClearEvent)
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{
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Type = type;
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Id = id;
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IsAutoClearEvent = isAutoClearEvent;
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CurrentValue = 0;
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}
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public void SetAndWait(uint value, int timeout)
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{
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CurrentValue = value;
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}
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}
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}
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@ -264,7 +264,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
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errorCode = ConvertInternalErrorCode(internalResult);
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if (errorCode == NvResult.Success && (ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
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if ((ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
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{
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context.Memory.WriteBytes(context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
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}
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@ -452,7 +452,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
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errorCode = ConvertInternalErrorCode(internalResult);
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if (errorCode == NvResult.Success && (ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
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if ((ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
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{
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context.Memory.WriteBytes(context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
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}
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@ -497,7 +497,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
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errorCode = ConvertInternalErrorCode(internalResult);
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if (errorCode == NvResult.Success && (ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
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if ((ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
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{
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context.Memory.WriteBytes(context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
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context.Memory.WriteBytes(inlineOutBufferPosition, inlineOutBuffer.ToArray());
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@ -519,5 +519,17 @@ namespace Ryujinx.HLE.HOS.Services.Nv
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return ResultCode.Success;
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}
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public static void Destroy()
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{
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foreach (object entry in _deviceFileIdRegistry.Values)
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{
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NvDeviceFile deviceFile = (NvDeviceFile)entry;
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deviceFile.Close();
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}
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_deviceFileIdRegistry.Clear();
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}
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}
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}
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@ -1,8 +1,9 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Gpu;
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using Ryujinx.Graphics.Gpu.Memory;
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using Ryujinx.HLE.HOS.Services.Nv.Types;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
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using System;
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using System.Runtime.CompilerServices;
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@ -12,21 +13,42 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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{
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class NvHostChannelDeviceFile : NvDeviceFile
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{
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private const uint MaxModuleSyncpoint = 16;
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private uint _timeout;
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private uint _submitTimeout;
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private uint _timeslice;
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private GpuContext _gpu;
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private Switch _device;
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private ARMeilleure.Memory.MemoryManager _memory;
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public enum ResourcePolicy
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{
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Device,
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Channel
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}
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protected static uint[] DeviceSyncpoints = new uint[MaxModuleSyncpoint];
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protected uint[] ChannelSyncpoints;
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protected static ResourcePolicy ChannelResourcePolicy = ResourcePolicy.Device;
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private NvFence _channelSyncpoint;
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public NvHostChannelDeviceFile(ServiceCtx context) : base(context)
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{
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_gpu = context.Device.Gpu;
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_device = context.Device;
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_memory = context.Memory;
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_timeout = 3000;
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_submitTimeout = 0;
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_timeslice = 0;
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ChannelSyncpoints = new uint[MaxModuleSyncpoint];
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_channelSyncpoint.Id = _device.System.HostSyncpoint.AllocateSyncpoint(false);
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_channelSyncpoint.UpdateValue(_device.System.HostSyncpoint);
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}
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public override NvInternalResult Ioctl(NvIoctl command, Span<byte> arguments)
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@ -132,9 +154,24 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
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private NvInternalResult GetSyncpoint(ref GetParameterArguments arguments)
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{
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arguments.Value = 0;
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if (arguments.Parameter >= MaxModuleSyncpoint)
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{
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return NvInternalResult.InvalidInput;
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}
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Logger.PrintStub(LogClass.ServiceNv);
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if (ChannelResourcePolicy == ResourcePolicy.Device)
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{
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arguments.Value = GetSyncpointDevice(_device.System.HostSyncpoint, arguments.Parameter, false);
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}
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else
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{
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arguments.Value = GetSyncpointChannel(arguments.Parameter, false);
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}
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|
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if (arguments.Value == 0)
|
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{
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return NvInternalResult.TryAgain;
|
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}
|
