Implement GPU syncpoints (#980)

* Implement GPU syncpoints

This adds support for GPU syncpoints on the GPU backend & nvservices.

Everything that was implemented here is based on my researches,
hardware testing of the GM20B and reversing of nvservices (8.1.0).

Thanks to @fincs for the informations about some behaviours of the pusher
and for the initial informations about syncpoints.

* syncpoint: address gdkchan's comments

* Add some missing logic to handle SubmitGpfifo correctly

* Handle the NV event API correctly

* evnt => hostEvent

* Finish addressing gdkchan's comments

* nvservices: write the output buffer even when an error is returned

* dma pusher: Implemnet prefetch barrier

lso fix when the commands should be prefetch.

* Partially fix prefetch barrier

* Add a missing syncpoint check in QueryEvent of NvHostSyncPt

* Address Ac_K's comments and fix GetSyncpoint for ChannelResourcePolicy == Channel

* fix SyncptWait & SyncptWaitEx cmds logic

* Address ripinperi's comments

* Address gdkchan's comments

* Move user event management to the control channel

* Fix mm implementation, nvdec works again

* Address ripinperi's comments

* Address gdkchan's comments

* Implement nvhost-ctrl close accurately + make nvservices dispose channels when stopping the emulator

* Fix typo in MultiMediaOperationType
This commit is contained in:
Thog 2020-04-19 03:25:57 +02:00 committed by GitHub
parent 4960ab85f8
commit 644de99e86
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37 changed files with 1576 additions and 386 deletions

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@ -264,7 +264,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
errorCode = ConvertInternalErrorCode(internalResult);
if (errorCode == NvResult.Success && (ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
if ((ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
{
context.Memory.WriteBytes(context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
}
@ -452,7 +452,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
errorCode = ConvertInternalErrorCode(internalResult);
if (errorCode == NvResult.Success && (ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
if ((ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
{
context.Memory.WriteBytes(context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
}
@ -497,7 +497,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
errorCode = ConvertInternalErrorCode(internalResult);
if (errorCode == NvResult.Success && (ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
if ((ioctlCommand.DirectionValue & NvIoctl.Direction.Write) != 0)
{
context.Memory.WriteBytes(context.Request.GetBufferType0x22(0).Position, arguments.ToArray());
context.Memory.WriteBytes(inlineOutBufferPosition, inlineOutBuffer.ToArray());
@ -519,5 +519,17 @@ namespace Ryujinx.HLE.HOS.Services.Nv
return ResultCode.Success;
}
public static void Destroy()
{
foreach (object entry in _deviceFileIdRegistry.Values)
{
NvDeviceFile deviceFile = (NvDeviceFile)entry;
deviceFile.Close();
}
_deviceFileIdRegistry.Clear();
}
}
}