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|
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return NvInternalResult.Success;
|
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}
|
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|
@ -293,6 +330,10 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
|
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|
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private NvInternalResult AllocGpfifoEx(ref AllocGpfifoExArguments arguments)
|
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{
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_channelSyncpoint.UpdateValue(_device.System.HostSyncpoint);
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arguments.Fence = _channelSyncpoint;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvInternalResult.Success;
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|
@ -300,6 +341,10 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
|
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|
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private NvInternalResult AllocGpfifoEx2(ref AllocGpfifoExArguments arguments)
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||||
{
|
||||
_channelSyncpoint.UpdateValue(_device.System.HostSyncpoint);
|
||||
|
||||
arguments.Fence = _channelSyncpoint;
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceNv);
|
||||
|
||||
return NvInternalResult.Success;
|
||||
|
@ -330,17 +375,125 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
|
|||
|
||||
protected NvInternalResult SubmitGpfifo(ref SubmitGpfifoArguments header, Span<ulong> entries)
|
||||
{
|
||||
foreach (ulong entry in entries)
|
||||
if (header.Flags.HasFlag(SubmitGpfifoFlags.FenceWait) && header.Flags.HasFlag(SubmitGpfifoFlags.IncrementWithValue))
|
||||
{
|
||||
_gpu.DmaPusher.Push(entry);
|
||||
return NvInternalResult.InvalidInput;
|
||||
}
|
||||
|
||||
header.Fence.Id = 0;
|
||||
header.Fence.Value = 0;
|
||||
if (header.Flags.HasFlag(SubmitGpfifoFlags.FenceWait) && !_device.System.HostSyncpoint.IsSyncpointExpired(header.Fence.Id, header.Fence.Value))
|
||||
{
|
||||
_device.Gpu.DmaPusher.PushHostCommandBuffer(CreateWaitCommandBuffer(header.Fence));
|
||||
}
|
||||
|
||||
_device.Gpu.DmaPusher.PushEntries(entries);
|
||||
|
||||
header.Fence.Id = _channelSyncpoint.Id;
|
||||
|
||||
if (header.Flags.HasFlag(SubmitGpfifoFlags.FenceIncrement) || header.Flags.HasFlag(SubmitGpfifoFlags.IncrementWithValue))
|
||||
{
|
||||
uint incrementCount = header.Flags.HasFlag(SubmitGpfifoFlags.FenceIncrement) ? 2u : 0u;
|
||||
|
||||
if (header.Flags.HasFlag(SubmitGpfifoFlags.IncrementWithValue))
|
||||
{
|
||||
incrementCount += header.Fence.Value;
|
||||
}
|
||||
|
||||
header.Fence.Value = _device.System.HostSyncpoint.IncrementSyncpointMaxExt(header.Fence.Id, (int)incrementCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
header.Fence.Value = _device.System.HostSyncpoint.ReadSyncpointMaxValue(header.Fence.Id);
|
||||
}
|
||||
|
||||
if (header.Flags.HasFlag(SubmitGpfifoFlags.FenceIncrement))
|
||||
{
|
||||
_device.Gpu.DmaPusher.PushHostCommandBuffer(CreateIncrementCommandBuffer(ref header.Fence, header.Flags));
|
||||
}
|
||||
|
||||
header.Flags = SubmitGpfifoFlags.None;
|
||||
|
||||
_device.Gpu.DmaPusher.SignalNewEntries();
|
||||
|
||||
return NvInternalResult.Success;
|
||||
}
|
||||
|
||||
public uint GetSyncpointChannel(uint index, bool isClientManaged)
|
||||
{
|
||||
if (ChannelSyncpoints[index] != 0)
|
||||
{
|
||||
return ChannelSyncpoints[index];
|
||||
}
|
||||
|
||||
ChannelSyncpoints[index] = _device.System.HostSyncpoint.AllocateSyncpoint(isClientManaged);
|
||||
|
||||
return ChannelSyncpoints[index];
|
||||
}
|
||||
|
||||
public static uint GetSyncpointDevice(NvHostSyncpt syncpointManager, uint index, bool isClientManaged)
|
||||
{
|
||||
if (DeviceSyncpoints[index] != 0)
|
||||
{
|
||||
return DeviceSyncpoints[index];
|
||||
}
|
||||
|
||||
DeviceSyncpoints[index] = syncpointManager.AllocateSyncpoint(isClientManaged);
|
||||
|
||||
return DeviceSyncpoints[index];
|
||||
}
|
||||
|
||||
private static int[] CreateWaitCommandBuffer(NvFence fence)
|
||||
{
|
||||
int[] commandBuffer = new int[4];
|
||||
|
||||
// SyncpointValue = fence.Value;
|
||||
commandBuffer[0] = 0x2001001C;
|
||||
commandBuffer[1] = (int)fence.Value;
|
||||
|
||||
// SyncpointAction(fence.id, increment: false, switch_en: true);
|
||||
commandBuffer[2] = 0x2001001D;
|
||||
commandBuffer[3] = (((int)fence.Id << 8) | (0 << 0) | (1 << 4));
|
||||
|
||||
return commandBuffer;
|
||||
}
|
||||
|
||||
private int[] CreateIncrementCommandBuffer(ref NvFence fence, SubmitGpfifoFlags flags)
|
||||
{
|
||||
bool hasWfi = !flags.HasFlag(SubmitGpfifoFlags.SuppressWfi);
|
||||
|
||||
int[] commandBuffer;
|
||||
|
||||
int offset = 0;
|
||||
|
||||
if (hasWfi)
|
||||
{
|
||||
commandBuffer = new int[8];
|
||||
|
||||
// WaitForInterrupt(handle)
|
||||
commandBuffer[offset++] = 0x2001001E;
|
||||
commandBuffer[offset++] = 0x0;
|
||||
}
|
||||
else
|
||||
{
|
||||
commandBuffer = new int[6];
|
||||
}
|
||||
|
||||
// SyncpointValue = 0x0;
|
||||
commandBuffer[offset++] = 0x2001001C;
|
||||
commandBuffer[offset++] = 0x0;
|
||||
|
||||
// Increment the syncpoint 2 times. (mitigate a hardware bug)
|
||||
|
||||
// SyncpointAction(fence.id, increment: true, switch_en: false);
|
||||
commandBuffer[offset++] = 0x2001001D;
|
||||
commandBuffer[offset++] = (((int)fence.Id << 8) | (1 << 0) | (0 << 4));
|
||||
|
||||
// SyncpointAction(fence.id, increment: true, switch_en: false);
|
||||
commandBuffer[offset++] = 0x2001001D;
|
||||
commandBuffer[offset++] = (((int)fence.Id << 8) | (1 << 0) | (0 << 4));
|
||||
|
||||
return commandBuffer;
|
||||
}
|
||||
|
||||
public override void Close() { }
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,9 +6,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types
|
|||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SubmitGpfifoArguments
|
||||
{
|
||||
public long Address;
|
||||
public int NumEntries;
|
||||
public int Flags;
|
||||
public NvFence Fence;
|
||||
public long Address;
|
||||
public int NumEntries;
|
||||
public SubmitGpfifoFlags Flags;
|
||||
public NvFence Fence;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,15 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types
|
||||
{
|
||||
[Flags]
|
||||
enum SubmitGpfifoFlags : uint
|
||||
{
|
||||
None,
|
||||
FenceWait = 1 << 0,
|
||||
FenceIncrement = 1 << 1,
|
||||
HwFormat = 1 << 2,
|
||||
SuppressWfi = 1 << 4,
|
||||
IncrementWithValue = 1 << 8,
|
||||
}
|
||||
}
|
|
@ -1,4 +1,5 @@
|
|||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||
using Ryujinx.HLE.HOS.Kernel.Common;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types;
|
||||
|
@ -13,12 +14,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
|
|||
{
|
||||
internal class NvHostCtrlDeviceFile : NvDeviceFile
|
||||
{
|
||||
private const int EventsCount = 64;
|
||||
public const int EventsCount = 64;
|
||||
|
||||
private bool _isProductionMode;
|
||||
private NvHostSyncpt _syncpt;
|
||||
private Switch _device;
|
||||
private NvHostEvent[] _events;
|
||||
private KEvent _dummyEvent;
|
||||
|
||||
public NvHostCtrlDeviceFile(ServiceCtx context) : base(context)
|
||||
{
|
||||
|
@ -31,9 +31,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
|
|||
_isProductionMode = true;
|
||||
}
|
||||
|
||||
_syncpt = new NvHostSyncpt();
|
||||
_events = new NvHostEvent[EventsCount];
|
||||
_dummyEvent = new KEvent(context.Device.System);
|
||||
_device = context.Device;
|
||||
|
||||
_events = new NvHostEvent[EventsCount];
|
||||
}
|
||||
|
||||
public override NvInternalResult Ioctl(NvIoctl command, Span<byte> arguments)
|
||||
|
@ -69,6 +69,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
|
|||
configArgument.CopyTo(arguments);
|
||||
}
|
||||
break;
|
||||
case 0x1c:
|
||||
result = CallIoctlMethod<uint>(EventSignal, arguments);
|
||||
break;
|
||||
case 0x1d:
|
||||
result = CallIoctlMethod<EventWaitArguments>(EventWait, arguments);
|
||||
break;
|
||||
|
@ -78,16 +81,45 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
|
|||
case 0x1f:
|
||||
result = CallIoctlMethod<uint>(EventRegister, arguments);
|
||||
break;
|
||||
case 0x20:
|
||||
result = CallIoctlMethod<uint>(EventUnregister, arguments);
|
||||
break;
|
||||
case 0x21:
|
||||
result = CallIoctlMethod<ulong>(EventKill, arguments);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private KEvent QueryEvent(uint eventId)
|
||||
{
|
||||
uint eventSlot;
|
||||
uint syncpointId;
|
||||
|
||||
if ((eventId >> 28) == 1)
|
||||
{
|
||||
eventSlot = eventId & 0xFFFF;
|
||||
syncpointId = (eventId >> 16) & 0xFFF;
|
||||
}
|
||||
else
|
||||
{
|
||||
eventSlot = eventId & 0xFF;
|
||||
syncpointId = eventId >> 4;
|
||||
}
|
||||
|
||||
if (eventSlot >= EventsCount || _events[eventSlot] == null || _events[eventSlot].Fence.Id != syncpointId)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return _events[eventSlot].Event;
|
||||
}
|
||||
|
||||
public override NvInternalResult QueryEvent(out int eventHandle, uint eventId)
|
||||
{
|
||||
// TODO: implement SyncPts <=> KEvent logic accurately. For now we return a dummy event.
|
||||
KEvent targetEvent = _dummyEvent;
|
||||
KEvent targetEvent = QueryEvent(eventId);
|
||||
|
||||
if (targetEvent != null)
|
||||
{
|
||||
|
@ -113,24 +145,26 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
|
|||
|
||||
private NvInternalResult SyncptIncr(ref uint id)
|
||||
{
|
||||
if (id >= NvHostSyncpt.SyncptsCount)
|
||||
if (id >= SynchronizationManager.MaxHardwareSyncpoints)
|
||||
{
|
||||
return NvInternalResult.InvalidInput;
|
||||
}
|
||||
|
||||
_syncpt.Increment((int)id);
|
||||
_device.System.HostSyncpoint.Increment(id);
|
||||
|
||||
return NvInternalResult.Success;
|
||||
}
|
||||
|
||||
private NvInternalResult SyncptWait(ref SyncptWaitArguments arguments)
|
||||
{
|
||||
return SyncptWait(ref arguments, out _);
|
||||
uint dummyValue = 0;
|
||||
|
||||
return EventWait(ref arguments.Fence, ref dummyValue, arguments.Timeout, isWaitEventAsyncCmd: false, isWaitEventCmd: false);
|
||||
}
|
||||
|
||||
private NvInternalResult SyncptWaitEx(ref SyncptWaitExArguments arguments)
|
||||
{
|
||||
return SyncptWait(ref arguments.Input, out arguments.Value);
|
||||
return EventWait(ref arguments.Input.Fence, ref arguments.Value, arguments.Input.Timeout, isWaitEventAsyncCmd: false, isWaitEventCmd: false);
|
||||
}
|
||||
|
||||
private NvInternalResult SyncptReadMax(ref NvFence arguments)
|
||||
|
@ -182,194 +216,237 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
|
|||
|
||||
private NvInternalResult EventWait(ref EventWaitArguments arguments)
|
||||
{
|
||||
return EventWait(ref arguments, async: false);
|
||||
return EventWait(ref arguments.Fence, ref arguments.Value, arguments.Timeout, isWaitEventAsyncCmd: false, isWaitEventCmd: true);
|
||||
}
|
||||
|
||||
private NvInternalResult EventWaitAsync(ref EventWaitArguments arguments)
|
||||
{
|
||||
return EventWait(ref arguments, async: true);
|
||||
return EventWait(ref arguments.Fence, ref arguments.Value, arguments.Timeout, isWaitEventAsyncCmd: true, isWaitEventCmd: false);
|
||||
}
|
||||
|
||||
private NvInternalResult EventRegister(ref uint userEventId)
|
||||
{
|
||||
Logger.PrintStub(LogClass.ServiceNv);
|
||||
NvInternalResult result = EventUnregister(ref userEventId);
|
||||
|
||||
if (result == NvInternalResult.Success)
|
||||
{
|
||||
_events[userEventId] = new NvHostEvent(_device.System.HostSyncpoint, userEventId, _device.System);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private NvInternalResult EventUnregister(ref uint userEventId)
|
||||
{
|
||||
if (userEventId >= EventsCount)
|
||||
{
|
||||
return NvInternalResult.InvalidInput;
|
||||
}
|
||||
|
||||
NvHostEvent hostEvent = _events[userEventId];
|
||||
|
||||
if (hostEvent == null)
|
||||
{
|
||||
return NvInternalResult.Success;
|
||||
}
|
||||
|
||||
if (hostEvent.State == NvHostEventState.Available ||
|
||||
hostEvent.State == NvHostEventState.Cancelled ||
|
||||
hostEvent.State == NvHostEventState.Signaled)
|
||||
{
|
||||
_events[userEventId].Dispose();
|
||||
_events[userEventId] = null;
|
||||
|
||||
return NvInternalResult.Success;
|
||||
}
|
||||
|
||||
return NvInternalResult.Busy;
|
||||
}
|
||||
|
||||
private NvInternalResult EventKill(ref ulong eventMask)
|
||||
{
|
||||
NvInternalResult result = NvInternalResult.Success;
|
||||
|
||||
for (uint eventId = 0; eventId < EventsCount; eventId++)
|
||||
{
|
||||
if ((eventMask & (1UL << (int)eventId)) != 0)
|
||||
{
|
||||
NvInternalResult tmp = EventUnregister(ref eventId);
|
||||
|
||||
if (tmp != NvInternalResult.Success)
|
||||
{
|
||||
result = tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private NvInternalResult EventSignal(ref uint userEventId)
|
||||
{
|
||||
uint eventId = userEventId & ushort.MaxValue;
|
||||
|
||||
if (eventId >= EventsCount)
|
||||
{
|
||||
return NvInternalResult.InvalidInput;
|
||||
}
|
||||
|
||||
NvHostEvent hostEvent = _events[eventId];
|
||||
|
||||
if (hostEvent == null)
|
||||
{
|
||||
return NvInternalResult.InvalidInput;
|
||||
}
|
||||
|
||||
NvHostEventState oldState = hostEvent.State;
|
||||
|
||||
if (oldState == NvHostEventState.Waiting)
|
||||
{
|
||||
hostEvent.State = NvHostEventState.Cancelling;
|
||||
|
||||
hostEvent.Cancel(_device.Gpu);
|
||||
}
|
||||
|
||||
hostEvent.State = NvHostEventState.Cancelled;
|
||||
|
||||
return NvInternalResult.Success;
|
||||
}
|
||||
|
||||
private NvInternalResult SyncptReadMinOrMax(ref NvFence arguments, bool max)
|
||||
{
|
||||
if (arguments.Id >= NvHostSyncpt.SyncptsCount)
|
||||
if (arguments.Id >= SynchronizationManager.MaxHardwareSyncpoints)
|
||||
{
|
||||
return NvInternalResult.InvalidInput;
|
||||
}
|
||||
|
||||
if (max)
|
||||
{
|
||||
arguments.Value = (uint)_syncpt.GetMax((int)arguments.Id);
|
||||
arguments.Value = _device.System.HostSyncpoint.ReadSyncpointMaxValue(arguments.Id);
|
||||
}
|
||||
else
|
||||
{
|
||||
arguments.Value = (uint)_syncpt.GetMin((int)arguments.Id);
|
||||
arguments.Value = _device.System.HostSyncpoint.ReadSyncpointValue(arguments.Id);
|
||||
}
|
||||
|
||||
return NvInternalResult.Success;
|
||||
}
|
||||
|
||||
private NvInternalResult SyncptWait(ref SyncptWaitArguments arguments, out int value)
|
||||
private NvInternalResult EventWait(ref NvFence fence, ref uint value, int timeout, bool isWaitEventAsyncCmd, bool isWaitEventCmd)
|
||||
{
|
||||
if (arguments.Id >= NvHostSyncpt.SyncptsCount)
|
||||
{
|
||||
value = 0;
|
||||
|
||||
return NvInternalResult.InvalidInput;
|
||||
}
|
||||
|
||||
NvInternalResult result;
|
||||
|
||||
if (_syncpt.MinCompare((int)arguments.Id, arguments.Thresh))
|
||||
{
|
||||
result = NvInternalResult.Success;
|
||||
}
|
||||
else if (arguments.Timeout == 0)
|
||||
{
|
||||
result = NvInternalResult.TryAgain;
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.PrintDebug(LogClass.ServiceNv, $"Waiting syncpt with timeout of {arguments.Timeout}ms...");
|
||||
|
||||
using (ManualResetEvent waitEvent = new ManualResetEvent(false))
|
||||
{
|
||||
_syncpt.AddWaiter(arguments.Thresh, waitEvent);
|
||||
|
||||
// Note: Negative (> INT_MAX) timeouts aren't valid on .NET,
|
||||
// in this case we just use the maximum timeout possible.
|
||||
int timeout = arguments.Timeout;
|
||||
|
||||
if (timeout < -1)
|
||||
{
|
||||
timeout = int.MaxValue;
|
||||
}
|
||||
|
||||
if (timeout == -1)
|
||||
{
|
||||
waitEvent.WaitOne();
|
||||
|
||||
result = NvInternalResult.Success;
|
||||
}
|
||||
else if (waitEvent.WaitOne(timeout))
|
||||
{
|
||||
result = NvInternalResult.Success;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = NvInternalResult.TimedOut;
|
||||
}
|
||||
}
|
||||
|
||||
Logger.PrintDebug(LogClass.ServiceNv, "Resuming...");
|
||||
}
|
||||
|
||||
value = _syncpt.GetMin((int)arguments.Id);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private NvInternalResult EventWait(ref EventWaitArguments arguments, bool async)
|
||||
{
|
||||
if (arguments.Id >= NvHostSyncpt.SyncptsCount)
|
||||
if (fence.Id >= SynchronizationManager.MaxHardwareSyncpoints)
|
||||
{
|
||||
return NvInternalResult.InvalidInput;
|
||||
}
|
||||
|
||||
if (_syncpt.MinCompare(arguments.Id, arguments.Thresh))
|
||||
// First try to check if the syncpoint is already expired on the CPU side
|
||||
if (_device.System.HostSyncpoint.IsSyncpointExpired(fence.Id, fence.Value))
|
||||
{
|
||||
arguments.Value = _syncpt.GetMin(arguments.Id);
|
||||
value = _device.System.HostSyncpoint.ReadSyncpointMinValue(fence.Id);
|
||||
|
||||
return NvInternalResult.Success;
|
||||
}
|
||||
|
||||
if (!async)
|
||||
// Try to invalidate the CPU cache and check for expiration again.
|
||||
uint newCachedSyncpointValue = _device.System.HostSyncpoint.UpdateMin(fence.Id);
|
||||
|
||||
// Has the fence already expired?
|
||||
if (_device.System.HostSyncpoint.IsSyncpointExpired(fence.Id, fence.Value))
|
||||
{
|
||||
arguments.Value = 0;
|
||||
value = newCachedSyncpointValue;
|
||||
|
||||
return NvInternalResult.Success;
|
||||
}
|
||||
|
||||
if (arguments.Timeout == 0)
|
||||
// If the timeout is 0, directly return.
|
||||
if (timeout == 0)
|
||||
{
|
||||
return NvInternalResult.TryAgain;
|
||||
}
|
||||
|
||||
NvHostEvent Event;
|
||||
// The syncpoint value isn't at the fence yet, we need to wait.
|
||||
|
||||
if (!isWaitEventAsyncCmd)
|
||||
{
|
||||
value = 0;
|
||||
}
|
||||
|
||||
NvHostEvent hostEvent;
|
||||
|
||||
NvInternalResult result;
|
||||
|
||||
int eventIndex;
|
||||
uint eventIndex;
|
||||
|
||||
if (async)
|
||||
if (isWaitEventAsyncCmd)
|
||||
{
|
||||
eventIndex = arguments.Value;
|
||||
eventIndex = value;
|
||||
|
||||
if ((uint)eventIndex >= EventsCount)
|
||||
if (eventIndex >= EventsCount)
|
||||
{
|
||||
return NvInternalResult.InvalidInput;
|
||||
}
|
||||
|
||||
Event = _events[eventIndex];
|
||||
hostEvent = _events[eventIndex];
|
||||
}
|
||||
else
|
||||
{
|
||||
Event = GetFreeEvent(arguments.Id, out eventIndex);
|
||||
hostEvent = GetFreeEvent(fence.Id, out eventIndex);
|
||||
}
|
||||
|
||||
if (Event != null &&
|
||||
(Event.State == NvHostEventState.Registered ||
|
||||
Event.State == NvHostEventState.Free))
|
||||
if (hostEvent != null &&
|
||||
(hostEvent.State == NvHostEventState.Available ||
|
||||
hostEvent.State == NvHostEventState.Signaled ||
|
||||
hostEvent.State == NvHostEventState.Cancelled))
|
||||
{
|
||||
Event.Id = arguments.Id;
|
||||
Event.Thresh = arguments.Thresh;
|
||||
hostEvent.Wait(_device.Gpu, fence);
|
||||
|
||||
Event.State = NvHostEventState.Waiting;
|
||||
|
||||
if (!async)
|
||||
if (isWaitEventCmd)
|
||||
{
|
||||
arguments.Value = ((arguments.Id & 0xfff) << 16) | 0x10000000;
|
||||
value = ((fence.Id & 0xfff) << 16) | 0x10000000;
|
||||
}
|
||||
else
|
||||
{
|
||||
arguments.Value = arguments.Id << 4;
|
||||
value = fence.Id << 4;
|
||||
}
|
||||
|
||||
arguments.Value |= eventIndex;
|
||||
value |= eventIndex;
|
||||
|
||||
result = NvInternalResult.TryAgain;
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.PrintError(LogClass.ServiceNv, $"Invalid Event at index {eventIndex} (isWaitEventAsyncCmd: {isWaitEventAsyncCmd}, isWaitEventCmd: {isWaitEventCmd})");
|
||||
|
||||
if (hostEvent != null)
|
||||
{
|
||||
Logger.PrintError(LogClass.ServiceNv, hostEvent.DumpState(_device.Gpu));
|
||||
}
|
||||
|
||||
result = NvInternalResult.InvalidInput;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private NvHostEvent GetFreeEvent(int id, out int eventIndex)
|
||||
public NvHostEvent GetFreeEvent(uint id, out uint eventIndex)
|
||||
{
|
||||
eventIndex = EventsCount;
|
||||
|
||||
int nullIndex = EventsCount;
|
||||
uint nullIndex = EventsCount;
|
||||
|
||||
for (int index = 0; index < EventsCount; index++)
|
||||
for (uint index = 0; index < EventsCount; index++)
|
||||
{
|
||||
NvHostEvent Event = _events[index];
|
||||
|
||||
if (Event != null)
|
||||
{
|
||||
if (Event.State == NvHostEventState.Registered ||
|
||||
Event.State == NvHostEventState.Free)
|
||||
if (Event.State == NvHostEventState.Available ||
|
||||
Event.State == NvHostEventState.Signaled ||
|
||||
Event.State == NvHostEventState.Cancelled)
|
||||
{
|
||||
eventIndex = index;
|
||||
|
||||
if (Event.Id == id)
|
||||
if (Event.Fence.Id == id)
|
||||
{
|
||||
return Event;
|
||||
}
|
||||
|
@ -385,7 +462,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
|
|||
{
|
||||
eventIndex = nullIndex;
|
||||
|
||||
return _events[nullIndex] = new NvHostEvent();
|
||||
EventRegister(ref eventIndex);
|
||||
|
||||
return _events[nullIndex];
|
||||
}
|
||||
|
||||
if (eventIndex < EventsCount)
|
||||
|
@ -396,6 +475,44 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
|
|||
return null;
|
||||
}
|
||||
|
||||
public override void Close() { }
|
||||
public override void Close()
|
||||
{
|
||||
Logger.PrintWarning(LogClass.ServiceNv, "Closing channel");
|
||||
|
||||
// If the device file need to be closed, cancel all user events and dispose events.
|
||||
for (int i = 0; i < _events.Length; i++)
|
||||
{
|
||||
NvHostEvent evnt = _events[i];
|
||||
|
||||
if (evnt != null)
|
||||
{
|
||||
if (evnt.State == NvHostEventState.Waiting)
|
||||
{
|
||||
evnt.State = NvHostEventState.Cancelling;
|
||||
|
||||
evnt.Cancel(_device.Gpu);
|
||||
}
|
||||
else if (evnt.State == NvHostEventState.Signaling)
|
||||
{
|
||||
// Wait at max 9ms if the guest app is trying to signal the event while closing it..
|
||||
int retryCount = 0;
|
||||
do
|
||||
{
|
||||
if (retryCount++ > 9)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
// TODO: This should be handled by the kernel (reschedule the current thread ect), waiting for Kernel decoupling work.
|
||||
Thread.Sleep(1);
|
||||
} while (evnt.State != NvHostEventState.Signaled);
|
||||
}
|
||||
|
||||
evnt.Dispose();
|
||||
|
||||
_events[i] = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
using System.Runtime.InteropServices;
|
||||
using Ryujinx.HLE.HOS.Services.Nv.Types;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct EventWaitArguments
|
||||
{
|
||||
public int Id;
|
||||
public int Thresh;
|
||||
public int Timeout;
|
||||
public int Value;
|
||||
public NvFence Fence;
|
||||
public int Timeout;
|
||||
public uint Value;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,10 +1,101 @@
|
|||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.HLE.HOS.Services.Nv.Types;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
|
||||
{
|
||||
class NvHostEvent
|
||||
class NvHostEvent : IDisposable
|
||||
{
|
||||
public int Id;
|
||||
public int Thresh;
|
||||
|
||||
public NvFence Fence;
|
||||
public NvHostEventState State;
|
||||
public KEvent Event;
|
||||
|
||||
private uint _eventId;
|
||||
private NvHostSyncpt _syncpointManager;
|
||||
private SyncpointWaiterHandle _waiterInformation;
|
||||
|
||||
public NvHostEvent(NvHostSyncpt syncpointManager, uint eventId, Horizon system)
|
||||
{
|
||||
Fence.Id = 0;
|
||||
|
||||
State = NvHostEventState.Available;
|
||||
|
||||
Event = new KEvent(system);
|
||||
|
||||
_eventId = eventId;
|
||||
|
||||
_syncpointManager = syncpointManager;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
Fence.Id = NvFence.InvalidSyncPointId;
|
||||
Fence.Value = 0;
|
||||
State = NvHostEventState.Available;
|
||||
}
|
||||
|
||||
private void Signal()
|
||||
{
|
||||
NvHostEventState oldState = State;
|
||||
|
||||
State = NvHostEventState.Signaling;
|
||||
|
||||
if (oldState == NvHostEventState.Waiting)
|
||||
{
|
||||
Event.WritableEvent.Signal();
|
||||
}
|
||||
|
||||
State = NvHostEventState.Signaled;
|
||||
}
|
||||
|
||||
private void GpuSignaled()
|
||||
{
|
||||
Signal();
|
||||
}
|
||||
|
||||
public void Cancel(GpuContext gpuContext)
|
||||
{
|
||||
if (_waiterInformation != null)
|
||||
{
|
||||
gpuContext.Synchronization.UnregisterCallback(Fence.Id, _waiterInformation);
|
||||
|
||||
Signal();
|
||||
}
|
||||
|
||||
Event.WritableEvent.Clear();
|
||||
}
|
||||
|
||||
public void Wait(GpuContext gpuContext, NvFence fence)
|
||||
{
|
||||
Fence = fence;
|
||||
State = NvHostEventState.Waiting;
|
||||
|
||||
_waiterInformation = gpuContext.Synchronization.RegisterCallbackOnSyncpoint(Fence.Id, Fence.Value, GpuSignaled);
|
||||
}
|
||||
|
||||
public string DumpState(GpuContext gpuContext)
|
||||
{
|
||||
string res = $"\nNvHostEvent {_eventId}:\n";
|
||||
res += $"\tState: {State}\n";
|
||||
|
||||
if (State == NvHostEventState.Waiting)
|
||||
{
|
||||
res += "\tFence:\n";
|
||||
res += $"\t\tId : {Fence.Id}\n";
|
||||
res += $"\t\tThreshold : {Fence.Value}\n";
|
||||
res += $"\t\tCurrent Value : {gpuContext.Synchronization.GetSyncpointValue(Fence.Id)}\n";
|
||||
res += $"\t\tWaiter Valid : {_waiterInformation != null}\n";
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Event.ReadableEvent.DecrementReferenceCount();
|
||||
Event.WritableEvent.DecrementReferenceCount();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,9 +2,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
|
|||
{
|
||||
enum NvHostEventState
|
||||
{
|
||||
Registered = 0,
|
||||
Available = 0,
|
||||
Waiting = 1,
|
||||
Busy = 2,
|
||||
Free = 5
|
||||
Cancelling = 2,
|
||||
Signaling = 3,
|
||||
Signaled = 4,
|
||||
Cancelled = 5
|
||||
}
|
||||
}
|
|
@ -1,100 +1,181 @@
|
|||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
|
||||
{
|
||||
class NvHostSyncpt
|
||||
{
|
||||
public const int SyncptsCount = 192;
|
||||
private int[] _counterMin;
|
||||
private int[] _counterMax;
|
||||
private bool[] _clientManaged;
|
||||
private bool[] _assigned;
|
||||
|
||||
private int[] _counterMin;
|
||||
private int[] _counterMax;
|
||||
private Switch _device;
|
||||
|
||||
private long _eventMask;
|
||||
private object _syncpointAllocatorLock = new object();
|
||||
|
||||
private ConcurrentDictionary<EventWaitHandle, int> _waiters;
|
||||
|
||||
public NvHostSyncpt()
|
||||
public NvHostSyncpt(Switch device)
|
||||
{
|
||||
_counterMin = new int[SyncptsCount];
|
||||
_counterMax = new int[SyncptsCount];
|
||||
|
||||
_waiters = new ConcurrentDictionary<EventWaitHandle, int>();
|
||||
_device = device;
|
||||
_counterMin = new int[SynchronizationManager.MaxHardwareSyncpoints];
|
||||
_counterMax = new int[SynchronizationManager.MaxHardwareSyncpoints];
|
||||
_clientManaged = new bool[SynchronizationManager.MaxHardwareSyncpoints];
|
||||
_assigned = new bool[SynchronizationManager.MaxHardwareSyncpoints];
|
||||
}
|
||||
|
||||
public int GetMin(int id)
|
||||
private void ReserveSyncpointLocked(uint id, bool isClientManaged)
|
||||
{
|
||||
return _counterMin[id];
|
||||
}
|
||||
|
||||
public int GetMax(int id)
|
||||
{
|
||||
return _counterMax[id];
|
||||
}
|
||||
|
||||
public int Increment(int id)
|
||||
{
|
||||
if (((_eventMask >> id) & 1) != 0)
|
||||
if (id >= SynchronizationManager.MaxHardwareSyncpoints || _assigned[id])
|
||||
{
|
||||
Interlocked.Increment(ref _counterMax[id]);
|
||||
throw new ArgumentOutOfRangeException(nameof(id));
|
||||
}
|
||||
|
||||
return IncrementMin(id);
|
||||
_assigned[id] = true;
|
||||
_clientManaged[id] = isClientManaged;
|
||||
}
|
||||
|
||||
public int IncrementMin(int id)
|
||||
public uint AllocateSyncpoint(bool isClientManaged)
|
||||
{
|
||||
int value = Interlocked.Increment(ref _counterMin[id]);
|
||||
|
||||
WakeUpWaiters(id, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
public int IncrementMax(int id)
|
||||
{
|
||||
return Interlocked.Increment(ref _counterMax[id]);
|
||||
}
|
||||
|
||||
public void AddWaiter(int threshold, EventWaitHandle waitEvent)
|
||||
{
|
||||
if (!_waiters.TryAdd(waitEvent, threshold))
|
||||
lock (_syncpointAllocatorLock)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
}
|
||||
|
||||
public bool RemoveWaiter(EventWaitHandle waitEvent)
|
||||
{
|
||||
return _waiters.TryRemove(waitEvent, out _);
|
||||
}
|
||||
|
||||
private void WakeUpWaiters(int id, int newValue)
|
||||
{
|
||||
foreach (KeyValuePair<EventWaitHandle, int> kv in _waiters)
|
||||
{
|
||||
if (MinCompare(id, newValue, _counterMax[id], kv.Value))
|
||||
for (uint i = 1; i < SynchronizationManager.MaxHardwareSyncpoints; i++)
|
||||
{
|
||||
kv.Key.Set();
|
||||
|
||||
_waiters.TryRemove(kv.Key, out _);
|
||||
if (!_assigned[i])
|
||||
{
|
||||
ReserveSyncpointLocked(i, isClientManaged);
|
||||
return i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Logger.PrintError(LogClass.ServiceNv, "Cannot allocate a new syncpoint!");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public bool MinCompare(int id, int threshold)
|
||||
public void ReleaseSyncpoint(uint id)
|
||||
{
|
||||
return MinCompare(id, _counterMin[id], _counterMax[id], threshold);
|
||||
if (id == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_syncpointAllocatorLock)
|
||||
{
|
||||
if (id >= SynchronizationManager.MaxHardwareSyncpoints || !_assigned[id])
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(id));
|
||||
}
|
||||
|
||||
_assigned[id] = false;
|
||||
_clientManaged[id] = false;
|
||||
|
||||
SetSyncpointMinEqualSyncpointMax(id);
|
||||
}
|
||||
}
|
||||
|
||||
private bool MinCompare(int id, int min, int max, int threshold)
|
||||
public void SetSyncpointMinEqualSyncpointMax(uint id)
|
||||
{
|
||||
if (id >= SynchronizationManager.MaxHardwareSyncpoints)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(id));
|
||||
}
|
||||
|
||||
int value = (int)ReadSyncpointValue(id);
|
||||
|
||||
Interlocked.Exchange(ref _counterMax[id], value);
|
||||
}
|
||||
|
||||
public uint ReadSyncpointValue(uint id)
|
||||
{
|
||||
return UpdateMin(id);
|
||||
}
|
||||
|
||||
public uint ReadSyncpointMinValue(uint id)
|
||||
{
|
||||
return (uint)_counterMin[id];
|
||||
}
|
||||
|
||||
public uint ReadSyncpointMaxValue(uint id)
|
||||
{
|
||||
return (uint)_counterMax[id];
|
||||
}
|
||||
|
||||
private bool IsClientManaged(uint id)
|
||||
{
|
||||
if (id >= SynchronizationManager.MaxHardwareSyncpoints)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _clientManaged[id];
|
||||
}
|
||||
|
||||
public void Increment(uint id)
|
||||
{
|
||||
if (IsClientManaged(id))
|
||||
{
|
||||
IncrementSyncpointMax(id);
|
||||
}
|
||||
|
||||
IncrementSyncpointGPU(id);
|
||||
}
|
||||
|
||||
public uint UpdateMin(uint id)
|
||||
{
|
||||
uint newValue = _device.Gpu.Synchronization.GetSyncpointValue(id);
|
||||
|
||||
Interlocked.Exchange(ref _counterMin[id], (int)newValue);
|
||||
|
||||
return newValue;
|
||||
}
|
||||
|
||||
private void IncrementSyncpointGPU(uint id)
|
||||
{
|
||||
_device.Gpu.Synchronization.IncrementSyncpoint(id);
|
||||
}
|
||||
|
||||
public void IncrementSyncpointMin(uint id)
|
||||
{
|
||||
Interlocked.Increment(ref _counterMin[id]);
|
||||
}
|
||||
|
||||
public uint IncrementSyncpointMaxExt(uint id, int count)
|
||||
{
|
||||
if (count == 0)
|
||||
{
|
||||
return ReadSyncpointMaxValue(id);
|
||||
}
|
||||
|
||||
uint result = 0;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
result = IncrementSyncpointMax(id);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private uint IncrementSyncpointMax(uint id)
|
||||
{
|
||||
return (uint)Interlocked.Increment(ref _counterMax[id]);
|
||||
}
|
||||
|
||||
public bool IsSyncpointExpired(uint id, uint threshold)
|
||||
{
|
||||
return MinCompare(id, _counterMin[id], _counterMax[id], (int)threshold);
|
||||
}
|
||||
|
||||
private bool MinCompare(uint id, int min, int max, int threshold)
|
||||
{
|
||||
int minDiff = min - threshold;
|
||||
int maxDiff = max - threshold;
|
||||
|
||||
if (((_eventMask >> id) & 1) != 0)
|
||||
if (IsClientManaged(id))
|
||||
{
|
||||
return minDiff >= 0;
|
||||
}
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
using System.Runtime.InteropServices;
|
||||
using Ryujinx.HLE.HOS.Services.Nv.Types;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct SyncptWaitArguments
|
||||
{
|
||||
public uint Id;
|
||||
public int Thresh;
|
||||
public int Timeout;
|
||||
public NvFence Fence;
|
||||
public int Timeout;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,6 +6,6 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types
|
|||
struct SyncptWaitExArguments
|
||||
{
|
||||
public SyncptWaitArguments Input;
|
||||
public int Value;
|
||||
public uint Value;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,11 +1,36 @@
|
|||
using System.Runtime.InteropServices;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nv.Types
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x8)]
|
||||
internal struct NvFence
|
||||
{
|
||||
public const uint InvalidSyncPointId = uint.MaxValue;
|
||||
|
||||
public uint Id;
|
||||
public uint Value;
|
||||
|
||||
public bool IsValid()
|
||||
{
|
||||
return Id != InvalidSyncPointId;
|
||||
}
|
||||
|
||||
public void UpdateValue(NvHostSyncpt hostSyncpt)
|
||||
{
|
||||
Value = hostSyncpt.ReadSyncpointValue(Id);
|
||||
}
|
||||
|
||||
public bool Wait(GpuContext gpuContext, TimeSpan timeout)
|
||||
{
|
||||
if (IsValid())
|
||||
{
|
||||
return gpuContext.Synchronization.WaitOnSyncpoint(Id, Value, timeout);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
|
@ -5,7 +6,9 @@ using Ryujinx.HLE.HOS.Kernel.Threading;
|
|||
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
@ -117,15 +120,37 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||
private ResultCode GbpDequeueBuffer(ServiceCtx context, BinaryReader parcelReader)
|
||||
{
|
||||
// TODO: Errors.
|
||||
int format = parcelReader.ReadInt32();
|
||||
int width = parcelReader.ReadInt32();
|
||||
int height = parcelReader.ReadInt32();
|
||||
int getTimestamps = parcelReader.ReadInt32();
|
||||
int usage = parcelReader.ReadInt32();
|
||||
int async = parcelReader.ReadInt32();
|
||||
int width = parcelReader.ReadInt32();
|
||||
int height = parcelReader.ReadInt32();
|
||||
int format = parcelReader.ReadInt32();
|
||||
int usage = parcelReader.ReadInt32();
|
||||
|
||||
int slot = GetFreeSlotBlocking(width, height);
|
||||
|
||||
return MakeReplyParcel(context, slot, 1, 0x24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
|
||||
MultiFence multiFence = MultiFence.NoFence;
|
||||
|
||||
using (MemoryStream ms = new MemoryStream())
|
||||
{
|
||||
BinaryWriter writer = new BinaryWriter(ms);
|
||||
|
||||
// Allocated slot
|
||||
writer.Write(slot);
|
||||
|
||||
// Has multi fence
|
||||
writer.Write(1);
|
||||
|
||||
// Write the multi fnece
|
||||
WriteFlattenedObject(writer, multiFence);
|
||||
|
||||
// Padding
|
||||
writer.Write(0);
|
||||
|
||||
// Status
|
||||
writer.Write(0);
|
||||
|
||||
return MakeReplyParcel(context, ms.ToArray());
|
||||
}
|
||||
}
|
||||
|
||||
private ResultCode GbpQueueBuffer(ServiceCtx context, BinaryReader parcelReader)
|
||||
|
@ -142,9 +167,9 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||
parcelReader.BaseStream.Position = Position;
|
||||
|
||||
_bufferQueue[slot].Transform = queueBufferObject.Transform;
|
||||
_bufferQueue[slot].Fence = queueBufferObject.Fence;
|
||||
_bufferQueue[slot].Crop = queueBufferObject.Crop;
|
||||
|
||||
_bufferQueue[slot].State = BufferState.Queued;
|
||||
_bufferQueue[slot].State = BufferState.Queued;
|
||||
|
||||
SendFrameBuffer(context, slot);
|
||||
|
||||
|
@ -219,14 +244,19 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||
return reader.ReadBytes((int)flattenedObjectSize);
|
||||
}
|
||||
|
||||
private unsafe T ReadFlattenedObject<T>(BinaryReader reader) where T: struct
|
||||
private T ReadFlattenedObject<T>(BinaryReader reader) where T: struct
|
||||
{
|
||||
byte[] data = ReadFlattenedObject(reader);
|
||||
long flattenedObjectSize = reader.ReadInt64();
|
||||
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
return Marshal.PtrToStructure<T>((IntPtr)ptr);
|
||||
}
|
||||
Debug.Assert(flattenedObjectSize == Unsafe.SizeOf<T>());
|
||||
|
||||
return reader.ReadStruct<T>();
|
||||
}
|
||||
|
||||
private unsafe void WriteFlattenedObject<T>(BinaryWriter writer, T value) where T : struct
|
||||
{
|
||||
writer.Write(Unsafe.SizeOf<T>());
|
||||
writer.WriteStruct(value);
|
||||
}
|
||||
|
||||
private ResultCode MakeReplyParcel(ServiceCtx context, params int[] ints)
|
||||
|
@ -328,10 +358,21 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||
format,
|
||||
bytesPerPixel,
|
||||
crop,
|
||||
AcquireBuffer,
|
||||
ReleaseBuffer,
|
||||
slot);
|
||||
}
|
||||
|
||||
private void AcquireBuffer(GpuContext context, object slot)
|
||||
{
|
||||
AcquireBuffer(context, (int)slot);
|
||||
}
|
||||
|
||||
private void AcquireBuffer(GpuContext context, int slot)
|
||||
{
|
||||
_bufferQueue[slot].Fence.WaitForever(context);
|
||||
}
|
||||
|
||||
private void ReleaseBuffer(object slot)
|
||||
{
|
||||
ReleaseBuffer((int)slot);
|
||||
|
|
|
@ -8,6 +8,8 @@
|
|||
|
||||
public Rect Crop;
|
||||
|
||||
public MultiFence Fence;
|
||||
|
||||
public GbpBuffer Data;
|
||||
}
|
||||
}
|
|
@ -1,24 +1,49 @@
|
|||
using Ryujinx.HLE.HOS.Services.Nv.Types;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.HLE.HOS.Services.Nv.Types;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 0x24)]
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x24)]
|
||||
struct MultiFence
|
||||
{
|
||||
[FieldOffset(0x0)]
|
||||
public int FenceCount;
|
||||
|
||||
[FieldOffset(0x4)]
|
||||
public NvFence Fence0;
|
||||
private byte _fenceStorageStart;
|
||||
|
||||
[FieldOffset(0xC)]
|
||||
public NvFence Fence1;
|
||||
private Span<byte> _storage => MemoryMarshal.CreateSpan(ref _fenceStorageStart, Unsafe.SizeOf<NvFence>() * 4);
|
||||
|
||||
[FieldOffset(0x14)]
|
||||
public NvFence Fence2;
|
||||
private Span<NvFence> _nvFences => MemoryMarshal.Cast<byte, NvFence>(_storage);
|
||||
|
||||
[FieldOffset(0x1C)]
|
||||
public NvFence Fence3;
|
||||
public static MultiFence NoFence
|
||||
{
|
||||
get
|
||||
{
|
||||
MultiFence fence = new MultiFence
|
||||
{
|
||||
FenceCount = 0
|
||||
};
|
||||
|
||||
fence._nvFences[0].Id = NvFence.InvalidSyncPointId;
|
||||
|
||||
return fence;
|
||||
}
|
||||
}
|
||||
|
||||
public void WaitForever(GpuContext gpuContext)
|
||||
{
|
||||
Wait(gpuContext, Timeout.InfiniteTimeSpan);
|
||||
}
|
||||
|
||||
public void Wait(GpuContext gpuContext, TimeSpan timeout)
|
||||
{
|
||||
for (int i = 0; i < FenceCount; i++)
|
||||
{
|
||||
_nvFences[i].Wait(gpuContext, timeout);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
struct QueueBufferObject
|
||||
{
|
||||
[FieldOffset(0x0)]
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue